Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gl.c @ 2858:a38fcb093081
A little cleanup for SDL snapshot release
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:24:15 +0000 |
parents | 8a3aa505ecba |
children | 9dde605c7540 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
1918
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengl.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #ifdef __MACOSX__ |
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34 #include <OpenGL/OpenGL.h> |
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35 #endif |
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36 |
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37 |
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38 /* OpenGL renderer implementation */ |
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39 |
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40 /* Details on optimizing the texture path on Mac OS X: |
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html |
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42 */ |
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43 |
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */ |
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45 static __inline__ int |
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46 bytes_per_pixel(const Uint32 format) |
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47 { |
2839 | 48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) { |
49 return SDL_BYTESPERPIXEL(format); | |
50 } | |
51 | |
52 /* FOURCC format */ | |
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53 switch (format) { |
2839 | 54 case SDL_PIXELFORMAT_YV12: |
55 case SDL_PIXELFORMAT_IYUV: | |
56 case SDL_PIXELFORMAT_YUY2: | |
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57 case SDL_PIXELFORMAT_UYVY: |
2839 | 58 case SDL_PIXELFORMAT_YVYU: |
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59 return 2; |
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60 default: |
2839 | 61 return 1; /* shouldn't ever hit this. */ |
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62 } |
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63 } |
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64 |
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65 |
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66 static const float inv255f = 1.0f / 255.0f; |
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67 |
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer); |
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer); |
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer, |
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73 SDL_Texture * texture, void **pixels, |
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74 int *pitch); |
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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76 SDL_Texture * texture, |
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77 const SDL_Color * colors, int firstcolor, |
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78 int ncolors); |
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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80 SDL_Texture * texture, SDL_Color * colors, |
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81 int firstcolor, int ncolors); |
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer, |
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83 SDL_Texture * texture); |
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer, |
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85 SDL_Texture * texture); |
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer, |
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87 SDL_Texture * texture); |
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer, |
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89 SDL_Texture * texture); |
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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91 const SDL_Rect * rect, const void *pixels, |
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92 int pitch); |
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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94 const SDL_Rect * rect, int markDirty, void **pixels, |
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95 int *pitch); |
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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98 int numrects, const SDL_Rect * rects); |
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99 static int GL_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, |
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100 Uint8 a, const SDL_Rect * rect); |
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101 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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102 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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103 static void GL_RenderPresent(SDL_Renderer * renderer); |
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104 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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105 static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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106 |
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107 |
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108 SDL_RenderDriver GL_RenderDriver = { |
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109 GL_CreateRenderer, |
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110 { |
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111 "opengl", |
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112 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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113 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
1985
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114 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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115 SDL_TEXTUREMODULATE_ALPHA), |
1965
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116 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | |
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117 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | |
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118 SDL_TEXTUREBLENDMODE_MOD), |
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119 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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120 SDL_TEXTURESCALEMODE_SLOW), |
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121 15, |
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122 { |
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123 SDL_PIXELFORMAT_INDEX1LSB, |
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124 SDL_PIXELFORMAT_INDEX1MSB, |
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125 SDL_PIXELFORMAT_INDEX8, |
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126 SDL_PIXELFORMAT_RGB332, |
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127 SDL_PIXELFORMAT_RGB444, |
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128 SDL_PIXELFORMAT_RGB555, |
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129 SDL_PIXELFORMAT_ARGB4444, |
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130 SDL_PIXELFORMAT_ARGB1555, |
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131 SDL_PIXELFORMAT_RGB565, |
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132 SDL_PIXELFORMAT_RGB24, |
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133 SDL_PIXELFORMAT_BGR24, |
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134 SDL_PIXELFORMAT_RGB888, |
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135 SDL_PIXELFORMAT_BGR888, |
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136 SDL_PIXELFORMAT_ARGB8888, |
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137 SDL_PIXELFORMAT_ABGR8888, |
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138 SDL_PIXELFORMAT_ARGB2101010}, |
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139 0, |
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140 0} |
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141 }; |
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142 |
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143 typedef struct |
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144 { |
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145 SDL_GLContext context; |
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146 SDL_bool updateSize; |
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147 SDL_bool GL_ARB_texture_rectangle_supported; |
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148 SDL_bool GL_EXT_paletted_texture_supported; |
