Mercurial > sdl-ios-xcode
annotate src/video/riscos/SDL_riscosmouse.c @ 1542:a8bf1aa21020
Fixed bug #15
SDL_blit_A.mmx-speed.patch.txt --
Speed improvements and a bugfix for the current GCC inline mmx
asm code:
- Changed some ops and removed some resulting useless ones.
- Added some instruction parallelism (some gain)
The resulting speed on my Xeon improved upto 35% depending on
the function (measured in fps).
- Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was
setting the alpha component on the destination surfaces (to
opaque-alpha) even when the surface had none.
SDL_blit_A.mmx-msvc.patch.txt --
MSVC mmx intrinsics version of the same GCC asm code.
MSVC compiler tries to parallelize the code and to avoid
register stalls, but does not always do a very good job.
Per-surface blending MSVC functions run quite a bit faster
than their pure-asm counterparts (upto 55% faster for 16bit
ones), but the per-pixel blending runs somewhat slower than asm.
- BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all
variants) can now also handle formats other than (A)RGB8888. Formats
like RGBA8888 and some quite exotic ones are allowed -- like
RAGB8888, or actually anything having channels aligned on 8bit
boundary and full 8bit alpha (for per-pixel alpha blending).
The performance cost of this change is virtually 0 for per-surface
alpha blending (no extra ops inside the loop) and a single non-MMX
op inside the loop for per-pixel blending. In testing, the per-pixel
alpha blending takes a ~2% performance hit, but it still runs much
faster than the current code in CVS. If necessary, a separate function
with this functionality can be made.
This code requires Processor Pack for VC6.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 15:39:29 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
630
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability |
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26 27 March 2003 |
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27 |
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28 Implements mouse cursor shape definitions and positioning |
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29 */ |
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30 |
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31 #include "SDL_mouse.h" |
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32 #include "../../events/SDL_events_c.h" |
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33 |
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34 #include "SDL_riscosmouse_c.h" |
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35 |
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36 #include "kernel.h" |
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37 #include "swis.h" |
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38 |
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39 static WMcursor *current_cursor = NULL; |
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40 static WMcursor *defined_cursor = NULL; |
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41 |
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42 extern int mouseInWindow; |
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43 |
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44 /* Area to save cursor palette colours changed by SDL. |
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45 Actual values will be read before we change to the SDL cursor */ |
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46 static Uint8 wimp_cursor_palette[2][5] = { |
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47 {1, 25, 255, 255, 255}, |
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48 {3, 25, 255, 255, 255} |
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49 }; |
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50 |
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51 static int cursor_palette_saved = 0; |
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52 |
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53 void WIMP_SaveCursorPalette(); |
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54 void WIMP_RestoreWimpCursor(); |
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55 void WIMP_SetSDLCursorPalette(); |
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56 |
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57 |
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58 void RISCOS_FreeWMCursor(_THIS, WMcursor *cursor) |
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59 { |
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60 SDL_free(cursor->data); |
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61 SDL_free(cursor); |
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62 } |
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63 |
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64 WMcursor *RISCOS_CreateWMCursor(_THIS, |
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65 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) |
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66 { |
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67 WMcursor *cursor; |
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68 Uint8 *cursor_data; |
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69 Uint8 *ptr; |
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70 int i,j,k; |
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71 int data_byte, mask_byte; |
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72 |
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73 /* Check to make sure the cursor size is okay */ |
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74 if ( (w > 32) || (h > 32) ) { |
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75 SDL_SetError("Only with width and height <= 32 pixels are allowed"); |
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76 return(NULL); |
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77 } |
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78 |
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79 /* Allocate the cursor */ |
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80 cursor = (WMcursor *)SDL_malloc(sizeof(*cursor)); |
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81 if ( cursor == NULL ) { |
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82 SDL_SetError("Out of memory"); |
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83 return(NULL); |
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84 } |
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85 |
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86 /* Note: SDL says width must be a multiple of 8 */ |
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87 cursor_data = SDL_malloc(w/4 * h); |
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88 if (cursor_data == NULL) |
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89 { |
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90 SDL_free(cursor); |
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91 SDL_SetError("Out of memory"); |
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92 return(NULL); |
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93 } |
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94 |
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95 cursor->w = w; |
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96 cursor->h = h; |
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97 cursor->hot_x = hot_x; |
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98 cursor->hot_y = hot_y; |
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99 cursor->data = cursor_data; |
