annotate docs/html/sdlmousebuttonevent.html @ 701:aaf3b8af6616

Date: Sat, 30 Aug 2003 16:28:10 +0300 From: "Mike Gorchak" Subject: Re: SDL 1.2.6 - minor changes about shared library building under QNX6 into README.QNX - added forgotten libSDLmain.a into distribution, SDL.qpg.in - added header guards to the all headers. - fixed fullscreen double buffered mode. - fixed Photon crashes after/during using fullscreen OpenGL modes. - added GL_MakeCurrent function. - added SDL_VIDEOEXPOSE event, when OpenGL window have been resized - added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL - finished code reorganization (began into previous patches).
author Sam Lantinga <slouken@libsdl.org>
date Sat, 30 Aug 2003 17:07:59 +0000
parents e5bc29de3f0a
children 355632dca928
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1 <HTML
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3 ><TITLE
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4 >SDL_MouseButtonEvent</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="SDL Event Structures."
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14 HREF="eventstructures.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_MouseMotionEvent"
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17 HREF="sdlmousemotionevent.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_JoyAxisEvent"
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20 HREF="sdljoyaxisevent.html"></HEAD
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 WIDTH="100%"
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33 CELLPADDING="0"
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34 CELLSPACING="0"
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlmousemotionevent.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdljoyaxisevent.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLMOUSEBUTTONEVENT"
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71 >SDL_MouseButtonEvent</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_MouseButtonEvent&nbsp;--&nbsp;Mouse button event structure</DIV
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81 ><DIV
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82 CLASS="REFSECT1"
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83 ><A
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85 ></A
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86 ><H2
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87 >Structure Definition</H2
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88 ><PRE
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89 CLASS="PROGRAMLISTING"
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90 >typedef struct{
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91 Uint8 type;
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92 Uint8 button;
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93 Uint8 state;
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94 Uint16 x, y;
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95 } SDL_MouseButtonEvent;</PRE
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96 ></DIV
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97 ><DIV
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98 CLASS="REFSECT1"
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99 ><A
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100 NAME="AEN3766"
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101 ></A
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102 ><H2
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103 >Structure Data</H2
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104 ><DIV
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105 CLASS="INFORMALTABLE"
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106 ><A
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107 NAME="AEN3768"
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108 ></A
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109 ><P
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110 ></P
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111 ><TABLE
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112 BORDER="0"
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113 CLASS="CALSTABLE"
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114 ><TBODY
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115 ><TR
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116 ><TD
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117 ALIGN="LEFT"
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118 VALIGN="TOP"
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119 ><TT
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120 CLASS="STRUCTFIELD"
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121 ><I
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122 >type</I
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123 ></TT
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124 ></TD
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125 ><TD
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126 ALIGN="LEFT"
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128 ><TT
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129 CLASS="LITERAL"
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130 >SDL_MOUSEBUTTONDOWN</TT
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131 > or <TT
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132 CLASS="LITERAL"
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133 >SDL_MOUSEBUTTONUP</TT
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134 ></TD
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135 ></TR
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136 ><TR
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137 ><TD
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138 ALIGN="LEFT"
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139 VALIGN="TOP"
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140 ><TT
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141 CLASS="STRUCTFIELD"
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142 ><I
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143 >button</I
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144 ></TT
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145 ></TD
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146 ><TD
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147 ALIGN="LEFT"
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148 VALIGN="TOP"
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149 >The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)</TD
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150 ></TR
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151 ><TR
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152 ><TD
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153 ALIGN="LEFT"
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154 VALIGN="TOP"
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155 ><TT
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156 CLASS="STRUCTFIELD"
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157 ><I
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158 >state</I
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159 ></TT
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160 ></TD
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161 ><TD
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162 ALIGN="LEFT"
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163 VALIGN="TOP"
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164 ><TT
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165 CLASS="LITERAL"
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166 >SDL_PRESSED</TT
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167 > or <TT
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168 CLASS="LITERAL"
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169 >SDL_RELEASED</TT
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170 ></TD
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171 ></TR
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172 ><TR
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173 ><TD
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174 ALIGN="LEFT"
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175 VALIGN="TOP"
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176 ><TT
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177 CLASS="STRUCTFIELD"
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178 ><I
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179 >x</I
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180 ></TT
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181 >, <TT
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182 CLASS="STRUCTFIELD"
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183 ><I
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184 >y</I
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185 ></TT
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186 ></TD
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187 ><TD
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188 ALIGN="LEFT"
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189 VALIGN="TOP"
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190 >The X/Y coordinates of the mouse at press/release time</TD
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191 ></TR
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192 ></TBODY
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193 ></TABLE
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194 ><P
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195 ></P
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196 ></DIV
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197 ></DIV
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198 ><DIV
