Mercurial > sdl-ios-xcode
annotate docs/html/sdlinit.html @ 701:aaf3b8af6616
Date: Sat, 30 Aug 2003 16:28:10 +0300
From: "Mike Gorchak"
Subject: Re: SDL 1.2.6
- minor changes about shared library building under QNX6 into README.QNX
- added forgotten libSDLmain.a into distribution, SDL.qpg.in
- added header guards to the all headers.
- fixed fullscreen double buffered mode.
- fixed Photon crashes after/during using fullscreen OpenGL modes.
- added GL_MakeCurrent function.
- added SDL_VIDEOEXPOSE event, when OpenGL window have been resized
- added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL
- finished code reorganization (began into previous patches).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 30 Aug 2003 17:07:59 +0000 |
parents | 55f1f1b3e27d |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Init</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="General" | |
17 HREF="general.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_InitSubSystem" | |
20 HREF="sdlinitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="general.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlinitsubsystem.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLINIT" | |
71 >SDL_Init</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN440" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_Init -- Initializes SDL</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN443" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN444" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_Init</B | |
105 ></CODE | |
106 >(Uint32 flags);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN450" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Initializes SDL. This should be called before all other SDL functions. The <TT | |
121 CLASS="PARAMETER" | |
122 ><I | |
123 >flags</I | |
124 ></TT | |
125 > parameter specifies what part(s) of SDL to initialize.</P | |
126 ><DIV | |
127 CLASS="INFORMALTABLE" | |
128 ><A | |
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parents:
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diff
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129 NAME="AEN454" |
0 | 130 ></A |
131 ><P | |
132 ></P | |
133 ><TABLE | |
134 BORDER="1" | |
135 CLASS="CALSTABLE" | |
136 ><TBODY | |
137 ><TR | |
138 ><TD | |
139 ALIGN="LEFT" | |
140 VALIGN="TOP" | |
141 ><TT | |
142 CLASS="LITERAL" | |
143 >SDL_INIT_TIMER</TT | |
144 ></TD | |
145 ><TD | |
146 ALIGN="LEFT" | |
147 VALIGN="TOP" | |
148 >Initializes the <A | |
149 HREF="time.html" | |
150 >timer</A | |
151 > subsystem.</TD | |
152 ></TR | |
153 ><TR | |
154 ><TD | |
155 ALIGN="LEFT" | |
156 VALIGN="TOP" | |
157 ><TT | |
158 CLASS="LITERAL" | |
159 >SDL_INIT_AUDIO</TT | |
160 ></TD | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >Initializes the <A | |
165 HREF="audio.html" | |
166 >audio</A | |
167 > subsystem.</TD | |
168 ></TR | |
169 ><TR | |
170 ><TD | |
171 ALIGN="LEFT" | |
172 VALIGN="TOP" | |
173 ><TT | |
174 CLASS="LITERAL" | |
175 >SDL_INIT_VIDEO</TT | |
176 ></TD | |
177 ><TD | |
178 ALIGN="LEFT" | |
179 VALIGN="TOP" | |
180 >Initializes the <A | |
181 HREF="video.html" | |
182 >video</A | |
183 > subsystem.</TD | |
184 ></TR | |
185 ><TR | |
186 ><TD | |
187 ALIGN="LEFT" | |
188 VALIGN="TOP" | |
189 ><TT | |
190 CLASS="LITERAL" | |
191 >SDL_INIT_CDROM</TT | |
192 ></TD | |
193 ><TD | |
194 ALIGN="LEFT" | |
