annotate docs/man3/SDL_UserEvent.3 @ 1542:a8bf1aa21020

Fixed bug #15 SDL_blit_A.mmx-speed.patch.txt -- Speed improvements and a bugfix for the current GCC inline mmx asm code: - Changed some ops and removed some resulting useless ones. - Added some instruction parallelism (some gain) The resulting speed on my Xeon improved upto 35% depending on the function (measured in fps). - Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was setting the alpha component on the destination surfaces (to opaque-alpha) even when the surface had none. SDL_blit_A.mmx-msvc.patch.txt -- MSVC mmx intrinsics version of the same GCC asm code. MSVC compiler tries to parallelize the code and to avoid register stalls, but does not always do a very good job. Per-surface blending MSVC functions run quite a bit faster than their pure-asm counterparts (upto 55% faster for 16bit ones), but the per-pixel blending runs somewhat slower than asm. - BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all variants) can now also handle formats other than (A)RGB8888. Formats like RGBA8888 and some quite exotic ones are allowed -- like RAGB8888, or actually anything having channels aligned on 8bit boundary and full 8bit alpha (for per-pixel alpha blending). The performance cost of this change is virtually 0 for per-surface alpha blending (no extra ops inside the loop) and a single non-MMX op inside the loop for per-pixel blending. In testing, the per-pixel alpha blending takes a ~2% performance hit, but it still runs much faster than the current code in CVS. If necessary, a separate function with this functionality can be made. This code requires Processor Pack for VC6.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 15:39:29 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_UserEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_UserEvent\- A user-defined event type
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4 .SH "STRUCTURE DEFINITION"
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5 .PP
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6 .nf
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7 \f(CWtypedef struct{
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8 Uint8 type;
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9 int code;
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10 void *data1;
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11 void *data2;
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12 } SDL_UserEvent;\fR
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13 .fi
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14 .PP
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15 .SH "STRUCTURE DATA"
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16 .TP 20
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17 \fBtype\fR
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18 \fBSDL_USEREVENT\fP through to \fBSDL_NUMEVENTS-1\fP
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19 .TP 20
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20 \fBcode\fR
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21 User defined event code
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22 .TP 20
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23 \fBdata1\fR
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24 User defined data pointer
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25 .TP 20
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26 \fBdata2\fR
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27 User defined data pointer
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28 .SH "DESCRIPTION"
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29 .PP
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30 \fBSDL_UserEvent\fR is in the \fBuser\fR member of the structure \fI\fBSDL_Event\fR\fR\&. This event is unique, it is never created by SDL but only by the user\&. The event can be pushed onto the event queue using \fI\fBSDL_PushEvent\fP\fR\&. The contents of the structure members or completely up to the programmer, the only requirement is that \fBtype\fR is a value from \fBSDL_USEREVENT\fP to \fBSDL_NUMEVENTS-1\fP (inclusive)\&.
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31 .SH "EXAMPLES"
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32 .PP
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33 .PP
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34 .nf
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35 \f(CWSDL_Event event;
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36
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37 event\&.type = SDL_USEREVENT;
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38 event\&.user\&.code = my_event_code;
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39 event\&.user\&.data1 = significant_data;
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40 event\&.user\&.data2 = 0;
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41 SDL_PushEvent(&event);\fR
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42 .fi
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43 .PP
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44 .SH "SEE ALSO"
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45 .PP
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46 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_PushEvent\fP\fR
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47 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00