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149 SDL_bool GL_APPLE_ycbcr_422_supported; |
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150 SDL_bool GL_MESA_ycbcr_texture_supported; |
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151 SDL_bool GL_ARB_fragment_program_supported; |
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152 int blendMode; |
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153 int scaleMode; |
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154 |
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155 /* OpenGL functions */ |
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156 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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157 #include "SDL_glfuncs.h" |
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158 #undef SDL_PROC |
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159 |
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160 PFNGLCOLORTABLEEXTPROC glColorTableEXT; |
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161 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length, |
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162 const GLvoid * pointer); |
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163 |
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164 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; |
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165 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; |
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166 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; |
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167 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; |
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168 PFNGLGENPROGRAMSARBPROC glGenProgramsARB; |
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169 PFNGLBINDPROGRAMARBPROC glBindProgramARB; |
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170 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; |
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171 |
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172 /* (optional) fragment programs */ |
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173 GLuint fragment_program_UYVY; |
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174 } GL_RenderData; |
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175 |
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176 typedef struct |
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177 { |
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178 GLuint texture; |
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179 GLuint shader; |
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180 GLenum type; |
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181 GLfloat texw; |
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182 GLfloat texh; |
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183 GLenum format; |
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184 GLenum formattype; |
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185 Uint8 *palette; |
1918
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186 void *pixels; |
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187 int pitch; |
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188 SDL_DirtyRectList dirty; |
2843
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Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
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189 int HACK_RYAN_FIXME; |
1918
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190 } GL_TextureData; |
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191 |
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192 |
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193 static void |
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194 GL_SetError(const char *prefix, GLenum result) |
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195 { |
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196 const char *error; |
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197 |
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198 switch (result) { |
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199 case GL_NO_ERROR: |
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200 error = "GL_NO_ERROR"; |
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201 break; |
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202 case GL_INVALID_ENUM: |
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203 error = "GL_INVALID_ENUM"; |
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204 break; |
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205 case GL_INVALID_VALUE: |
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206 error = "GL_INVALID_VALUE"; |
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207 break; |
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208 case GL_INVALID_OPERATION: |
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209 error = "GL_INVALID_OPERATION"; |
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210 break; |
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211 case GL_STACK_OVERFLOW: |
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212 error = "GL_STACK_OVERFLOW"; |
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213 break; |
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214 case GL_STACK_UNDERFLOW: |
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215 error = "GL_STACK_UNDERFLOW"; |
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216 break; |
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217 case GL_OUT_OF_MEMORY: |
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218 error = "GL_OUT_OF_MEMORY"; |
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219 break; |
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220 case GL_TABLE_TOO_LARGE: |
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221 error = "GL_TABLE_TOO_LARGE"; |
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222 break; |
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223 default: |
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224 error = "UNKNOWN"; |
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225 break; |
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226 } |
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227 SDL_SetError("%s: %s", prefix, error); |
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228 } |
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229 |
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230 static int |
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231 GL_LoadFunctions(GL_RenderData * data) |
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232 { |
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233 #if defined(__QNXNTO__) && (_NTO_VERSION < 630) |
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234 #define __SDL_NOGETPROCADDR__ |
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235 #elif defined(__MINT__) |
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236 #define __SDL_NOGETPROCADDR__ |
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237 #endif |
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238 #ifdef __SDL_NOGETPROCADDR__ |
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239 #define SDL_PROC(ret,func,params) data->func=func; |
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240 #else |
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241 #define SDL_PROC(ret,func,params) \ |
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242 do { \ |
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243 data->func = SDL_GL_GetProcAddress(#func); \ |
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244 if ( ! data->func ) { \ |
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245 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
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246 return -1; \ |
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247 } \ |
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248 } while ( 0 ); |
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249 #endif /* __SDL_NOGETPROCADDR__ */ |
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250 |
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251 #include "SDL_glfuncs.h" |
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252 #undef SDL_PROC |
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253 return 0; |
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254 } |
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255 |
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256 void |
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257 GL_AddRenderDriver(_THIS) |
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Starting on the OpenGL renderer...
