Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetModState.3 @ 1544:ab1e4c41ab71
Fixed bug #33
Mike Frysinger wrote:
> with libsdl-1.2.9, some games (like bomberclone) started
> segfaulting in Gentoo
[...snip...]
> the last change in the last hunk:
[...snip...]
> if i change the statement to read:
> (table[which].blit_features & GetBlitFeatures()) == GetBlitFeatures()
> bomberclone no longer segfaults on my box
Alex Volkov wrote:
> The test "(table[which].blit_features & GetBlitFeatures()) ==
> table[which].blit_features)" is correct, and the previous
> "(table[which].cpu_mmx == SDL_HasMMX())" was actually broken.
I think there is potentially a slightly different cause of the above problem.
During the introduction of the Altivec code, the blit_table struct field
'alpha' got changed from a straightforward enum to a bitmask, which makes
perfect sense by itself. However, now the table driven blitter selection code
in SDL_CalculateBlitN() can choose the wrong blitters when searching for a
NO_ALPHA blitter because of the following code:
int a_need = 0;
...
(a_need & table[which].alpha) == a_need &&
When searching through the normal_blit_2[] table, a SET_ALPHA blitter (like
Blit_RGB565_ARGB8888) can now be selected instead of a NO_ALPHA one, causing
alpha channel bits to appear in a non-alpha destination surface. I suppose this
could theoretically be an indirect cause of the segfault mentioned above.
I *think* this can be fixed by changing to
int a_need = NO_ALPHA;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:47:49 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_SetModState" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SetModState\- Set the current key modifier state | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_SetModState\fP\fR(\fBSDLMod modstate\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 The inverse of \fI\fBSDL_GetModState\fP\fR, \fBSDL_SetModState\fP allows you to impose modifier key states on your application\&. | |
12 .PP | |
13 Simply pass your desired modifier states into \fBmodstate\fR\&. This value my be a logical OR\&'d combination of the following: | |
14 .PP | |
15 .nf | |
16 \f(CWtypedef enum { | |
17 KMOD_NONE = 0x0000, | |
18 KMOD_LSHIFT= 0x0001, | |
19 KMOD_RSHIFT= 0x0002, | |
20 KMOD_LCTRL = 0x0040, | |
21 KMOD_RCTRL = 0x0080, | |
22 KMOD_LALT = 0x0100, | |
23 KMOD_RALT = 0x0200, | |
24 KMOD_LMETA = 0x0400, | |
25 KMOD_RMETA = 0x0800, | |
26 KMOD_NUM = 0x1000, | |
27 KMOD_CAPS = 0x2000, | |
28 KMOD_MODE = 0x4000, | |
29 } SDLMod;\fR | |
30 .fi | |
31 .PP | |
32 .SH "SEE ALSO" | |
33 .PP | |
34 \fI\fBSDL_GetModState\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
35 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |