annotate src/video/SDL_renderer_sw.h @ 4518:a956a315fe67

Lots of prep for the "real" way to support fullscreen mode on modern window managers. Unfortunately, this doesn't work. I also noticed that maximizing doesn't work as well. Also xprop hangs when trying to list properties of SDL windows.... ???
author Sam Lantinga <slouken@libsdl.org>
date Tue, 13 Jul 2010 23:11:10 -0700
parents f7b03b6838cb
children
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f7b03b6838cb Fixed bug #926
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* SDL surface based renderer implementation */
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25
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092bd3a019c5 Starting on the OpenGL renderer...
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26 extern SDL_RenderDriver SW_RenderDriver;
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27
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28 /* Set up SDL_Surface texture functions for a renderer */
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29 void Setup_SoftwareRenderer(SDL_Renderer * renderer);
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30
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31 /* vi: set ts=4 sw=4 expandtab: */