annotate src/audio/SDL_audio.c @ 1322:a4566d07718f

Update for mintlib 0.57.6 (m68k-atari-mint libc)
author Patrice Mandin <patmandin@gmail.com>
date Thu, 02 Feb 2006 21:27:24 +0000
parents c9b51268668f
children 450721ad5436
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* Allow access to a raw mixing buffer */
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24 #include <stdlib.h>
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25 #include <stdio.h>
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26 #include <string.h>
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27
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28 #include "SDL.h"
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29 #include "SDL_audio.h"
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30 #include "SDL_timer.h"
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31 #include "SDL_error.h"
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32 #include "SDL_audio_c.h"
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33 #include "SDL_audiomem.h"
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34 #include "SDL_sysaudio.h"
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35
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36 #ifdef __OS2__
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37 // We'll need the DosSetPriority() API!
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38 #define INCL_DOSPROCESS
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39 #include <os2.h>
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40 #endif
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41
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42 /* Available audio drivers */
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43 static AudioBootStrap *bootstrap[] = {
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44 #ifdef OPENBSD_AUDIO_SUPPORT
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45 &OPENBSD_AUDIO_bootstrap,
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46 #endif
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47 #ifdef OSS_SUPPORT
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48 &DSP_bootstrap,
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49 &DMA_bootstrap,
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50 #endif
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51 #ifdef ALSA_SUPPORT
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52 &ALSA_bootstrap,
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53 #endif
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54 #ifdef QNXNTOAUDIO_SUPPORT
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55 &QNXNTOAUDIO_bootstrap,
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56 #endif
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57 #ifdef SUNAUDIO_SUPPORT
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58 &SUNAUDIO_bootstrap,
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59 #endif
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60 #ifdef DMEDIA_SUPPORT
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61 &DMEDIA_bootstrap,
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62 #endif
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63 #ifdef ARTSC_SUPPORT
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64 &ARTSC_bootstrap,
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65 #endif
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66 #ifdef ESD_SUPPORT
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67 &ESD_bootstrap,
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68 #endif
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69 #ifdef NAS_SUPPORT
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70 &NAS_bootstrap,
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71 #endif
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72 #ifdef ENABLE_DIRECTX
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73 &DSOUND_bootstrap,
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74 #endif
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75 #ifdef ENABLE_WINDIB
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76 &WAVEOUT_bootstrap,
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77 #endif
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78 #ifdef __BEOS__
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79 &BAUDIO_bootstrap,
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80 #endif
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81 #ifdef MACOSX
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82 &COREAUDIO_bootstrap,
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83 #endif
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84 #if defined(macintosh) || TARGET_API_MAC_CARBON
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85 &SNDMGR_bootstrap,
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86 #endif
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87 #ifdef _AIX
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88 &Paud_bootstrap,
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89 #endif
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90 #ifdef ENABLE_AHI
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91 &AHI_bootstrap,
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92 #endif
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93 #ifdef MMEAUDIO_SUPPORT
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94 &MMEAUDIO_bootstrap,
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95 #endif
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96 #ifdef MINTAUDIO_SUPPORT
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97 &MINTAUDIO_GSXB_bootstrap,
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98 &MINTAUDIO_MCSN_bootstrap,
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99 &MINTAUDIO_STFA_bootstrap,
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100 &MINTAUDIO_XBIOS_bootstrap,
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101 &MINTAUDIO_DMA8_bootstrap,
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102 #endif
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103 #ifdef DISKAUD_SUPPORT
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104 &DISKAUD_bootstrap,
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105 #endif
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106 #ifdef ENABLE_DC
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107 &DCAUD_bootstrap,
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108 #endif
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109 #ifdef DRENDERER_SUPPORT
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110 &DRENDERER_bootstrap,
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111 #endif
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112 #ifdef __OS2__
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113 &DART_bootstrap,
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114 #endif
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115 NULL
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116 };
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117 SDL_AudioDevice *current_audio = NULL;
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118
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119 /* Various local functions */
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120 int SDL_AudioInit(const char *driver_name);
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121 void SDL_AudioQuit(void);
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122
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123 #ifdef ENABLE_AHI
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124 static int audio_configured = 0;
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125 #endif
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126
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127 /* The general mixing thread function */
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128 int SDL_RunAudio(void *audiop)
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129 {
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130 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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131 Uint8 *stream;
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132 int stream_len;
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133 void *udata;
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134 void (*fill)(void *userdata,Uint8 *stream, int len);
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135 int silence;
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136 #ifdef ENABLE_AHI
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137 int started = 0;
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138
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139 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
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140
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141 D(bug("Task audio started audio struct:<%lx>...\n",audiop));
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142
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143 D(bug("Before Openaudio..."));
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144 if(audio->OpenAudio(audio, &audio->spec)==-1)
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145 {
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146 D(bug("Open audio failed...\n"));
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147 return(-1);
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148 }
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149 D(bug("OpenAudio...OK\n"));
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150 #endif
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151
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152 /* Perform any thread setup */
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153 if ( audio->ThreadInit ) {
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154 audio->ThreadInit(audio);
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155 }
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156 audio->threadid = SDL_ThreadID();
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157
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158 /* Set up the mixing function */
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159 fill = audio->spec.callback;
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160 udata = audio->spec.userdata;
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161
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162 #ifdef ENABLE_AHI
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163 audio_configured = 1;
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164
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165 D(bug("Audio configured... Checking for conversion\n"));
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166 SDL_mutexP(audio->mixer_lock);
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167 D(bug("Semaphore obtained...\n"));
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168 #endif
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169
0
