Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickname.html @ 855:aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
On BeOS is should setup it the same way, but it only does when Tracker
wasn't restarted.
I checked code and it looks like a hack to me :(
It looks for env variable and than comapres it to default when OpenTracker
was started after boot, and wasn't restarted. That's probably ok, for that
exact case. Unfortunetly that variable isn't always like that. For
example, after Tracker crashes and is restarted, env variable most
probably is different (depends on how Tracker was restarted, by what
application, etc... for example: i have launcher application from which i
can restart Tracker, and after that nev variable points to that
application's directory, not Tracker's).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Feb 2004 18:58:40 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickName</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_NumJoysticks" | |
17 HREF="sdlnumjoysticks.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickOpen" | |
20 HREF="sdljoystickopen.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlnumjoysticks.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickopen.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKNAME" | |
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74 ></A |
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75 >SDL_JoystickName</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6066" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickName -- Get joystick name.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6069" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6070" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >const char *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickName</B | |
108 ></CODE | |
109 >(int index);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6076" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Get the implementation dependent name of joystick. The <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >index</I | |
127 ></TT | |
128 > parameter refers to the N'th joystick on the system.</P | |
129 ></DIV | |
130 ><DIV | |
131 CLASS="REFSECT1" | |
132 ><A | |
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133 NAME="AEN6080" |
0 | 134 ></A |
135 ><H2 | |
136 >Return Value</H2 | |
137 ><P | |
138 >Returns a char pointer to the joystick name.</P | |
139 ></DIV | |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
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143 NAME="AEN6083" |
0 | 144 ></A |
145 ><H2 | |
146 >Examples</H2 | |
147 ><P | |
148 ><PRE | |
149 CLASS="PROGRAMLISTING" | |
150 >/* Print the names of all attached joysticks */ | |
151 int num_joy, i; | |
152 num_joy=SDL_NumJoysticks(); | |
153 printf("%d joysticks found\n", num_joy); | |
154 for(i=0;i<num_joy;i++) | |
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155 printf("%s\n", SDL_JoystickName(i));</PRE |
0 | 156 ></P |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN6087" |
0 | 162 ></A |
163 ><H2 | |
164 >See Also</H2 | |
165 ><P | |
166 ><A | |
167 HREF="sdljoystickopen.html" | |
168 ><TT | |
169 CLASS="FUNCTION" | |
170 >SDL_JoystickOpen</TT | |
171 ></A | |
172 ></P | |
173 ></DIV | |
174 ><DIV | |
175 CLASS="NAVFOOTER" | |
176 ><HR | |
177 ALIGN="LEFT" | |
178 WIDTH="100%"><TABLE | |
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179 SUMMARY="Footer navigation table" |
0 | 180 WIDTH="100%" |
181 BORDER="0" | |
182 CELLPADDING="0" | |
183 CELLSPACING="0" | |
184 ><TR | |
185 ><TD | |
186 WIDTH="33%" | |
187 ALIGN="left" | |
188 VALIGN="top" | |
189 ><A | |
190 HREF="sdlnumjoysticks.html" | |
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191 ACCESSKEY="P" |
0 | 192 >Prev</A |
193 ></TD | |
194 ><TD | |
195 WIDTH="34%" | |
196 ALIGN="center" | |
197 VALIGN="top" | |
198 ><A | |
199 HREF="index.html" | |
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200 ACCESSKEY="H" |
0 | 201 >Home</A |
202 ></TD | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="right" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdljoystickopen.html" | |
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209 ACCESSKEY="N" |
0 | 210 >Next</A |
211 ></TD | |
212 ></TR | |
213 ><TR | |
214 ><TD | |
215 WIDTH="33%" | |
216 ALIGN="left" | |
217 VALIGN="top" | |
218 >SDL_NumJoysticks</TD | |
219 ><TD | |
220 WIDTH="34%" | |
221 ALIGN="center" | |
222 VALIGN="top" | |
223 ><A | |
224 HREF="joystick.html" | |
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225 ACCESSKEY="U" |
0 | 226 >Up</A |
227 ></TD | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="right" | |
231 VALIGN="top" | |
232 >SDL_JoystickOpen</TD | |
233 ></TR | |
234 ></TABLE | |
235 ></DIV | |
236 ></BODY | |
237 ></HTML | |
238 > |