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258 { |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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259 if (_this->GL_CreateContext) { |
1918
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260 SDL_AddRenderDriver(0, &GL_RenderDriver); |
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261 } |
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262 } |
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263 |
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264 SDL_Renderer * |
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265 GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
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266 { |
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267 SDL_Renderer *renderer; |
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268 GL_RenderData *data; |
1952
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Implemented X11 OpenGL support.
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269 GLint value; |
1974
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Added paletted OpenGL texture support.
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270 int doublebuffer; |
1918
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271 |
1974
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272 /* Render directly to the window, unless we're compositing */ |
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273 #ifndef __MACOSX__ |
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274 if (flags & SDL_RENDERER_SINGLEBUFFER) { |
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275 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); |
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276 } |
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277 #endif |
1918
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278 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
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279 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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280 return NULL; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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281 } |
1918
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282 } |
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283 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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284 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
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285 if (!renderer) { |
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|
286 SDL_OutOfMemory(); |
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287 return NULL; |
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Starting on the OpenGL renderer...
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|
288 } |
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289 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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290 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
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Starting on the OpenGL renderer...
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291 if (!data) { |
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292 GL_DestroyRenderer(renderer); |
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Starting on the OpenGL renderer...
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|
293 SDL_OutOfMemory(); |
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|
294 return NULL; |
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|
295 } |
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|
296 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
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|
297 renderer->ActivateRenderer = GL_ActivateRenderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
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1965
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298 renderer->DisplayModeChanged = GL_DisplayModeChanged; |
1918
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Starting on the OpenGL renderer...
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|
299 renderer->CreateTexture = GL_CreateTexture; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
300 renderer->QueryTexturePixels = GL_QueryTexturePixels; |
1918
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Starting on the OpenGL renderer...
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|
301 renderer->SetTexturePalette = GL_SetTexturePalette; |
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Starting on the OpenGL renderer...
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|
302 renderer->GetTexturePalette = GL_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
303 renderer->SetTextureColorMod = GL_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
304 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
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1975
diff
changeset
|
305 renderer->SetTextureBlendMode = GL_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
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parents:
1975
diff
changeset
|
306 renderer->SetTextureScaleMode = GL_SetTextureScaleMode; |
1918
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|
307 renderer->UpdateTexture = GL_UpdateTexture; |
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|
308 renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
309 renderer->UnlockTexture = GL_UnlockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
310 renderer->DirtyTexture = GL_DirtyTexture; |
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diff
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|
311 renderer->RenderFill = GL_RenderFill; |
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Starting on the OpenGL renderer...
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diff
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|
312 renderer->RenderCopy = GL_RenderCopy; |
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Starting on the OpenGL renderer...
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|
313 renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
314 renderer->DestroyTexture = GL_DestroyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
315 renderer->DestroyRenderer = GL_DestroyRenderer; |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
316 renderer->info = GL_RenderDriver.info; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
317 renderer->window = window->id; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
318 renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
319 |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
320 renderer->info.flags = |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
321 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); |
1918
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Starting on the OpenGL renderer...
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|
322 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
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diff
changeset
|
323 if (GL_LoadFunctions(data) < 0) { |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
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|
324 GL_DestroyRenderer(renderer); |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
diff
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|
325 return NULL; |
aeb8263d377a
OpenGL renderer is feature complete!
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parents:
1926
diff
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|
326 } |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
diff
changeset
|
327 |
1918
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Starting on the OpenGL renderer...