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170 if ( audio->convert.needed ) {
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171 if ( audio->convert.src_format == AUDIO_U8 ) {
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172 silence = 0x80;
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173 } else {
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174 silence = 0;
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175 }
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176 stream_len = audio->convert.len;
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177 } else {
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178 silence = audio->spec.silence;
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179 stream_len = audio->spec.size;
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180 }
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181 stream = audio->fake_stream;
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182
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183 #ifdef ENABLE_AHI
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184 SDL_mutexV(audio->mixer_lock);
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185 D(bug("Entering audio loop...\n"));
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186 #endif
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187
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188 #ifdef __OS2__
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189 // Increase the priority of this thread to make sure that
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190 // the audio will be continuous all the time!
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191 #ifdef USE_DOSSETPRIORITY
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192 #ifdef DEBUG_BUILD
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193 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID());
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194 #endif
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195 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0);
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196 #endif
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197 #endif
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198
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199 /* Loop, filling the audio buffers */
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200 while ( audio->enabled ) {
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201
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202 /* Wait for new current buffer to finish playing */
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203 if ( stream == audio->fake_stream ) {
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204 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
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205 } else {
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206 #ifdef ENABLE_AHI
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207 if ( started > 1 )
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208 #endif
0
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209 audio->WaitAudio(audio);
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210 }
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211
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212 /* Fill the current buffer with sound */
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213 if ( audio->convert.needed ) {
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214 if ( audio->convert.buf ) {
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215 stream = audio->convert.buf;
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216 } else {
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217 continue;
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218 }
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219 } else {
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220 stream = audio->GetAudioBuf(audio);
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221 if ( stream == NULL ) {
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222 stream = audio->fake_stream;
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223 }
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224 }
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225 memset(stream, silence, stream_len);
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226
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227 if ( ! audio->paused ) {
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228 SDL_mutexP(audio->mixer_lock);
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229 (*fill)(udata, stream, stream_len);
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230 SDL_mutexV(audio->mixer_lock);
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231 }
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232
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233 /* Convert the audio if necessary */
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234 if ( audio->convert.needed ) {
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235 SDL_ConvertAudio(&audio->convert);
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236 stream = audio->GetAudioBuf(audio);
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237 if ( stream == NULL ) {
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238 stream = audio->fake_stream;
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239 }
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240 memcpy(stream, audio->convert.buf,
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241 audio->convert.len_cvt);
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242 }
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243
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244 /* Ready current buffer for play and change current buffer */
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245 if ( stream != audio->fake_stream ) {
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246 audio->PlayAudio(audio);
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247 #ifdef ENABLE_AHI
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diff changeset
248 /* AmigaOS don't have to wait the first time audio is played! */
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249 started++;
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250 #endif
0
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251 }
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252 }
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253 /* Wait for the audio to drain.. */
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254 if ( audio->WaitDone ) {
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255 audio->WaitDone(audio);
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256 }
21
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257
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258 #ifdef ENABLE_AHI
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diff changeset
259 D(bug("WaitAudio...Done\n"));
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260
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261 audio->CloseAudio(audio);
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262
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263 D(bug("CloseAudio..Done, subtask exiting...\n"));
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diff changeset
264 audio_configured = 0;
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diff changeset
265 #endif
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266 #ifdef __OS2__
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267 #ifdef DEBUG_BUILD
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268 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID());
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269 #endif
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270 #endif
0
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271 return(0);
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272 }
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273
322
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diff changeset
274 static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
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diff changeset
275 {
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diff changeset
276 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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diff changeset
277 return;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
278 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
279 SDL_mutexP(audio->mixer_lock);
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280 }
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281
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diff changeset
282 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
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diff changeset
283 {
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diff changeset
284 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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diff changeset
285 return;
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diff changeset
286 }
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
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diff changeset
287 SDL_mutexV(audio->mixer_lock);
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diff changeset
288 }
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diff changeset
289
0
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290 int SDL_AudioInit(const char *driver_name)
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diff changeset
291 {
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diff changeset
292 SDL_AudioDevice *audio;
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diff changeset
293 int i = 0, idx;
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diff changeset
294
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diff changeset
295 /* Check to make sure we don't overwrite 'current_audio' */
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diff changeset
296 if ( current_audio != NULL ) {
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diff changeset
297 SDL_AudioQuit();
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diff changeset
298 }
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diff changeset
299
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diff changeset
300 /* Select the proper audio driver */
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diff changeset
301 audio = NULL;
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diff changeset
302 idx = 0;
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diff changeset
303 #ifdef unix
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diff changeset
304 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
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diff changeset
305 /* Ahem, we know that if ESPEAKER is set, user probably wants
74212992fb08 Initial revision
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diff changeset
306 to use ESD, but don't start it if it's not already running.