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100 |
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101 |
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102 /* Data / Mask Resulting pixel on screen |
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103 0 / 1 White |
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104 1 / 1 Black |
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105 0 / 0 Transparent |
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106 1 / 0 Inverted color if possible, black if not. |
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107 */ |
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108 ptr = cursor_data; |
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109 |
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110 for ( i=0; i<h; ++i ) |
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111 { |
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112 for (j = 0; j < w/8; ++j) |
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113 { |
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114 data_byte = *data; |
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115 mask_byte = *mask; |
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116 *ptr++ = 0; /* Sets whole byte transparent */ |
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117 *ptr = 0; |
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118 for (k = 0; k < 8; k++) |
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119 { |
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120 (*ptr) <<= 2; |
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121 if (data_byte & 1) *ptr |= 3; /* Black or inverted */ |
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122 else if(mask_byte & 1) *ptr |= 1; /* White */ |
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123 if ((k&3) == 3) ptr--; |
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124 data_byte >>= 1; |
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125 mask_byte >>= 1; |
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126 } |
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127 |
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128 ptr+=3; |
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129 data++; |
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130 mask++; |
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131 } |
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132 } |
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133 |
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134 return(cursor); |
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135 } |
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136 |
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137 int RISCOS_ShowWMCursor(_THIS, WMcursor *cursor) |
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138 { |
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139 current_cursor = cursor; |
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140 |
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141 if (cursor == NULL) |
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142 { |
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143 _kernel_osbyte(106,0,0); |
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144 defined_cursor = NULL; |
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145 } else |
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146 { |
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147 WMcursor *old_cursor = defined_cursor; |
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148 |
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149 if (cursor != defined_cursor) |
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150 { |
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151 Uint8 cursor_def[10]; |
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152 |
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153 cursor_def[0] = 0; |
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154 cursor_def[1] = 2; /* Use shape number 2 */ |
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155 cursor_def[2] = cursor->w/4; /* Width in bytes */ |
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156 cursor_def[3] = cursor->h; /* Height (h) in pixels */ |
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157 cursor_def[4] = cursor->hot_x; /* ActiveX in pixels from left */ |
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158 cursor_def[5] = cursor->hot_y; /* ActiveY in pixels from top */ |
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159 cursor_def[6] = ((int)(cursor->data) & 0xFF); /* Least significant byte of pointer to data */ |
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160 cursor_def[7] = ((int)(cursor->data) >> 8) & 0xFF; /* ... */ |
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161 cursor_def[8] = ((int)(cursor->data) >> 16) & 0xFF; /* ... */ |
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162 cursor_def[9] = ((int)(cursor->data) >> 24) & 0xFF; /* Most significant byte of pointer to data */ |
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163 |
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164 if (_kernel_osword(21, (int *)cursor_def) != 0) |
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165 { |
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166 SDL_SetError("RISCOS couldn't create the cursor to show"); |
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167 return(0); |
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168 } |
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169 defined_cursor = cursor; |
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170 } |
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171 |
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172 if (old_cursor == NULL) |
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173 { |
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174 /* First time or reshow in window, so save/setup palette */ |
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175 if (!cursor_palette_saved) |
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176 { |
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177 WIMP_SaveCursorPalette(); |
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178 } |
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179 WIMP_SetSDLCursorPalette(); |
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180 } |
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181 |
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182 _kernel_osbyte(106, 2, 0); |
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183 } |
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184 |
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185 return(1); |
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186 } |
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187 |
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188 void FULLSCREEN_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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189 { |
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190 Uint8 move_block[5]; |
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191 int eig_block[3]; |
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192 _kernel_swi_regs regs; |
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193 int os_x, os_y; |
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194 |
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195 eig_block[0] = 4; /* X eig factor */ |
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196 eig_block[1] = 5; /* Y eig factor */ |
