Mercurial > sdl-ios-xcode
annotate test/README @ 1544:ab1e4c41ab71
Fixed bug #33
Mike Frysinger wrote:
> with libsdl-1.2.9, some games (like bomberclone) started
> segfaulting in Gentoo
[...snip...]
> the last change in the last hunk:
[...snip...]
> if i change the statement to read:
> (table[which].blit_features & GetBlitFeatures()) == GetBlitFeatures()
> bomberclone no longer segfaults on my box
Alex Volkov wrote:
> The test "(table[which].blit_features & GetBlitFeatures()) ==
> table[which].blit_features)" is correct, and the previous
> "(table[which].cpu_mmx == SDL_HasMMX())" was actually broken.
I think there is potentially a slightly different cause of the above problem.
During the introduction of the Altivec code, the blit_table struct field
'alpha' got changed from a straightforward enum to a bitmask, which makes
perfect sense by itself. However, now the table driven blitter selection code
in SDL_CalculateBlitN() can choose the wrong blitters when searching for a
NO_ALPHA blitter because of the following code:
int a_need = 0;
...
(a_need & table[which].alpha) == a_need &&
When searching through the normal_blit_2[] table, a SET_ALPHA blitter (like
Blit_RGB565_ARGB8888) can now be selected instead of a NO_ALPHA one, causing
alpha channel bits to appear in a non-alpha destination surface. I suppose this
could theoretically be an indirect cause of the segfault mentioned above.
I *think* this can be fixed by changing to
int a_need = NO_ALPHA;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:47:49 +0000 |
parents | 68f2b997758e |
children | e6cd882e3ac0 5baad3758427 |
rev | line source |
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0 | 1 |
2 These are test programs for the SDL library: | |
3 | |
4 testver Check the version and dynamic loading and endianness | |
5 testtypes Check to see if the data types are the correct size | |
6 testhread Hacked up test of multi-threading | |
7 testlock Hacked up test of multi-threading and locking | |
8 testerror Tests multi-threaded error handling | |
9 testsem Tests SDL's semaphore implementation | |
10 testtimer Test the timer facilities | |
11 loopwave Audio test -- loop playing a WAV file | |
12 testcdrom Sample audio CD control program | |
13 testkeys List the available keyboard keys | |
886
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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14 testvidinfo Show the pixel format of the display and perfom the benchmark |
0 | 15 checkkeys Watch the key events to check the keyboard |
16 testwin Display a BMP image at various depths | |
17 graywin Display a gray gradient and center mouse on spacebar | |
18 testsprite Example of fast sprite movement on the screen | |
19 testbitmap Test displaying 1-bit bitmaps | |
20 testalpha Display an alpha faded icon -- paint with mouse | |
21 testwm Test window manager -- title, icon, events | |
22 threadwin Test multi-threaded event handling | |
23 testgl A very simple example of using OpenGL with SDL | |
24 testjoystick List joysticks and watch joystick events | |
886
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
25 testoverlay Tests the software/hardware overlay functionality. |
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
26 testoverlay2 Tests the overlay flickering/scaling during playback. |
1039
68f2b997758e
Added testblitspeed to aid in profiling of SDL's blitters.
Ryan C. Gordon <icculus@icculus.org>
parents:
886
diff
changeset
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27 testblitspeed Tests performance of SDL's blitters and converters. |
68f2b997758e
Added testblitspeed to aid in profiling of SDL's blitters.
Ryan C. Gordon <icculus@icculus.org>
parents:
886
diff
changeset
|
28 |