Mercurial > sdl-ios-xcode
annotate test/automated/rect/rect.c @ 4425:a3e71b957215
Fixed bug #961
Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST
It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL
1.3. I grepped for them in the SDL source tree and these were the only hits:
./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA
./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA
./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA;
./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA;
I don't know how compatible SDL 1.3 is supposed to be with applications
designed for SDL 1.2. However, as you can see, SDL itself is still trying to
use the removed constants, and that is clearly a bug.
Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also
define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 09 Mar 2010 06:07:48 +0000 |
parents | 0c429a5fda8a |
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3541
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1 /** |
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2 * Automated SDL rect test. |
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3 * |
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4 * Written by Edgar Simo "bobbens" |
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5 * |
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6 * Released under Public Domain. |
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7 */ |
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8 |
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9 |
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10 |
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11 |
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12 #include "SDL_rect.h" |
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13 #include "../SDL_at.h" |
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14 |
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15 |
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16 /* |
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17 * Prototypes. |
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18 */ |
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19 static void rect_testIntersectRectAndLine (void); |
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20 |
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21 |
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22 /** |
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23 * @brief Tests SDL_IntersectRectAndLine() |
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24 */ |
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25 static void rect_testIntersectRectAndLine (void) |
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26 { |
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27 SDL_Rect rect = { 0, 0, 32, 32 }; |
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28 int x1, y1; |
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29 int x2, y2; |
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30 SDL_bool clipped; |
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31 |
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32 SDL_ATbegin( "IntersectRectAndLine" ); |
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33 |
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34 x1 = -10; |
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35 y1 = 0; |
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36 x2 = -10; |
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37 y2 = 31; |
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38 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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39 SDL_ATvassert( !clipped && |
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40 x1 == -10 && y1 == 0 && x2 == -10 && y2 == 31, |
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41 "line outside to the left was incorrectly clipped: %d,%d - %d,%d", |
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42 x1, y1, x2, y2); |
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43 |
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44 x1 = 40; |
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45 y1 = 0; |
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46 x2 = 40; |
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47 y2 = 31; |
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48 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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49 SDL_ATvassert( !clipped && |
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50 x1 == 40 && y1 == 0 && x2 == 40 && y2 == 31, |
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51 "line outside to the right was incorrectly clipped: %d,%d - %d,%d", |
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52 x1, y1, x2, y2); |
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53 |
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54 x1 = 0; |
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55 y1 = -10; |
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56 x2 = 31; |
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57 y2 = -10; |
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58 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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59 SDL_ATvassert( !clipped && |
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60 x1 == 0 && y1 == -10 && x2 == 31 && y2 == -10, |
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61 "line outside above was incorrectly clipped: %d,%d - %d,%d", |
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62 x1, y1, x2, y2); |
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63 |
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64 x1 = 0; |
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65 y1 = 40; |
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66 x2 = 31; |
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67 y2 = 40; |
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68 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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69 SDL_ATvassert( !clipped && |
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70 x1 == 0 && y1 == 40 && x2 == 31 && y2 == 40, |
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71 "line outside below was incorrectly clipped: %d,%d - %d,%d", |
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72 x1, y1, x2, y2); |
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73 |
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74 x1 = 0; |
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75 y1 = 0; |
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76 x2 = 31; |
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77 y2 = 31; |
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78 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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79 SDL_ATvassert( clipped && |
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80 x1 == 0 && y1 == 0 && x2 == 31 && y2 == 31, |
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81 "line fully inside rect was clipped: %d,%d - %d,%d", |
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82 x1, y1, x2, y2); |
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83 |
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84 x1 = -10; |
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85 y1 = 15; |
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86 x2 = 40; |
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87 y2 = 15; |
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88 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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89 SDL_ATvassert( clipped && |
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90 x1 == 0 && y1 == 15 && x2 == 31 && y2 == 15, |
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91 "horizontal line rect was incorrectly clipped: %d,%d - %d,%d", |
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92 x1, y1, x2, y2); |
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93 |
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94 x1 = -32; |
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95 y1 = -32; |
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96 x2 = 63; |
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97 y2 = 63; |
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98 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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99 SDL_ATvassert( clipped && |
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100 x1 == 0 && y1 == 0 && x2 == 31 && y2 == 31, |
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101 "diagonal line to lower right was incorrectly clipped: %d,%d - %d,%d", |
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102 x1, y1, x2, y2); |
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103 |
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104 x1 = 63; |
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105 y1 = 63; |
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106 x2 = -32; |
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107 y2 = -32; |
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108 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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109 SDL_ATvassert( clipped && |
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110 x1 == 31 && y1 == 31 && x2 == 0 && y2 == 0, |
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111 "diagonal line to upper left was incorrectly clipped: %d,%d - %d,%d", |
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112 x1, y1, x2, y2); |
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113 |
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114 x1 = 63; |
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115 y1 = -32; |
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116 x2 = -32; |
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117 y2 = 63; |
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118 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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119 SDL_ATvassert( clipped && |
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120 x1 == 31 && y1 == 0 && x2 == 0 && y2 == 31, |
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121 "diagonal line to lower left was incorrectly clipped: %d,%d - %d,%d", |
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122 x1, y1, x2, y2); |
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123 |
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124 x1 = -32; |
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125 y1 = 63; |
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126 x2 = 63; |
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127 y2 = -32; |
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128 clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2); |
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129 SDL_ATvassert( clipped && |
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130 x1 == 0 && y1 == 31 && x2 == 31 && y2 == 0, |
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131 "diagonal line to upper right was incorrectly clipped: %d,%d - %d,%d", |
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132 x1, y1, x2, y2); |
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133 |
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134 SDL_ATend(); |
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135 } |
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136 |
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137 |
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138 /** |
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139 * @brief Rect test entrypoint. |
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140 */ |
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141 #ifdef TEST_STANDALONE |
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142 int main( int argc, const char *argv[] ) |
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143 { |
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144 (void) argc; |
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145 (void) argv; |
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146 #else /* TEST_STANDALONE */ |
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147 int test_rect (void) |
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148 { |
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149 #endif /* TEST_STANDALONE */ |
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150 |
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151 SDL_ATinit( "Rect" ); |
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152 |
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153 rect_testIntersectRectAndLine(); |
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154 |
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155 return SDL_ATfinish(); |
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156 } |