Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_UnlockSurface.3 @ 4248:a9c6e65c1416 SDL-1.2
Added missing DirectX data
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 27 Sep 2009 04:49:30 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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1 .TH "SDL_UnlockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_UnlockSurface \- Unlocks a previously locked surface\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&. | |
12 .PP | |
13 It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&. | |
14 .SH "SEE ALSO" | |
15 .PP | |
16 \fI\fBSDL_LockSurface\fP\fR | |
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17 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |