Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 1250:a4d515d0fc3a
Fixed up build script to catch some of the newer files in a "make dist" run.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 19 Jan 2006 08:36:41 +0000 |
parents | 73676c1f56ee |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This a stretch blit implementation based on ideas given to me by | |
29 Tomasz Cejner - thanks! :) | |
30 | |
31 April 27, 2000 - Sam Lantinga | |
32 */ | |
33 | |
34 #include "SDL_error.h" | |
35 #include "SDL_video.h" | |
36 #include "SDL_blit.h" | |
37 | |
38 /* This isn't ready for general consumption yet - it should be folded | |
39 into the general blitting mechanism. | |
40 */ | |
41 | |
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE) && \ |
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43 !defined(__WATCOMC__) && !defined(__LCC__) && !defined(__FREEBCC__)) || \ |
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44 (defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)) |
0 | 45 #define USE_ASM_STRETCH |
46 #endif | |
47 | |
48 #ifdef USE_ASM_STRETCH | |
49 | |
50 #if defined(WIN32) || defined(i386) | |
51 #define PREFIX16 0x66 | |
52 #define STORE_BYTE 0xAA | |
53 #define STORE_WORD 0xAB | |
54 #define LOAD_BYTE 0xAC | |
55 #define LOAD_WORD 0xAD | |
56 #define RETURN 0xC3 | |
57 #else | |
58 #error Need assembly opcodes for this architecture | |
59 #endif | |
60 | |
61 static unsigned char copy_row[4096]; | |
62 | |
63 static int generate_rowbytes(int src_w, int dst_w, int bpp) | |
64 { | |
65 static struct { | |
66 int bpp; | |
67 int src_w; | |
68 int dst_w; | |
69 } last; | |
70 | |
71 int i; | |
72 int pos, inc; | |
73 unsigned char *eip; | |
74 unsigned char load, store; | |
75 | |
76 /* See if we need to regenerate the copy buffer */ | |
77 if ( (src_w == last.src_w) && | |
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78 (dst_w == last.dst_w) && (bpp == last.bpp) ) { |
0 | 79 return(0); |
80 } | |
81 last.bpp = bpp; | |
82 last.src_w = src_w; | |
83 last.dst_w = dst_w; | |
84 | |
85 switch (bpp) { | |
86 case 1: | |
87 load = LOAD_BYTE; | |
88 store = STORE_BYTE; | |
89 break; | |
90 case 2: | |
91 case 4: | |
92 load = LOAD_WORD; | |
93 store = STORE_WORD; | |
94 break; | |
95 default: | |
96 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); | |
97 return(-1); | |
98 } | |
99 pos = 0x10000; | |
100 inc = (src_w << 16) / dst_w; | |
101 eip = copy_row; | |
102 for ( i=0; i<dst_w; ++i ) { | |
103 while ( pos >= 0x10000L ) { | |
104 if ( bpp == 2 ) { | |
105 *eip++ = PREFIX16; | |
106 } | |
107 *eip++ = load; | |
108 pos -= 0x10000L; | |
109 } | |
110 if ( bpp == 2 ) { | |
111 *eip++ = PREFIX16; | |
112 } | |
113 *eip++ = store; | |
114 pos += inc; | |
115 } | |
116 *eip++ = RETURN; | |
117 | |
118 /* Verify that we didn't overflow (too late) */ | |
119 if ( eip > (copy_row+sizeof(copy_row)) ) { | |
120 SDL_SetError("Copy buffer overflow"); | |
121 return(-1); | |
122 } | |
123 return(0); | |
124 } | |
125 | |
126 #else | |
127 | |
128 #define DEFINE_COPY_ROW(name, type) \ | |
129 void name(type *src, int src_w, type *dst, int dst_w) \ | |
130 { \ | |
131 int i; \ | |
132 int pos, inc; \ | |
133 type pixel = 0; \ | |
134 \ | |
135 pos = 0x10000; \ | |
136 inc = (src_w << 16) / dst_w; \ | |
137 for ( i=dst_w; i>0; --i ) { \ | |
138 while ( pos >= 0x10000L ) { \ | |
139 pixel = *src++; \ | |
140 pos -= 0x10000L; \ | |
141 } \ | |
142 *dst++ = pixel; \ | |
143 pos += inc; \ | |
144 } \ | |
145 } | |
146 DEFINE_COPY_ROW(copy_row1, Uint8) | |
147 DEFINE_COPY_ROW(copy_row2, Uint16) | |
148 DEFINE_COPY_ROW(copy_row4, Uint32) | |
149 | |
150 #endif /* USE_ASM_STRETCH */ | |
151 | |
152 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
153 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) | |
154 { | |
155 int i; | |
156 int pos, inc; | |
157 Uint8 pixel[3]; | |
158 | |
159 pos = 0x10000; | |
160 inc = (src_w << 16) / dst_w; | |
161 for ( i=dst_w; i>0; --i ) { | |
162 while ( pos >= 0x10000L ) { | |
163 pixel[0] = *src++; | |
164 pixel[1] = *src++; | |
165 pixel[2] = *src++; | |
166 pos -= 0x10000L; | |
167 } | |
168 *dst++ = pixel[0]; | |
169 *dst++ = pixel[1]; | |
170 *dst++ = pixel[2]; | |
171 pos += inc; | |
172 } | |
173 } | |
174 | |
175 /* Perform a stretch blit between two surfaces of the same format. | |
176 NOTE: This function is not safe to call from multiple threads! | |
177 */ | |
178 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, | |
179 SDL_Surface *dst, SDL_Rect *dstrect) | |
180 { | |
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181 int src_locked; |
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182 int dst_locked; |
0 | 183 int pos, inc; |
184 int dst_width; | |
185 int dst_maxrow; | |
186 int src_row, dst_row; | |
187 Uint8 *srcp = NULL; | |
188 Uint8 *dstp; | |
189 SDL_Rect full_src; | |
190 SDL_Rect full_dst; | |
191 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) | |
192 int u1, u2; | |
193 #endif | |
194 const int bpp = dst->format->BytesPerPixel; | |
195 | |
196 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { | |
197 SDL_SetError("Only works with same format surfaces"); | |
198 return(-1); | |
199 } | |
200 | |
201 /* Verify the blit rectangles */ | |
202 if ( srcrect ) { | |
203 if ( (srcrect->x < 0) || (srcrect->y < 0) || | |
204 ((srcrect->x+srcrect->w) > src->w) || | |
205 ((srcrect->y+srcrect->h) > src->h) ) { | |
