annotate src/joystick/macos/SDL_sysjoystick.c @ 1412:a8181c4040b8

Fixed include files
author Patrice Mandin <patmandin@gmail.com>
date Tue, 21 Feb 2006 21:45:31 +0000
parents d910939febfa
children 92947e3a18db
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* SDL stuff -- "SDL_sysjoystick.c"
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25 MacOS joystick functions by Frederick Reitberger
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26
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27 The code that follows is meant for SDL. Use at your own risk.
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28 */
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29
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30 #include <InputSprocket.h>
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31
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32 #include "SDL_joystick.h"
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33 #include "../SDL_sysjoystick.h"
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34 #include "../SDL_joystick_c.h"
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35
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36
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37 /* The max number of joysticks we will detect */
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38 #define MAX_JOYSTICKS 16
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39 /* Limit ourselves to 32 elements per device */
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40 #define kMaxReferences 32
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41
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42 #define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle))
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43 #define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum))
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44
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45
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46 static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS];
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47 static ISpElementListReference SYS_Elements[MAX_JOYSTICKS];
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48 static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS];
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49
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50 struct joystick_hwdata
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51 {
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52 char name[64];
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53 /* Uint8 id;*/
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54 ISpElementReference refs[kMaxReferences];
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55 /* gonna need some sort of mapping info */
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56 };
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57
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58
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59 /* Function to scan the system for joysticks.
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60 * Joystick 0 should be the system default joystick.
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61 * This function should return the number of available joysticks, or -1
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62 * on an unrecoverable fatal error.
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63 */
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64 int SDL_SYS_JoystickInit(void)
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65 {
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66 static ISpDeviceClass classes[4] = {
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67 kISpDeviceClass_Joystick,
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68 #if kISpDeviceClass_Gamepad
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69 kISpDeviceClass_Gamepad,
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70 #endif
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71 kISpDeviceClass_Wheel,
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72 0
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73 };
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74 OSErr err;
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75 int i;
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76 UInt32 count, numJoysticks;
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77
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78 if ( (Ptr)0 == (Ptr)ISpStartup ) {
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79 SDL_SetError("InputSprocket not installed");
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80 return -1; // InputSprocket not installed
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81 }
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82
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83 if( (Ptr)0 == (Ptr)ISpGetVersion ) {
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84 SDL_SetError("InputSprocket not version 1.1 or newer");
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85 return -1; // old version of ISp (not at least 1.1)
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86 }
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87
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88 ISpStartup();
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89
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90 /* Get all the joysticks */
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91 numJoysticks = 0;
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92 for ( i=0; classes[i]; ++i ) {
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93 count = 0;
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94 err = ISpDevices_ExtractByClass(
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95 classes[i],
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96 MAX_JOYSTICKS-numJoysticks,
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97 &count,
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98 &SYS_Joysticks[numJoysticks]);
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99 numJoysticks += count;
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100 }
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101
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102 for(i = 0; i < numJoysticks; i++)
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103 {
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104 ISpDevice_GetDefinition(
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105 SYS_Joysticks[i], sizeof(ISpDeviceDefinition),
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106 &SYS_DevDef[i]);
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107
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108 err = ISpElementList_New(
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109 0, NULL,
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110 &SYS_Elements[i], 0);
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111
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112 if (err) {
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113 SDL_OutOfMemory();
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114 return -1;
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115 }
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116
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117 ISpDevice_GetElementList(
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118 SYS_Joysticks[i],
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119 &SYS_Elements[i]);
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120 }
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121
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122 ISpDevices_Deactivate(numJoysticks, SYS_Joysticks);
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123
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124 return numJoysticks;
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125 }
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126
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127 /* Function to get the device-dependent name of a joystick */
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128 const char *SDL_SYS_JoystickName(int index)
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129 {
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130 static char name[64];
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131 int len;
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132
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133 /* convert pascal string to c-string */
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134 len = SYS_DevDef[index].deviceName[0];
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135 if ( len >= sizeof(name) ) {
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136 len = (sizeof(name) - 1);
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137 }
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138 SDL_memcpy(name, &SYS_DevDef[index].deviceName[1], len);
0
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139 name[len] = '\0';
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140
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141 return name;
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142 }
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143
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144 /* Function to open a joystick for use.
