Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_BWin.h @ 906:a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
From: Marcin Konicki
Subject: [PATCH] Add missing functions and bring back OpenGL
This patch adds missing functions:
IconifyWindow
GetWMInfo
GL_LoadLibrary
GL_GetProcAddress
GL_GetAttribute
GL_MakeCurrent
Adding GL_* functions brings back working OpenGL in SDL for BeOS :).
With addd GL_* functions there are few changes in Window class to handle
changes better.
Patch also fixes bug which freezed window when using MesaGL instead of
BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit().
THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and
found that it freezes because of lock somewhere.
THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire
(a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack
Burton) for asking me to fix SDL on BeOS :).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jul 2004 19:14:33 +0000 |
parents | b8d311d90021 |
children | 3bd4d7a1ee04 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_BWin_h | |
29 #define _SDL_BWin_h | |
30 | |
31 #include <stdio.h> | |
32 #include <AppKit.h> | |
33 #include <InterfaceKit.h> | |
34 #include <be/game/DirectWindow.h> | |
35 #ifdef HAVE_OPENGL | |
36 #include <be/opengl/GLView.h> | |
37 #endif | |
38 | |
39 #include "SDL_BeApp.h" | |
40 #include "SDL_events.h" | |
41 #include "SDL_BView.h" | |
42 | |
43 extern "C" { | |
44 #include "SDL_events_c.h" | |
45 }; | |
46 | |
47 class SDL_BWin : public BDirectWindow | |
48 { | |
49 public: | |
50 SDL_BWin(BRect bounds) : | |
51 BDirectWindow(bounds, "Untitled", B_TITLED_WINDOW, 0) { | |
52 the_view = NULL; | |
53 #ifdef HAVE_OPENGL | |
54 SDL_GLView = NULL; | |
55 #endif | |
56 SDL_View = NULL; | |
57 Unlock(); | |
58 shown = false; | |
59 inhibit_resize = false; | |
60 } | |
61 virtual ~SDL_BWin() { | |
62 Lock(); | |
63 if ( the_view ) { | |
64 #ifdef HAVE_OPENGL | |
65 if ( the_view == SDL_GLView ) { | |
66 SDL_GLView->UnlockGL(); | |
67 } | |
68 #endif | |
69 RemoveChild(the_view); | |
70 the_view = NULL; | |
71 } | |
72 Unlock(); | |
73 #ifdef HAVE_OPENGL | |
74 if ( SDL_GLView ) { | |
75 delete SDL_GLView; | |
76 } | |
77 #endif | |
78 if ( SDL_View ) { | |
79 delete SDL_View; | |
80 } | |
81 } | |
82 | |
83 /* Override the Show() method so we can tell when we've been shown */ | |
84 virtual void Show(void) { | |
85 BWindow::Show(); | |
86 shown = true; | |
87 } | |
88 virtual bool Shown(void) { | |
89 return (shown); | |
90 } | |
91 /* If called, the next resize event will not be forwarded to SDL. */ | |
92 virtual void InhibitResize(void) { | |
93 inhibit_resize=true; | |
94 } | |
95 /* Handle resizing of the window */ | |
96 virtual void FrameResized(float width, float height) { | |
97 if(inhibit_resize) | |
98 inhibit_resize = false; | |
99 else | |
100 SDL_PrivateResize((int)width, (int)height); | |
101 } | |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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102 virtual int CreateView(Uint32 flags, Uint32 gl_flags) { |
0 | 103 int retval; |
104 | |
105 retval = 0; | |
106 Lock(); | |
107 if ( flags & SDL_OPENGL ) { | |
108 #ifdef HAVE_OPENGL | |
109 if ( SDL_GLView == NULL ) { | |
110 SDL_GLView = new BGLView(Bounds(), "SDL GLView", | |
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111 B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS), |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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112 gl_flags); |
0 | 113 } |
114 if ( the_view != SDL_GLView ) { | |
115 if ( the_view ) { | |
116 RemoveChild(the_view); | |
117 } | |
118 AddChild(SDL_GLView); | |
119 SDL_GLView->LockGL(); | |
120 the_view = SDL_GLView; | |
121 } | |
122 #else | |