195 VALIGN="TOP" | |
196 >Initializes the <A | |
197 HREF="cdrom.html" | |
198 >cdrom</A | |
199 > subsystem.</TD | |
200 ></TR | |
201 ><TR | |
202 ><TD | |
203 ALIGN="LEFT" | |
204 VALIGN="TOP" | |
205 ><TT | |
206 CLASS="LITERAL" | |
207 >SDL_INIT_JOYSTICK</TT | |
208 ></TD | |
209 ><TD | |
210 ALIGN="LEFT" | |
211 VALIGN="TOP" | |
212 >Initializes the <A | |
213 HREF="joystick.html" | |
214 >joystick</A | |
215 > subsystem.</TD | |
216 ></TR | |
217 ><TR | |
218 ><TD | |
219 ALIGN="LEFT" | |
220 VALIGN="TOP" | |
221 ><TT | |
222 CLASS="LITERAL" | |
223 >SDL_INIT_EVERYTHING</TT | |
224 ></TD | |
225 ><TD | |
226 ALIGN="LEFT" | |
227 VALIGN="TOP" | |
228 >Initialize all of the above.</TD | |
229 ></TR | |
230 ><TR | |
231 ><TD | |
232 ALIGN="LEFT" | |
233 VALIGN="TOP" | |
234 ><TT | |
235 CLASS="LITERAL" | |
236 >SDL_INIT_NOPARACHUTE</TT | |
237 ></TD | |
238 ><TD | |
239 ALIGN="LEFT" | |
240 VALIGN="TOP" | |
241 >Prevents SDL from catching fatal signals.</TD | |
242 ></TR | |
243 ><TR | |
244 ><TD | |
245 ALIGN="LEFT" | |
246 VALIGN="TOP" | |
247 ><TT | |
248 CLASS="LITERAL" | |
249 >SDL_INIT_EVENTTHREAD</TT | |
250 ></TD | |
251 ><TD | |
252 ALIGN="LEFT" | |
253 VALIGN="TOP" | |
254 > </TD | |
255 ></TR | |
256 ></TBODY | |
257 ></TABLE | |
258 ><P | |
259 ></P | |
260 ></DIV | |
261 ></DIV | |
262 ><DIV | |
263 CLASS="REFSECT1" | |
264 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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265 NAME="AEN494" |
0 | 266 ></A |
267 ><H2 | |
268 >Return Value</H2 | |
269 ><P | |
270 >Returns <SPAN | |
271 CLASS="RETURNVALUE" | |
272 >-1</SPAN | |
273 > on an error or <SPAN | |
274 CLASS="RETURNVALUE" | |
275 >0</SPAN | |
276 > on success.</P | |
277 ></DIV | |
278 ><DIV | |
279 CLASS="REFSECT1" | |
280 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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281 NAME="AEN499" |
0 | 282 ></A |
283 ><H2 | |
284 >See Also</H2 | |
285 ><P | |
286 ><A | |
287 HREF="sdlquit.html" | |
288 ><TT | |
289 CLASS="FUNCTION" | |
290 >SDL_Quit</TT | |
291 ></A | |
292 >, | |
293 <A | |
294 HREF="sdlinitsubsystem.html" | |
295 ><TT | |
296 CLASS="FUNCTION" | |
297 >SDL_InitSubSystem</TT | |
298 ></A | |
299 ></P | |
300 ></DIV | |
301 ><DIV | |
302 CLASS="NAVFOOTER" | |
303 ><HR | |
304 ALIGN="LEFT" | |
305 WIDTH="100%"><TABLE | |
306 WIDTH="100%" | |
307 BORDER="0" | |
308 CELLPADDING="0" | |
309 CELLSPACING="0" | |
310 ><TR | |
311 ><TD | |
312 WIDTH="33%" | |
313 ALIGN="left" | |
314 VALIGN="top" | |
315 ><A | |
316 HREF="general.html" | |
317 >Prev</A | |
318 ></TD | |
319 ><TD | |
320 WIDTH="34%" | |
321 ALIGN="center" | |
322 VALIGN="top" | |
323 ><A | |
324 HREF="index.html" | |
325 >Home</A | |
326 ></TD | |
327 ><TD | |
328 WIDTH="33%" | |
329 ALIGN="right" | |
330 VALIGN="top" | |
331 ><A | |
332 HREF="sdlinitsubsystem.html" | |
333 >Next</A | |
334 ></TD | |
335 ></TR | |
336 ><TR | |
337 ><TD | |
338 WIDTH="33%" | |
339 ALIGN="left" | |
340 VALIGN="top" | |
341 >General</TD | |
342 ><TD | |
343 WIDTH="34%" | |
344 ALIGN="center" | |
345 VALIGN="top" | |
346 ><A | |
347 HREF="general.html" | |
348 >Up</A | |
349 ></TD | |
350 ><TD | |
351 WIDTH="33%" | |
352 ALIGN="right" | |
353 VALIGN="top" | |
354 >SDL_InitSubSystem</TD | |
355 ></TR | |
356 ></TABLE | |
357 ></DIV | |
358 ></BODY | |
359 ></HTML | |
360 > |