Mercurial > sdl-ios-xcode
annotate src/video/windx5/directx.h @ 1416:a4c05c115bb7
Fixed script on mingw
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Feb 2006 04:44:33 +0000 |
parents | 450721ad5436 |
children | bb6839704ed6 |
rev | line source |
---|---|
0 | 1 |
265 | 2 #ifndef _directx_h |
0 | 3 #define _directx_h |
4 | |
5 /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ | |
6 | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
265
diff
changeset
|
7 #include "SDL_windows.h" |
0 | 8 #include <mmsystem.h> |
9 #ifndef WIN32 | |
10 #define WIN32 | |
11 #endif | |
12 #undef WINNT | |
13 | |
14 /* Far pointers don't exist in 32-bit code */ | |
15 #ifndef FAR | |
16 #define FAR | |
17 #endif | |
18 | |
19 /* Error codes not yet included in Win32 API header files */ | |
20 #ifndef MAKE_HRESULT | |
21 #define MAKE_HRESULT(sev,fac,code) \ | |
22 ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) | |
23 #endif | |
24 | |
25 #ifndef S_OK | |
26 #define S_OK (HRESULT)0x00000000L | |
27 #endif | |
28 | |
29 #ifndef SUCCEEDED | |
30 #define SUCCEEDED(x) ((HRESULT)(x) >= 0) | |
31 #endif | |
32 #ifndef FAILED | |
33 #define FAILED(x) ((HRESULT)(x)<0) | |
34 #endif | |
35 | |
36 #ifndef E_FAIL | |
37 #define E_FAIL (HRESULT)0x80000008L | |
38 #endif | |
39 #ifndef E_NOINTERFACE | |
40 #define E_NOINTERFACE (HRESULT)0x80004002L | |
41 #endif | |
42 #ifndef E_OUTOFMEMORY | |
43 #define E_OUTOFMEMORY (HRESULT)0x8007000EL | |
44 #endif | |
45 #ifndef E_INVALIDARG | |
46 #define E_INVALIDARG (HRESULT)0x80070057L | |
47 #endif | |
48 #ifndef E_NOTIMPL | |
49 #define E_NOTIMPL (HRESULT)0x80004001L | |
50 #endif | |
51 #ifndef REGDB_E_CLASSNOTREG | |
52 #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L | |
53 #endif | |
54 | |
55 /* Severity codes */ | |
56 #ifndef SEVERITY_ERROR | |
57 #define SEVERITY_ERROR 1 | |
58 #endif | |
59 | |
60 /* Error facility codes */ | |
61 #ifndef FACILITY_WIN32 | |
62 #define FACILITY_WIN32 7 | |
63 #endif | |
64 | |
65 #ifndef FIELD_OFFSET | |
66 #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) | |
67 #endif | |
68 | |
69 /* DirectX headers (if it isn't included, I haven't tested it yet) | |
70 */ | |
71 /* We need these defines to mark what version of DirectX API we use */ | |
72 #define DIRECTDRAW_VERSION 0x0700 | |
73 #define DIRECTSOUND_VERSION 0x0500 | |
74 #define DIRECTINPUT_VERSION 0x0500 | |
75 | |
76 #ifdef __GNUC__ | |
77 #define NONAMELESSUNION | |
78 #endif | |
79 #include <ddraw.h> | |
80 #include <dsound.h> | |
81 #include <dinput.h> | |
82 | |
83 #endif /* _directx_h */ |