123 SDL_SetError("OpenGL support not enabled"); | |
124 retval = -1; | |
125 #endif | |
126 } else { | |
127 if ( SDL_View == NULL ) { | |
128 SDL_View = new SDL_BView(Bounds()); | |
129 } | |
130 if ( the_view != SDL_View ) { | |
131 if ( the_view ) { | |
132 #ifdef HAVE_OPENGL | |
133 if ( the_view == SDL_GLView ) { | |
134 SDL_GLView->UnlockGL(); | |
135 } | |
136 #endif | |
137 RemoveChild(the_view); | |
138 } | |
139 AddChild(SDL_View); | |
140 the_view = SDL_View; | |
141 } | |
142 } | |
143 Unlock(); | |
144 return(retval); | |
145 } | |
146 virtual void SetBitmap(BBitmap *bitmap) { | |
147 SDL_View->SetBitmap(bitmap); | |
148 } | |
149 virtual void SetXYOffset(int x, int y) { | |
150 #ifdef HAVE_OPENGL | |
151 if ( the_view == SDL_GLView ) { | |
152 return; | |
153 } | |
154 #endif | |
155 SDL_View->SetXYOffset(x, y); | |
156 } | |
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157 virtual void GetXYOffset(int &x, int &y) { |
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158 #ifdef HAVE_OPENGL |
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159 if ( the_view == SDL_GLView ) { |
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160 x = 0; |
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161 y = 0; |
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162 return; |
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163 } |
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164 #endif |
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165 SDL_View->GetXYOffset(x, y); |
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166 } |
0 | 167 virtual bool BeginDraw(void) { |
168 return(Lock()); | |
169 } | |
170 virtual void DrawAsync(BRect updateRect) { | |
171 SDL_View->DrawAsync(updateRect); | |
172 } | |
173 virtual void EndDraw(void) { | |
174 SDL_View->Sync(); | |
175 Unlock(); | |
176 } | |
177 #ifdef HAVE_OPENGL | |
178 virtual void SwapBuffers(void) { | |
179 SDL_GLView->UnlockGL(); | |
180 SDL_GLView->LockGL(); | |
181 SDL_GLView->SwapBuffers(); | |
182 } | |
183 #endif | |
184 virtual BView *View(void) { | |
185 return(the_view); | |
186 } | |
187 | |
188 /* Hook functions -- overridden */ | |
189 virtual void Minimize(bool minimize) { | |
190 /* This is only called when mimimized, not when restored */ | |
191 //SDL_PrivateAppActive(minimize, SDL_APPACTIVE); | |
192 BWindow::Minimize(minimize); | |
193 } | |
194 virtual void WindowActivated(bool active) { | |
195 SDL_PrivateAppActive(active, SDL_APPINPUTFOCUS); | |
196 } | |
197 virtual bool QuitRequested(void) { | |
198 if ( SDL_BeAppActive > 0 ) { | |
199 SDL_PrivateQuit(); | |
200 /* We don't ever actually close the window here because | |
201 the application should respond to the quit request, | |
202 or ignore it as desired. | |
203 */ | |
204 return(false); | |
205 } | |
206 return(true); /* Close the app window */ | |
207 } | |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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208 virtual void Quit() { |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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209 if (!IsLocked()) |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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210 Lock(); |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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211 BDirectWindow::Quit(); |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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212 } |
0 | 213 |
214 private: | |
215 #ifdef HAVE_OPENGL | |
216 BGLView *SDL_GLView; | |
217 #endif | |
218 SDL_BView *SDL_View; | |
219 BView *the_view; | |
220 | |
221 bool shown; | |
222 bool inhibit_resize; | |
223 }; | |
224 | |
225 #endif /* _SDL_BWin_h */ |