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197 eig_block[2] = -1; /* End of list of variables to request */ |
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198 |
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199 regs.r[0] = (int)eig_block; |
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200 regs.r[1] = (int)eig_block; |
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201 _kernel_swi(OS_ReadVduVariables, ®s, ®s); |
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202 |
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203 os_x = x << eig_block[0]; |
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204 os_y = y << eig_block[1]; |
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205 |
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206 move_block[0] = 3; /* Move cursor */ |
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207 move_block[1] = os_x & 0xFF; |
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208 move_block[2] = (os_x >> 8) & 0xFF; |
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209 move_block[3] = os_y & 0xFF; |
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210 move_block[4] = (os_y >> 8) & 0xFF; |
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211 |
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212 _kernel_osword(21, (int *)move_block); |
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213 SDL_PrivateMouseMotion(0, 0, x, y); |
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214 } |
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215 |
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216 |
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217 /* Reshow cursor when mouse re-enters the window */ |
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218 void WIMP_ReshowCursor(_THIS) |
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219 { |
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220 defined_cursor = NULL; |
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221 cursor_palette_saved = 0; |
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222 RISCOS_ShowWMCursor(this, current_cursor); |
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223 } |
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224 |
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225 void WIMP_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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226 { |
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227 _kernel_swi_regs regs; |
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228 int window_state[9]; |
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229 char block[5]; |
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230 int osX, osY; |
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231 |
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232 window_state[0] = this->hidden->window_handle; |
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233 regs.r[1] = (unsigned int)window_state; |
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234 _kernel_swi(Wimp_GetWindowState, ®s, ®s); |
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235 |
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236 osX = (x << this->hidden->xeig) + window_state[1]; |
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237 osY = window_state[4] - (y << this->hidden->yeig); |
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238 |
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239 block[0] = 3; |
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240 block[1] = osX & 0xFF; |
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241 block[2] = (osX >> 8) & 0xFF; |
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242 block[3] = osY & 0xFF; |
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243 block[4] = (osY >> 8) & 0xFF; |
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244 |
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245 regs.r[0] = 21; |
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246 regs.r[1] = (int)block; |
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247 _kernel_swi(OS_Word, ®s, ®s); |
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248 SDL_PrivateMouseMotion(0, 0, x, y); |
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249 } |
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250 |
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251 int WIMP_ShowWMCursor(_THIS, WMcursor *cursor) |
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252 { |
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253 if (mouseInWindow) return RISCOS_ShowWMCursor(this, cursor); |
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254 else current_cursor = cursor; |
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255 |
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256 return 1; |
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257 } |
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258 |
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259 SDL_GrabMode RISCOS_GrabInput(_THIS, SDL_GrabMode mode) |
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260 { |
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261 /* In fullscreen mode we don't need to do anything */ |
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262 if (mode < SDL_GRAB_FULLSCREEN) |
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263 { |
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264 _kernel_swi_regs regs; |
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265 unsigned char block[9]; |
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266 block[0] = 1; /* Define mouse cursor bounding block */ |
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267 |
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268 if ( mode == SDL_GRAB_OFF ) |
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269 { |
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270 /* Clip to whole screen */ |
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271 |
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272 int r = (this->hidden->screen_width << this->hidden->xeig) - 1; |
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273 int t = (this->hidden->screen_height << this->hidden->yeig) - 1; |
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274 |
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275 block[1] = 0; block[2] = 0; /* Left*/ |
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276 block[3] = 0; block[4] = 0; /* Bottom */ |
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277 block[5] = r & 0xFF; block[6] = (r >> 8) & 0xFF; /* Right */ |
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278 block[7] = t & 0xFF; block[8] = (t >> 8) & 0xFF; /* Top */ |
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279 } else |
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280 { |
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281 /* Clip to window */ |
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282 unsigned char window_state[36]; |
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283 |
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284 *((int *)window_state) = this->hidden->window_handle; |
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285 regs.r[1] = (unsigned int)window_state; |
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286 _kernel_swi(Wimp_GetWindowState, ®s, ®s); |
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287 |
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288 block[1] = window_state[4]; |
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289 block[2] = window_state[5]; |