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145 The joystick to open is specified by the index field of the joystick.
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146 This should fill the nbuttons and naxes fields of the joystick structure.
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147 It returns 0, or -1 if there is an error.
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148 */
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149 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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150 {
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151 int index;
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152 UInt32 count, gotCount, count2;
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153 long numAxis, numButtons, numHats, numBalls;
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154
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155 count = kMaxReferences;
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156 count2 = 0;
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157 numAxis = numButtons = numHats = numBalls = 0;
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158
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159 index = joystick->index;
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160
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161 /* allocate memory for system specific hardware data */
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162 joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
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163 if (joystick->hwdata == NULL)
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164 {
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165 SDL_OutOfMemory();
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diff changeset
166 return(-1);
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diff changeset
167 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
168 SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
1379
c0a74f199ecf Use only safe string functions
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parents: 1361
diff changeset
169 SDL_strlcpy(joystick->hwdata->name, SDL_SYS_JoystickName(index), SDL_arraysize(joystick->hwdata->name));
0
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170 joystick->name = joystick->hwdata->name;
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parents:
diff changeset
171
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diff changeset
172 ISpElementList_ExtractByKind(
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diff changeset
173 SYS_Elements[index],
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parents:
diff changeset
174 kISpElementKind_Axis,
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diff changeset
175 count,
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parents:
diff changeset
176 &gotCount,
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diff changeset
177 joystick->hwdata->refs);
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diff changeset
178
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diff changeset
179 numAxis = gotCount;
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180 count -= gotCount;
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diff changeset
181 count2 += gotCount;
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diff changeset
182
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diff changeset
183 ISpElementList_ExtractByKind(
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diff changeset
184 SYS_Elements[index],
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diff changeset
185 kISpElementKind_DPad,
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diff changeset
186 count,
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diff changeset
187 &gotCount,
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diff changeset
188 &(joystick->hwdata->refs[count2]));
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diff changeset
189
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diff changeset
190 numHats = gotCount;
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diff changeset
191 count -= gotCount;
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diff changeset
192 count2 += gotCount;
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diff changeset
193
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diff changeset
194 ISpElementList_ExtractByKind(
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diff changeset
195 SYS_Elements[index],
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diff changeset
196 kISpElementKind_Button,
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197 count,
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diff changeset
198 &gotCount,
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199 &(joystick->hwdata->refs[count2]));
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diff changeset
200
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diff changeset
201 numButtons = gotCount;
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diff changeset
202 count -= gotCount;
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diff changeset
203 count2 += gotCount;
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diff changeset
204
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205 joystick->naxes = numAxis;
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diff changeset
206 joystick->nhats = numHats;
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diff changeset
207 joystick->nballs = numBalls;
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diff changeset
208 joystick->nbuttons = numButtons;
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parents:
diff changeset
209
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diff changeset
210 ISpDevices_Activate(
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diff changeset
211 1,
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diff changeset
212 &SYS_Joysticks[index]);
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diff changeset
213
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diff changeset
214 return 0;
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diff changeset
215 }
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diff changeset
216
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217 /* Function to update the state of a joystick - called as a device poll.
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218 * This function shouldn't update the joystick structure directly,
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219 * but instead should call SDL_PrivateJoystick*() to deliver events
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diff changeset
220 * and update joystick device state.