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diff changeset
307 This probably isn't the place to do this, but... Shh! :)
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diff changeset
308 */
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diff changeset
309 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
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diff changeset
310 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
74212992fb08 Initial revision
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diff changeset
311 const char *esd_no_spawn;
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parents:
diff changeset
312
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parents:
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313 /* Don't start ESD if it's not running */
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parents:
diff changeset
314 esd_no_spawn = getenv("ESD_NO_SPAWN");
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parents:
diff changeset
315 if ( esd_no_spawn == NULL ) {
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diff changeset
316 putenv("ESD_NO_SPAWN=1");
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317 }
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318 if ( bootstrap[i]->available() ) {
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319 audio = bootstrap[i]->create(0);
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320 break;
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parents:
diff changeset
321 }
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parents:
diff changeset
322 #ifdef linux /* No unsetenv() on most platforms */
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parents:
diff changeset
323 if ( esd_no_spawn == NULL ) {
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324 unsetenv("ESD_NO_SPAWN");
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325 }
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parents:
diff changeset
326 #endif
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parents:
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327 }
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parents:
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328 }
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parents:
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329 }
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parents:
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330 #endif /* unix */
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parents:
diff changeset
331 if ( audio == NULL ) {
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parents:
diff changeset
332 if ( driver_name != NULL ) {
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parents:
diff changeset
333 #if 0 /* This will be replaced with a better driver selection API */
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parents:
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334 if ( strrchr(driver_name, ':') != NULL ) {
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335 idx = atoi(strrchr(driver_name, ':')+1);
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parents:
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336 }
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parents:
diff changeset
337 #endif
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parents:
diff changeset
338 for ( i=0; bootstrap[i]; ++i ) {
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diff changeset
339 if (strncmp(bootstrap[i]->name, driver_name,
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diff changeset
340 strlen(bootstrap[i]->name)) == 0) {
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parents:
diff changeset
341 if ( bootstrap[i]->available() ) {
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parents:
diff changeset
342 audio=bootstrap[i]->create(idx);
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parents:
diff changeset
343 break;
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parents:
diff changeset
344 }
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parents:
diff changeset
345 }
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diff changeset
346 }
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diff changeset
347 } else {
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parents:
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348 for ( i=0; bootstrap[i]; ++i ) {
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parents:
diff changeset
349 if ( bootstrap[i]->available() ) {
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diff changeset
350 audio = bootstrap[i]->create(idx);
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parents:
diff changeset
351 if ( audio != NULL ) {
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parents:
diff changeset
352 break;
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parents:
diff changeset
353 }
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parents:
diff changeset
354 }
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parents:
diff changeset
355 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 }
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parents:
diff changeset
357 if ( audio == NULL ) {
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parents:
diff changeset
358 SDL_SetError("No available audio device");
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parents:
diff changeset
359 #if 0 /* Don't fail SDL_Init() if audio isn't available.