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diff
changeset
|
328 data->context = SDL_GL_CreateContext(window->id); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
329 if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
330 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
331 return NULL; |
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Starting on the OpenGL renderer...
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parents:
diff
changeset
|
332 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
333 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
334 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
335 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
336 } |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
337 #ifdef __MACOSX__ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
338 /* Enable multi-threaded rendering */ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
339 /* Disabled until Ryan finishes his VBO/PBO code... |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
340 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
341 */ |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
342 #endif |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
343 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
344 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
345 SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
346 } else { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
347 SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
348 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
349 if (SDL_GL_GetSwapInterval() > 0) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
350 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
351 } |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
352 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
353 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
354 if (!doublebuffer) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
355 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
356 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
357 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
358 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
359 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
360 renderer->info.max_texture_width = value; |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
361 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
362 renderer->info.max_texture_height = value; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
363 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
364 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
365 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
366 data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
367 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
368 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
369 data->GL_EXT_paletted_texture_supported = SDL_TRUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
370 data->glColorTableEXT = |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
371 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
372 } else { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
373 /* Don't advertise support for 8-bit indexed texture format */ |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
374 Uint32 i, j; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
375 SDL_RendererInfo *info = &renderer->info; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
376 for (i = 0, j = 0; i < info->num_texture_formats; ++i) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
377 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
378 info->texture_formats[j++] = info->texture_formats[i]; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
379 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
380 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
381 --info->num_texture_formats; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
382 } |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
383 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
384 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
385 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
386 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
387 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
388 } |
2233
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
389 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) { |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
390 data->glTextureRangeAPPLE = |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
391 (void (*)(GLenum, GLsizei, const GLvoid *)) |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
392 SDL_GL_GetProcAddress("glTextureRangeAPPLE"); |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
393 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
394 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
395 /* we might use fragment programs for YUV data, etc. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
396 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
397 /* !!! FIXME: this doesn't check for errors. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
398 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
399 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
400 SDL_GL_GetProcAddress("glGetProgramivARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
401 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
402 SDL_GL_GetProcAddress("glGetProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
403 data->glProgramLocalParameter4fvARB = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
404 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
405 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
406 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
407 SDL_GL_GetProcAddress("glDeleteProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
408 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
409 SDL_GL_GetProcAddress("glGenProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
410 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
411 SDL_GL_GetProcAddress("glBindProgramARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
412 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
413 SDL_GL_GetProcAddress("glProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
414 data->GL_ARB_fragment_program_supported = SDL_TRUE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
415 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
416 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 /* Set up parameters for rendering */ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
418 data->blendMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
419 data->scaleMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
420 data->glDisable(GL_DEPTH_TEST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
421 data->glDisable(GL_CULL_FACE); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
422 if (data->GL_ARB_texture_rectangle_supported) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
423 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
424 } else { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
425 data->glEnable(GL_TEXTURE_2D); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
426 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
427 data->updateSize = SDL_TRUE; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
432 static int |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
433 GL_ActivateRenderer(SDL_Renderer * renderer) |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
434 { |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
435 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
436 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
437 |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
438 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
439 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
440 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
441 if (data->updateSize) { |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
442 data->glMatrixMode(GL_PROJECTION); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
443 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
444 data->glMatrixMode(GL_MODELVIEW); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
445 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
446 data->glViewport(0, 0, window->w, window->h); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
447 data->glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
448 0.0, 1.0); |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
449 data->updateSize = SDL_FALSE; |
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