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199 CLASS="REFSECT1"
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200 ><A
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201 NAME="AEN3792"
0
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202 ></A
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203 ><H2
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204 >Description</H2
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205 ><P
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206 ><SPAN
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207 CLASS="STRUCTNAME"
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208 >SDL_MouseButtonEvent</SPAN
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209 > is a member of the <A
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210 HREF="sdlevent.html"
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211 ><SPAN
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212 CLASS="STRUCTNAME"
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213 >SDL_Event</SPAN
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214 ></A
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215 > union and is used when an event of type <TT
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216 CLASS="LITERAL"
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217 >SDL_MOUSEBUTTONDOWN</TT
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218 > or <TT
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219 CLASS="LITERAL"
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220 >SDL_MOUSEBUTTONUP</TT
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221 > is reported.</P
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222 ><P
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223 >When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into <TT
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224 CLASS="STRUCTFIELD"
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225 ><I
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226 >button</I
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227 ></TT
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228 >, the position of the mouse when this event occured is stored in the <TT
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229 CLASS="STRUCTFIELD"
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230 ><I
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231 >x</I
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232 ></TT
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233 > and the <TT
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234 CLASS="STRUCTFIELD"
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235 ><I
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236 >y</I
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237 ></TT
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238 > fields. Like <A
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239 HREF="sdlkeyboardevent.html"
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240 ><SPAN
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241 CLASS="STRUCTNAME"
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242 >SDL_KeyboardEvent</SPAN
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243 ></A
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244 >, information on whether the event was a press or a release event is stored in both the <TT
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245 CLASS="STRUCTFIELD"
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246 ><I
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247 >type</I
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248 ></TT
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249 > and <TT
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250 CLASS="STRUCTFIELD"
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251 ><I
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252 >state</I
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253 ></TT
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254 > fields, but this should be obvious.</P
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255 ></DIV
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256 ><DIV
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257 CLASS="REFSECT1"
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258 ><A
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259 NAME="AEN3808"
0
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260 ></A
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261 ><H2
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262 >See Also</H2
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263 ><P
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264 ><A
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265 HREF="sdlevent.html"
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266 ><SPAN
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267 CLASS="STRUCTNAME"
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268 >SDL_Event</SPAN
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269 ></A
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270 >,
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271 <A
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272 HREF="sdlmousemotionevent.html"
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273 ><SPAN
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274 CLASS="STRUCTNAME"
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275 >SDL_MouseMotionEvent</SPAN
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276 ></A
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277 ></P
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278 ></DIV
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279 ><DIV
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280 CLASS="NAVFOOTER"
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281 ><HR
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282 ALIGN="LEFT"
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283 WIDTH="100%"><TABLE
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284 WIDTH="100%"
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285 BORDER="0"
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286 CELLPADDING="0"
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287 CELLSPACING="0"
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288 ><TR
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289 ><TD
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290 WIDTH="33%"
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291 ALIGN="left"
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292 VALIGN="top"
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293 ><A
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294 HREF="sdlmousemotionevent.html"
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295 >Prev</A
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296 ></TD
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297 ><TD
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298 WIDTH="34%"
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299 ALIGN="center"
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300 VALIGN="top"
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301 ><A
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302 HREF="index.html"
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303 >Home</A
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304 ></TD
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305 ><TD
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306 WIDTH="33%"
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307 ALIGN="right"
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308 VALIGN="top"
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309 ><A
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310 HREF="sdljoyaxisevent.html"
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311 >Next</A
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312 ></TD
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313 ></TR
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314 ><TR
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315 ><TD
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316 WIDTH="33%"
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317 ALIGN="left"
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318 VALIGN="top"
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319 >SDL_MouseMotionEvent</TD
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320 ><TD
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321 WIDTH="34%"
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322 ALIGN="center"
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323 VALIGN="top"
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324 ><A
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325 HREF="eventstructures.html"
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326 >Up</A
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327 ></TD
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328 ><TD
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329 WIDTH="33%"
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330 ALIGN="right"
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331 VALIGN="top"
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332 >SDL_JoyAxisEvent</TD
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333 ></TR
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334 ></TABLE
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335 ></DIV
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336 ></BODY
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337 ></HTML
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338 >