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290 block[3] = window_state[8]; |
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291 block[4] = window_state[9]; |
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292 block[5] = window_state[12]; |
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293 block[6] = window_state[13]; |
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294 block[7] = window_state[16]; |
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295 block[8] = window_state[17]; |
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296 |
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297 } |
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298 |
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299 regs.r[0] = 21; /* OS word code */ |
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300 regs.r[1] = (int)block; |
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301 _kernel_swi(OS_Word, ®s, ®s); |
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302 } |
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303 |
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304 return mode; |
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305 } |
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306 |
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307 /* Save mouse cursor palette to be restore when we are no longer |
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308 defining a cursor */ |
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309 |
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310 void WIMP_SaveCursorPalette() |
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311 { |
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312 _kernel_swi_regs regs; |
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313 int colour; |
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314 |
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315 for (colour = 0; colour < 2; colour++) |
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316 { |
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317 regs.r[0] = (int)wimp_cursor_palette[colour][0]; |
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318 regs.r[1] = 25; |
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319 /* Read settings with OS_ReadPalette */ |
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320 if (_kernel_swi(0x2f, ®s, ®s) == NULL) |
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321 { |
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322 wimp_cursor_palette[colour][2] = (unsigned char)((regs.r[2] >> 8) & 0xFF); |
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323 wimp_cursor_palette[colour][3] = (unsigned char)((regs.r[2] >> 16) & 0xFF); |
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324 wimp_cursor_palette[colour][4] = (unsigned char)((regs.r[2] >> 24) & 0xFF); |
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325 } |
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326 } |
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327 |
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328 cursor_palette_saved = 1; |
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329 } |
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330 |
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331 /* Restore the WIMP's cursor when we leave the SDL window */ |
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332 void WIMP_RestoreWimpCursor() |
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333 { |
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334 int colour; |
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335 |
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336 /* Reset to pointer shape 1 */ |
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337 _kernel_osbyte(106, 1, 0); |
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338 |
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339 /* Reset pointer colours */ |
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340 if (cursor_palette_saved) |
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341 { |
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342 for (colour = 0; colour < 2; colour++) |
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343 { |
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344 _kernel_osword(12, (int *)wimp_cursor_palette[colour]); |
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345 } |
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346 } |
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347 cursor_palette_saved = 0; |
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348 } |
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349 |
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350 /* Set palette used for SDL mouse cursors */ |
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351 void WIMP_SetSDLCursorPalette() |
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352 { |
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353 /* First time set up the mouse colours */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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354 Uint8 block[5]; |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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355 |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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356 /* Set up colour 1 as white */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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357 block[0] = 1; /* Colour to change 1 - 3 */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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358 block[1] = 25; /* Set pointer colour */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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359 block[2] = 255; /* red component*/ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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360 block[3] = 255; /* green component */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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361 block[4] = 255; /* blue component*/ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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362 _kernel_osword(12, (int *)block); |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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363 |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
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364 /* Set colour 3 to back */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
diff
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365 block[0] = 3; /* Colour to change 1 - 3 */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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366 block[1] = 25; /* Set pointer colour*/ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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367 block[2] = 0; /* red component*/ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
diff
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368 block[3] = 0; /* green component */ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
diff
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369 block[4] = 0; /* blue component*/ |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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370 _kernel_osword(12, (int *)block); |
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From: "alan buckley" <alan_baa@hotmail.com>
Sam Lantinga <slouken@libsdl.org>
parents:
1035
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371 } |