450 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
451 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
452 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
453 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
454 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
455 GL_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
456 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
457 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
458 |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
459 /* Rebind the context to the window area and update matrices */ |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
460 data->updateSize = SDL_TRUE; |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
461 return GL_ActivateRenderer(renderer); |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
462 } |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
463 |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
464 static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
465 power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
466 { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
467 int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
468 |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
469 while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
470 value <<= 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
471 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
472 return value; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
473 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
474 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
475 |
2858
a38fcb093081
A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents:
2848
diff
changeset
|
476 //#define DEBUG_PROGRAM_COMPILE 1 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
477 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
478 static GLuint |
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479 compile_shader(GL_RenderData *data, GLenum shader_type, const char *_code) |
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480 { |
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481 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported; |
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482 const char *replacement = have_texture_rects ? "RECT" : "2D"; |
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483 const size_t replacementlen = strlen(replacement); |
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484 const char *token = "%TEXTURETARGET%"; |
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485 const size_t tokenlen = strlen(token); |
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486 char *code = NULL; |
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487 char *ptr = NULL; |
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488 GLuint program = 0; |
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489 |
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490 /* |
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491 * The TEX instruction needs a different target depending on what we use. |
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492 * To handle this, we use "%TEXTURETARGET%" and replace the string before |
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493 * compiling the shader. |
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|
494 */ |
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495 code = SDL_strdup(_code); |
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496 if (code == NULL) |
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497 return 0; |
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498 |
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499 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr+1, token)) { |
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500 memcpy(ptr, replacement, replacementlen); |
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501 memmove(ptr+replacementlen, ptr+tokenlen, strlen(ptr+tokenlen)+1); |
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502 } |
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503 |
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504 #if DEBUG_PROGRAM_COMPILE |
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505 printf("compiling shader:\n%s\n\n", code); |
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506 #endif |
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507 |
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508 data->glGetError(); /* flush any existing error state. */ |
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509 data->glGenProgramsARB(1, &program); |
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510 data->glBindProgramARB(shader_type, program); |
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511 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB, |
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512 SDL_strlen(code), code); |
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513 |
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514 SDL_free(code); |
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515 |
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|
516 if (data->glGetError() == GL_INVALID_OPERATION) |
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Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
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|
517 { |
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518 #if DEBUG_PROGRAM_COMPILE |
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519 GLint pos = 0; |
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520 const GLubyte *errstr; |
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521 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos); |
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522 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
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523 printf("program compile error at position %d: %s\n\n", |
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524 (int) pos, (const char *) errstr); |
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525 #endif |
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526 data->glBindProgramARB(shader_type, 0); |
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527 data->glDeleteProgramsARB(1, &program); |
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528 return 0; |
2848 | 529 } |
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530 |
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531 return program; |
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|
532 } |
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|
533 |
2848 | 534 |
535 /* | |
536 * Fragment program that renders from UYVY textures. | |
537 * The UYVY to RGB equasion is: | |
538 * R = 1.164(Y-16) + 1.596(Cr-128) | |
539 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128) | |
540 * B = 1.164(Y-16) + 2.018(Cb-128) | |
541 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels. | |
542 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr | |
543 * | |
544 * !!! FIXME: this ignores blendmodes, etc. | |
545 * !!! FIXME: this could be more efficient...use a dot product for green, etc. | |
546 */ | |
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547 static const char *fragment_program_UYVY_source_code = |
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Initial pixel shader support for YUV textures in the GL renderer.
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548 "!!ARBfp1.0\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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549 |
2848 | 550 /* outputs... */ |
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551 "OUTPUT outcolor = result.color;\n" |
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552 |
2848 | 553 /* scratch registers... */ |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
554 "TEMP uyvy;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
555 "TEMP luminance;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
556 "TEMP work;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
557 |
2848 | 558 /* Halve the coordinates to grab the correct 32 bits for the fragment. */ |
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Initial pixel shader support for YUV textures in the GL renderer.
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559 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
560 |
2848 | 561 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */ |
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Don't hardcode RECT for fragment program texture targets.
