Mercurial > sdl-ios-xcode
annotate docs/html/sdleventstate.html @ 4167:a6f635e5eaa6 SDL-1.2
Fixed bug #611
From Tim Angus 2008-08-12 11:18:06
I'm one of the maintainers of ioquake3.org, an updated version of the
Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a
replacement for 95% of the platform specific code that was there. On the
whole it's doing a great job but unfortunately since the move we've been
getting complaints about the quality of the mouse input on the Windows
platform to the point where for many the game is unplayable. Put in
other terms, the current stable SDL 1.2 is basically not fit for purpose
if you need high quality mouse input as you do in a first person shooter.
Over the weekend I decided to pull my finger out and actually figure out
what's going on. There are basically two major problems. Firstly, when
using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE
message. Googling for this indicates that often this is known to result
in "spurious" and/or "missing" mouse movement events; this is the
primary cause of the poor mouse input. The second problem is that the
"directx" driver does not work at all in combination with OpenGL meaning
that you can't use DirectInput if your application also uses OpenGL. In
other words you're locked into using the "windib" driver and its poor
mouse input.
In order to address these problems I've done the following:
* Remove WM_MOUSEMOVE based motion event generation and replace with
calls to GetCursorPos which seems much more reliable. In order to
achieve this I've moved mouse motion out into a separate function that
is called once per DIB_PumpEvents.
* Remove the restriction on the "directx" driver being inoperable in
combination with OpenGL. There is a bug for this issues that I've
hijacked to a certain extent
(http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit
I don't really understand why this restriction is there in the first
place. The commit message for the bug fix that introduced this
restriction (r581) isn't very elaborate and I couldn't see any other bug
tracking the issue. If anyone has more information on the bug that was
avoided by r581 it would be helpful as I/someone could then look into
addressing the problem without disabling the "directx" driver.
* I've also removed the restriction on not being allowed to use
DirectInput in windowed mode. I couldn't see any reason for this, at
least not from our perspective. I have my suspicions that it'll be
something like matching up the cursor with the mouse coordinates...
* I bumped up the DirectInput API used to version 7 in order to get
access to mouse buttons 4-7. I've had to inject a little bit of the DX7
headers into SDL there as the MinGW ones aren't up to date in this respect.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Apr 2009 04:43:36 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_EventState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetEventFilter" | |
17 HREF="sdlgeteventfilter.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetKeyState" | |
20 HREF="sdlgetkeystate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgeteventfilter.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetkeystate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLEVENTSTATE" | |
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74 ></A |
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75 >SDL_EventState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5646" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_EventState -- This function allows you to set the state of processing certain events.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5649" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5650" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_EventState</B | |
108 ></CODE | |
109 >(Uint8 type, int state);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5656" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >This function allows you to set the state of processing certain event <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >type</I | |
127 ></TT | |
128 >'s.</P | |
129 ><P | |
130 >If <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >state</I | |
134 ></TT | |
135 > is set to <TT | |
136 CLASS="LITERAL" | |
137 >SDL_IGNORE</TT | |
138 >, | |
139 that event <TT | |
140 CLASS="PARAMETER" | |
141 ><I | |
142 >type</I | |
143 ></TT | |
144 > will be automatically dropped from the event queue and will | |
145 not be filtered.</P | |
146 ><P | |
147 >If <TT | |
148 CLASS="PARAMETER" | |
149 ><I | |
150 >state</I | |
151 ></TT | |
152 > is set to <TT | |
153 CLASS="LITERAL" | |
154 >SDL_ENABLE</TT | |
155 >, | |
156 that event <TT | |
157 CLASS="PARAMETER" | |
158 ><I | |
159 >type</I | |
160 ></TT | |
161 > will be processed normally.</P | |
162 ><P | |
163 >If <TT | |
164 CLASS="PARAMETER" | |
165 ><I | |
166 >state</I | |
167 ></TT | |
168 > is set to <TT | |
169 CLASS="LITERAL" | |
170 >SDL_QUERY</TT | |
171 >, | |
172 <TT | |
173 CLASS="FUNCTION" | |
174 >SDL_EventState</TT | |
175 > will return the current processing | |
176 state of the specified event <TT | |
177 CLASS="PARAMETER" | |
178 ><I | |
179 >type</I | |
180 ></TT | |
181 >.</P | |
182 ><P | |
183 >A list of event <TT | |
184 CLASS="PARAMETER" | |
185 ><I | |
186 >type</I | |
187 ></TT | |
188 >'s can be found in the <A | |
189 HREF="sdlevent.html" | |
190 ><SPAN | |
191 CLASS="STRUCTNAME" | |
192 >SDL_Event</SPAN | |
193 ></A | |
194 > section.</P | |
195 ></DIV | |
196 ><DIV | |
197 CLASS="REFSECT1" | |
198 ><A | |
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199 NAME="AEN5677" |
0 | 200 ></A |
201 ><H2 | |
202 >See Also</H2 | |
203 ><P | |
204 ><A | |
205 HREF="sdlevent.html" | |
206 ><SPAN | |
207 CLASS="STRUCTNAME" | |
208 >SDL_Event</SPAN | |
209 ></A | |
210 ></P | |
211 ></DIV | |
212 ><DIV | |
213 CLASS="NAVFOOTER" | |
214 ><HR | |
215 ALIGN="LEFT" | |
216 WIDTH="100%"><TABLE | |
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217 SUMMARY="Footer navigation table" |
0 | 218 WIDTH="100%" |
219 BORDER="0" | |
220 CELLPADDING="0" | |
221 CELLSPACING="0" | |
222 ><TR | |
223 ><TD | |
224 WIDTH="33%" | |
225 ALIGN="left" | |
226 VALIGN="top" | |
227 ><A | |
228 HREF="sdlgeteventfilter.html" | |
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229 ACCESSKEY="P" |
0 | 230 >Prev</A |
231 ></TD | |
232 ><TD | |
233 WIDTH="34%" | |
234 ALIGN="center" | |
235 VALIGN="top" | |
236 ><A | |
237 HREF="index.html" | |
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238 ACCESSKEY="H" |
0 | 239 >Home</A |
240 ></TD | |
241 ><TD | |
242 WIDTH="33%" | |
243 ALIGN="right" | |
244 VALIGN="top" | |
245 ><A | |
246 HREF="sdlgetkeystate.html" | |
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247 ACCESSKEY="N" |
0 | 248 >Next</A |
249 ></TD | |
250 ></TR | |
251 ><TR | |
252 ><TD | |
253 WIDTH="33%" | |
254 ALIGN="left" | |
255 VALIGN="top" | |
256 >SDL_GetEventFilter</TD | |
257 ><TD | |
258 WIDTH="34%" | |
259 ALIGN="center" | |
260 VALIGN="top" | |
261 ><A | |
262 HREF="eventfunctions.html" | |
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263 ACCESSKEY="U" |
0 | 264 >Up</A |
265 ></TD | |
266 ><TD | |
267 WIDTH="33%" | |
268 ALIGN="right" | |
269 VALIGN="top" | |
270 >SDL_GetKeyState</TD | |
271 ></TR | |
272 ></TABLE | |
273 ></DIV | |
274 ></BODY | |
275 ></HTML | |
276 > |