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diff changeset
221 */
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diff changeset
222 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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diff changeset
223 {
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parents:
diff changeset
224 int i, j;
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parents:
diff changeset
225 ISpAxisData a;
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diff changeset
226 ISpDPadData b;
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parents:
diff changeset
227 //ISpDeltaData c;
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parents:
diff changeset
228 ISpButtonData d;
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parents:
diff changeset
229
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diff changeset
230 for(i = 0, j = 0; i < joystick->naxes; i++, j++)
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diff changeset
231 {
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diff changeset
232 Sint16 value;
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parents:
diff changeset
233
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diff changeset
234 ISpElement_GetSimpleState(
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parents:
diff changeset
235 joystick->hwdata->refs[j],
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parents:
diff changeset
236 &a);
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parents:
diff changeset
237 value = (ISpSymmetricAxisToFloat(a)* 32767.0);
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parents:
diff changeset
238 if ( value != joystick->axes[i] ) {
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parents:
diff changeset
239 SDL_PrivateJoystickAxis(joystick, i, value);
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parents:
diff changeset
240 }
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parents:
diff changeset
241 }
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parents:
diff changeset
242
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parents:
diff changeset
243 for(i = 0; i < joystick->nhats; i++, j++)
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parents:
diff changeset
244 {
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diff changeset
245 Uint8 pos;
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parents:
diff changeset
246
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parents:
diff changeset
247 ISpElement_GetSimpleState(
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parents:
diff changeset
248 joystick->hwdata->refs[j],
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parents:
diff changeset
249 &b);
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parents:
diff changeset
250 switch(b) {
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parents:
diff changeset
251 case kISpPadIdle:
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parents:
diff changeset
252 pos = SDL_HAT_CENTERED;
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parents:
diff changeset
253 break;
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parents:
diff changeset
254 case kISpPadLeft:
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parents:
diff changeset
255 pos = SDL_HAT_LEFT;
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parents:
diff changeset
256 break;
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parents:
diff changeset
257 case kISpPadUpLeft:
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parents:
diff changeset
258 pos = SDL_HAT_LEFTUP;
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parents:
diff changeset
259 break;
74212992fb08 Initial revision
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parents:
diff changeset
260 case kISpPadUp:
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parents:
diff changeset
261 pos = SDL_HAT_UP;
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parents:
diff changeset
262 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 case kISpPadUpRight:
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parents:
diff changeset
264 pos = SDL_HAT_RIGHTUP;
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parents:
diff changeset
265 break;
74212992fb08 Initial revision
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parents:
diff changeset
266 case kISpPadRight:
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parents:
diff changeset
267 pos = SDL_HAT_RIGHT;
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parents:
diff changeset
268 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 case kISpPadDownRight:
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parents:
diff changeset
270 pos = SDL_HAT_RIGHTDOWN;
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parents:
diff changeset
271 break;
74212992fb08 Initial revision
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parents:
diff changeset
272 case kISpPadDown:
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parents:
diff changeset
273 pos = SDL_HAT_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 case kISpPadDownLeft:
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parents:
diff changeset
276 pos = SDL_HAT_LEFTDOWN;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 if ( pos != joystick->hats[i] ) {
74212992fb08 Initial revision
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parents:
diff changeset
280 SDL_PrivateJoystickHat(joystick, i, pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 for(i = 0; i < joystick->nballs; i++, j++)
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parents:
diff changeset
285 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* ignore balls right now */
74212992fb08 Initial revision
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parents:
diff changeset
287 }
74212992fb08 Initial revision
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parents:
diff changeset
288
74212992fb08 Initial revision
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parents:
diff changeset
289 for(i = 0; i < joystick->nbuttons; i++, j++)
74212992fb08 Initial revision
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parents:
diff changeset
290 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 ISpElement_GetSimpleState(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 joystick->hwdata->refs[j],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 &d);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 if ( d != joystick->buttons[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 SDL_PrivateJoystickButton(joystick, i, d);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 /* Function to close a joystick after use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 int index;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
74212992fb08 Initial revision
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parents:
diff changeset
305 index = joystick->index;
74212992fb08 Initial revision
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parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 ISpDevices_Deactivate(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 &SYS_Joysticks[index]);
74212992fb08 Initial revision
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parents:
diff changeset
310 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311
74212992fb08 Initial revision
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parents:
diff changeset
312 /* Function to perform any system-specific joystick related cleanup */
74212992fb08 Initial revision
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parents:
diff changeset
313 void SDL_SYS_JoystickQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 ISpShutdown();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317