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562 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n" |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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563 |
2848 | 564 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */ |
2846
3d7833d5a4be
Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
565 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n" |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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|
566 |
2848 | 567 /* Choose the luminance component by texcoord. */ |
568 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */ | |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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|
569 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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570 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
571 |
2848 | 572 /* Multiply luminance by its magic value. */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
573 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
574 |
2848 | 575 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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576 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
changeset
|
577 |
2848 | 578 /* Add luminance to Cr and Cb, store to RGB channels. */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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changeset
|
579 "ADD work.rgb, luminance, uyvy;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
580 |
2848 | 581 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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changeset
|
582 "ADD work.g, work.g, uyvy.w;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
changeset
|
583 |
2848 | 584 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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|
585 "MOV work.a, { 1.0 };\n" |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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diff
changeset
|
586 |
2848 | 587 /* Store out the final fragment color... */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
588 "MOV outcolor, work;\n" |
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Initial pixel shader support for YUV textures in the GL renderer.
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parents:
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diff
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|
589 |
2848 | 590 /* ...and we're done! */ |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
591 "END\n"; |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
changeset
|
592 |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
changeset
|
593 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
594 static int |
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
595 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
596 { |
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Starting on the OpenGL renderer...
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parents:
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changeset
|
597 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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changeset
|
598 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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Starting on the OpenGL renderer...
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|
599 GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
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|
600 GLint internalFormat; |
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
601 GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
602 int texture_w, texture_h; |
2835
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Initial pixel shader support for YUV textures in the GL renderer.
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changeset
|
603 GLuint shader = 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents:
1923
diff
changeset
|
604 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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changeset
|
605 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
606 switch (texture->format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
607 case SDL_PIXELFORMAT_INDEX1LSB: |
a788656ca29a
SDL constants are all uppercase.
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parents:
1952
diff
changeset
|
608 case SDL_PIXELFORMAT_INDEX1MSB: |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents:
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diff
changeset
|
609 internalFormat = GL_RGB; |
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
610 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
611 type = GL_BITMAP; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
612 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
613 case SDL_PIXELFORMAT_INDEX8: |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
614 if (!renderdata->GL_EXT_paletted_texture_supported) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
615 SDL_SetError("Unsupported texture format"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
616 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
617 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
618 internalFormat = GL_COLOR_INDEX8_EXT; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
619 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
620 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
621 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
622 case SDL_PIXELFORMAT_RGB332: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
623 internalFormat = GL_R3_G3_B2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
624 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
625 type = GL_UNSIGNED_BYTE_3_3_2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
626 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
627 case SDL_PIXELFORMAT_RGB444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
628 internalFormat = GL_RGB4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
629 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
630 type = GL_UNSIGNED_SHORT_4_4_4_4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
631 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
632 case SDL_PIXELFORMAT_RGB555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
633 internalFormat = GL_RGB5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
634 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
635 type = GL_UNSIGNED_SHORT_5_5_5_1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
636 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
637 case SDL_PIXELFORMAT_ARGB4444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
638 internalFormat = GL_RGBA4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
639 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
640 type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
641 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
642 case SDL_PIXELFORMAT_ARGB1555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
643 internalFormat = GL_RGB5_A1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
644 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
645 type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
646 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
647 case SDL_PIXELFORMAT_RGB565: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
648 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
649 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
650 type = GL_UNSIGNED_SHORT_5_6_5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
651 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
652 case SDL_PIXELFORMAT_RGB24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
653 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
654 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
655 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
656 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
657 case SDL_PIXELFORMAT_RGB888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
658 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
659 format = GL_BGRA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
660 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
661 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
662 case SDL_PIXELFORMAT_BGR24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
663 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
664 format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
665 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
666 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
667 case SDL_PIXELFORMAT_BGR888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
668 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
669 format = GL_RGBA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
670 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
671 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
672 case SDL_PIXELFORMAT_ARGB8888: |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
673 #ifdef __MACOSX__ |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
674 internalFormat = GL_RGBA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
675 format = GL_BGRA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
676 type = GL_UNSIGNED_INT_8_8_8_8_REV; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
677 #else |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
678 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
679 format = GL_BGRA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
680 type = GL_UNSIGNED_BYTE; |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
681 #endif |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
682 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
683 case SDL_PIXELFORMAT_ABGR8888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
684 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
685 format = GL_RGBA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
686 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
687 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
688 case SDL_PIXELFORMAT_ARGB2101010: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
689 internalFormat = GL_RGB10_A2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
690 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
691 type = GL_UNSIGNED_INT_2_10_10_10_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
692 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
693 case SDL_PIXELFORMAT_UYVY: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
694 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
695 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
696 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
697 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
698 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
699 #else |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
700 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
701 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
702 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
703 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
704 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
705 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
706 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
707 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