206 SDL_SetError("Invalid source blit rectangle"); | |
207 return(-1); | |
208 } | |
209 } else { | |
210 full_src.x = 0; | |
211 full_src.y = 0; | |
212 full_src.w = src->w; | |
213 full_src.h = src->h; | |
214 srcrect = &full_src; | |
215 } | |
216 if ( dstrect ) { | |
217 if ( (dstrect->x < 0) || (dstrect->y < 0) || | |
218 ((dstrect->x+dstrect->w) > dst->w) || | |
219 ((dstrect->y+dstrect->h) > dst->h) ) { | |
220 SDL_SetError("Invalid destination blit rectangle"); | |
221 return(-1); | |
222 } | |
223 } else { | |
224 full_dst.x = 0; | |
225 full_dst.y = 0; | |
226 full_dst.w = dst->w; | |
227 full_dst.h = dst->h; | |
228 dstrect = &full_dst; | |
229 } | |
230 | |
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231 /* Lock the destination if it's in hardware */ |
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232 dst_locked = 0; |
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233 if ( SDL_MUSTLOCK(dst) ) { |
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234 if ( SDL_LockSurface(dst) < 0 ) { |
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235 SDL_SetError("Unable to lock destination surface"); |
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236 return(-1); |
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237 } |
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238 dst_locked = 1; |
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239 } |
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240 /* Lock the source if it's in hardware */ |
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241 src_locked = 0; |
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242 if ( SDL_MUSTLOCK(src) ) { |
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243 if ( SDL_LockSurface(src) < 0 ) { |
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244 if ( dst_locked ) { |
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245 SDL_UnlockSurface(dst); |
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246 } |
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247 SDL_SetError("Unable to lock source surface"); |
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248 return(-1); |
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249 } |
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250 src_locked = 1; |
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251 } |
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252 |
0 | 253 /* Set up the data... */ |
254 pos = 0x10000; | |
255 inc = (srcrect->h << 16) / dstrect->h; | |
256 src_row = srcrect->y; | |
257 dst_row = dstrect->y; | |
258 dst_width = dstrect->w*bpp; | |
259 | |
260 #ifdef USE_ASM_STRETCH | |
261 /* Write the opcodes for this stretch */ | |
262 if ( (bpp != 3) && | |
263 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { | |
264 return(-1); | |
265 } | |
266 #endif | |
267 | |
268 /* Perform the stretch blit */ | |
269 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { | |
270 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) | |
271 + (dstrect->x*bpp); | |
272 while ( pos >= 0x10000L ) { | |
273 srcp = (Uint8 *)src->pixels + (src_row*src->pitch) | |
274 + (srcrect->x*bpp); | |
275 ++src_row; | |
276 pos -= 0x10000L; | |
277 } | |
278 #ifdef USE_ASM_STRETCH | |
279 switch (bpp) { | |
280 case 3: | |
281 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
282 break; | |
283 default: | |
284 #ifdef __GNUC__ | |
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285 __asm__ __volatile__ ( |
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From Mike Frysinger and/or Gentoo:
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286 "call *%4" |
0 | 287 : "=&D" (u1), "=&S" (u2) |
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288 : "0" (dstp), "1" (srcp), "r" (copy_row) |
0 | 289 : "memory" ); |
290 #else | |
291 #ifdef WIN32 | |
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292 { void *code = copy_row; |
0 | 293 __asm { |
294 push edi | |
295 push esi | |
296 | |
297 mov edi, dstp | |
298 mov esi, srcp | |
299 call dword ptr code | |
300 | |
301 pop esi | |
302 pop edi | |
303 } | |
304 } | |
305 #else | |
306 #error Need inline assembly for this compiler | |
307 #endif | |
308 #endif /* __GNUC__ */ | |
309 break; | |
310 } | |
311 #else | |
312 switch (bpp) { | |
313 case 1: | |
314 copy_row1(srcp, srcrect->w, dstp, dstrect->w); | |
315 break; | |
316 case 2: | |
317 copy_row2((Uint16 *)srcp, srcrect->w, | |
318 (Uint16 *)dstp, dstrect->w); | |
319 break; | |
320 case 3: | |
321 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
322 break; | |
323 case 4: | |
324 copy_row4((Uint32 *)srcp, srcrect->w, | |
325 (Uint32 *)dstp, dstrect->w); | |
326 break; | |
327 } | |
328 #endif | |
329 pos += inc; | |
330 } | |
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331 |
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332 /* We need to unlock the surfaces if they're locked */ |
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333 if ( dst_locked ) { |
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334 SDL_UnlockSurface(dst); |
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335 } |
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336 if ( src_locked ) { |
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337 SDL_UnlockSurface(src); |
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338 } |
0 | 339 return(0); |
340 } | |
341 |