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parents:
diff changeset
360 SDL_OpenAudio() will handle it at that point. *sigh*
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parents:
diff changeset
361 */
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parents:
diff changeset
362 return(-1);
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parents:
diff changeset
363 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 }
74212992fb08 Initial revision
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parents:
diff changeset
366 current_audio = audio;
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parents:
diff changeset
367 if ( current_audio ) {
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parents:
diff changeset
368 current_audio->name = bootstrap[i]->name;
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
369 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
370 current_audio->LockAudio = SDL_LockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
371 current_audio->UnlockAudio = SDL_UnlockAudio_Default;
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
372 }
0
74212992fb08 Initial revision
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parents:
diff changeset
373 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 return(0);
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parents:
diff changeset
375 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 char *SDL_AudioDriverName(char *namebuf, int maxlen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 if ( current_audio != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 strncpy(namebuf, current_audio->name, maxlen-1);
74212992fb08 Initial revision
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parents:
diff changeset
381 namebuf[maxlen-1] = '\0';
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(namebuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
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parents:
diff changeset
387 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
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parents:
diff changeset
388 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_AudioDevice *audio;
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parents:
diff changeset
390
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parents:
diff changeset
391 /* Start up the audio driver, if necessary */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 if ( ! current_audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 (current_audio == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399
262
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
400 if (audio->opened) {
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
401 SDL_SetError("Audio device is already opened");
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
402 return(-1);
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
403 }
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
404
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* Verify some parameters */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 if ( desired->callback == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 switch ( desired->channels ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 case 1: /* Mono */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 case 2: /* Stereo */
942
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
413 case 4: /* surround */
41a59de7f2ed Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents: 936
diff changeset
414 case 6: /* surround with center and lfe */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
1204
f9794ee91dfc Date: Tue, 13 Dec 2005 13:33:50 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 1190
diff changeset
421 #if defined(macintosh) || (defined(__riscos__) && defined(DISABLE_THREADS))
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 #else
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
424 #if defined(__MINT__) && !defined(ENABLE_THREADS)
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
425 /* Uses interrupt driven audio, without thread */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
426 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Create a semaphore for locking the sound buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 audio->mixer_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 if ( audio->mixer_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 SDL_SetError("Couldn't create mixer lock");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 }
398
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
434 #endif /* __MINT__ */
d219b0e02f5f Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents: 322
diff changeset
435 #endif /* macintosh */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 /* Calculate the silence and size of the audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 /* Open the audio subsystem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 memcpy(&audio->spec, desired, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 audio->convert.needed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 audio->enabled = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
445
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
446 #ifndef ENABLE_AHI
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
447
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
448 /* AmigaOS opens audio inside the main loop */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
450
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 if ( ! audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
455 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
456 D(bug("Locking semaphore..."));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
457 SDL_mutexP(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
458
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
459 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
460 D(bug("Created thread...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
461
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
462 if ( audio->thread == NULL ) {
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
463 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
464 SDL_CloseAudio();
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
465 SDL_SetError("Couldn't create audio thread");
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
466 return(-1);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
467 }
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
468
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
469 while(!audio_configured)
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
470 SDL_Delay(100);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
471 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 /* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 /* See if we need to do any conversion */
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
488 if ( obtained != NULL ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
489 memcpy(obtained, &audio->spec, sizeof(audio->spec));
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
490 } else if ( desired->freq != audio->spec.freq ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
491 desired->format != audio->spec.format ||
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
492 desired->channels != audio->spec.channels ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
493 /* Build an audio conversion block */
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
494 if ( SDL_BuildAudioCVT(&audio->convert,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
495 desired->format, desired->channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
496 desired->freq,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
497 audio->spec.format, audio->spec.channels,
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
498 audio->spec.freq) < 0 ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
499 SDL_CloseAudio();
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
500 return(-1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
502 if ( audio->convert.needed ) {
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
503 audio->convert.len = desired->size;
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
504 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
505 audio->convert.len*audio->convert.len_mult);
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
506 if ( audio->convert.buf == NULL ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 SDL_CloseAudio();
808
0defd90ef27c Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
508 SDL_OutOfMemory();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
514 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 /* Start the audio thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
531 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
532 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
533 D(bug("SDL_OpenAudio USCITA...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
534
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
535 #endif
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
536
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 /* Obtain a lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
570 if ( audio && audio->LockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
571 audio->LockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 void SDL_UnlockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 /* Release lock on the mixing buffers */
322
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
580 if ( audio && audio->UnlockAudio ) {
fd93a09655e3 The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
581 audio->UnlockAudio(audio);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 void SDL_CloseAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 void SDL_AudioQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 audio->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 if ( audio->thread != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 SDL_WaitThread(audio->thread, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
607
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
609 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
614 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 /* Free the driver data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 current_audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 #define NUM_FORMATS 6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 static int format_idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 static int format_idx_sub;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 Uint16 SDL_FirstAudioFormat(Uint16 format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( format_list[format_idx][0] == format ) {
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parents:
diff changeset
637 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 format_idx_sub = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 return(SDL_NextAudioFormat());
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 Uint16 SDL_NextAudioFormat(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 {
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parents:
diff changeset
646 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
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parents:
diff changeset
647 return(0);
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parents:
diff changeset
648 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 return(format_list[format_idx][format_idx_sub++]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 switch (spec->format) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 case AUDIO_U8:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 spec->silence = 0x80;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 default:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 spec->silence = 0x00;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 spec->size = (spec->format&0xFF)/8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 spec->size *= spec->channels;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 spec->size *= spec->samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 }