708 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
709 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
710 } else if (renderdata->GL_ARB_fragment_program_supported) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
711 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
712 renderdata->fragment_program_UYVY = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
713 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB, |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
714 fragment_program_UYVY_source_code); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
715 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
716 SDL_SetError("Fragment program compile error"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
717 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
718 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
719 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
720 shader = renderdata->fragment_program_UYVY; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
721 internalFormat = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
722 format = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
723 type = GL_UNSIGNED_BYTE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
724 } else { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
725 SDL_SetError("Unsupported texture format"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
726 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
727 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
728 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
729 case SDL_PIXELFORMAT_YUY2: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
730 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
731 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
732 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
733 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
734 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
735 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
736 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
737 #endif |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
738 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
739 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
740 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
741 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
742 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
743 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
744 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
745 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
746 } else { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
747 SDL_SetError("Unsupported texture format"); |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
748 return -1; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
749 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
750 break; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
751 default: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
752 SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
753 return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
754 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
755 |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
756 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
757 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
758 SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
759 return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
760 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
761 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
762 data->shader = shader; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
763 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
764 if (texture->format == SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
765 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
766 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
767 SDL_OutOfMemory(); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
768 SDL_free(data); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
769 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
770 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
771 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
772 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
773 |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
774 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
775 data->pitch = texture->w * bytes_per_pixel(texture->format); |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
776 data->pixels = SDL_malloc(texture->h * data->pitch); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
777 if (!data->pixels) { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
778 SDL_OutOfMemory(); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
779 SDL_free(data); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
780 return -1; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
781 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
782 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
783 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
784 texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
785 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
786 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
787 renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
788 if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
789 data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
790 texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
791 texture_h = texture->h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
792 data->texw = (GLfloat) texture_w; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
793 data->texh = (GLfloat) texture_h; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
794 } else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
795 data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
796 texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
797 texture_h = power_of_2(texture->h); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
798 data->texw = (GLfloat) (texture->w) / texture_w; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
799 data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
800 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
801 |
2839 | 802 /* YUV formats use RGBA but are really two bytes per pixel */ |
803 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) { | |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
804 data->HACK_RYAN_FIXME = 2; |
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
805 } else { |
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
806 data->HACK_RYAN_FIXME = 1; |
2839 | 807 } |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
808 texture_w /= data->HACK_RYAN_FIXME; |
2839 | 809 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
810 data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
811 data->formattype = type; |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
812 renderdata->glBindTexture(data->type, data->texture); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
813 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
814 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
815 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
816 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
817 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
818 GL_CLAMP_TO_EDGE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
819 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
820 GL_CLAMP_TO_EDGE); |
2840
53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents:
2839
diff
changeset
|
821 #ifdef __MACOSX__ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
822 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
823 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
824 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
825 #ifndef STORAGE_CACHED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
826 #define STORAGE_CACHED_APPLE 0x85BE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
827 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
828 #ifndef STORAGE_SHARED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
829 #define STORAGE_SHARED_APPLE 0x85BF |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
830 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
831 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
832 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
833 GL_STORAGE_SHARED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
834 } else { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
835 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
836 GL_STORAGE_CACHED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
837 } |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
838 /* This causes a crash in testoverlay for some reason. Apple bug? */ |
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
839 #if 0 |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
840 if (texture->access == SDL_TEXTUREACCESS_STREAMING |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
841 && texture->format == SDL_PIXELFORMAT_ARGB8888) { |
2237
e57a883ffa86
Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents:
2236
diff
changeset
|
842 /* |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
843 if (renderdata->glTextureRangeAPPLE) { |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
844 renderdata->glTextureRangeAPPLE(data->type, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
845 texture->h * data->pitch, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
846 data->pixels); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
847 } |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
848 */ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
849 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
850 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
851 texture_h, 0, format, type, data->pixels); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
852 } else |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
853 #endif |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
854 #endif |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
855 { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
856 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
857 texture_h, 0, format, type, NULL); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
858 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
859 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
860 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
861 GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
862 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
863 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
864 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
865 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
866 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
867 static int |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
868 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
869 void **pixels, int *pitch) |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
870 { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
871 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
872 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
873 *pixels = data->pixels; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
874 *pitch = data->pitch; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
