Mercurial > sdl-ios-xcode
annotate include/SDL_getenv.h @ 1125:a6011e1394d9
Apparently MacOS X will sometimes pass command line arguments to a Cocoa
app as an openFile() message, so we have to make sure we were launched from
the Finder before accepting these as drag'n'drop documents, or they will just
duplicate what's already in argc/argv.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 22 Aug 2005 14:18:15 +0000 |
parents | 9154ec9ca3d2 |
children | f098b247299d |
rev | line source |
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0 | 1 |
2 /* Not all environments have a working getenv()/putenv() */ | |
3 | |
4 #if defined(macintosh) || defined(_WIN32_WCE) | |
5 #define NEED_SDL_GETENV | |
6 #endif | |
7 | |
8 #ifdef NEED_SDL_GETENV | |
9 | |
10 #include "begin_code.h" | |
11 /* Set up for C function definitions, even when using C++ */ | |
12 #ifdef __cplusplus | |
13 extern "C" { | |
14 #endif | |
15 | |
16 /* Put a variable of the form "name=value" into the environment */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
17 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); |
0 | 18 #define putenv(X) SDL_putenv(X) |
19 | |
20 /* Retrieve a variable named "name" from the environment */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
21 extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); |
0 | 22 #define getenv(X) SDL_getenv(X) |
23 | |
24 /* Ends C function definitions when using C++ */ | |
25 #ifdef __cplusplus | |
26 } | |
27 #endif | |
28 #include "close_code.h" | |
29 | |
30 #endif /* NEED_GETENV */ |