875 return 0; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
876 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
877 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
878 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
879 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
880 const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
881 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
882 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
883 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
884 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
885 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
886 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
887 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
888 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
889 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
890 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
891 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
892 *palette++ = colors->r; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
893 *palette++ = colors->g; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
894 *palette++ = colors->b; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
895 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
896 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
897 renderdata->glBindTexture(data->type, data->texture); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
898 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB, |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
899 GL_UNSIGNED_BYTE, data->palette); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
900 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
901 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
902 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
903 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
904 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
905 SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
906 { |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
907 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
908 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
909 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
910 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
911 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
912 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
913 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
914 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
915 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
916 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
917 colors->r = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
918 colors->g = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
919 colors->b = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
920 colors->unused = SDL_ALPHA_OPAQUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
921 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
922 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
923 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
924 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
925 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
926 static void |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
927 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
928 int pitch) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
929 { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
930 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
931 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
932 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
933 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
934 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
935 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
2808
368410632f2d
Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents:
2804
diff
changeset
|
936 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
937 (pitch / bytes_per_pixel(texture->format)) / ((GL_TextureData *)texture->driverdata)->HACK_RYAN_FIXME); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
938 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
939 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
940 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
941 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
942 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
943 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
944 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
945 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
946 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
947 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
948 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
949 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
950 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
951 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
952 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
953 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
954 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
955 switch (texture->blendMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
956 case SDL_TEXTUREBLENDMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
957 case SDL_TEXTUREBLENDMODE_MASK: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
958 case SDL_TEXTUREBLENDMODE_BLEND: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
959 case SDL_TEXTUREBLENDMODE_ADD: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
960 case SDL_TEXTUREBLENDMODE_MOD: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
961 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
962 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
963 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
964 texture->blendMode = SDL_TEXTUREBLENDMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
965 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
966 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
967 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
968 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
969 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
970 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
971 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
972 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
973 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
974 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
975 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
976 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
977 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
978 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
979 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
980 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
981 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
982 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
983 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
984 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
985 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
986 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
987 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
988 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
989 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
990 const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
991 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
992 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
993 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
994 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
995 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
996 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
997 SetupTextureUpdate(renderdata, texture, pitch); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
998 renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
999 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1000 rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1001 pixels); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1002 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1003 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1004 GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1005 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1006 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1007 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1008 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1009 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1010 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1011 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1012 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1013 int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1014 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1015 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1016 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1017 if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1018 SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1019 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1020 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1021 *pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1022 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1023 rect->x * bytes_per_pixel(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1024 *pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1025 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1026 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1027 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1028 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1029 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1030 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1031 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1032 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1033 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1034 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1035 const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1036 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1037 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1038 int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1039 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1040 for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1041 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1042 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1043 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1044 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1045 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1046 GL_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1047 const SDL_Rect * rect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1048 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1049 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1050 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1051 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1052 data->glClearColor((GLclampf) r * inv255f, (GLclampf) g * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1053 (GLclampf) b * inv255f, (GLclampf) a * inv255f); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1054 data->glViewport(rect->x, window->h - rect->y, rect->w, rect->h); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1055 data->glClear(GL_COLOR_BUFFER_BIT); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1056 data->glViewport(0, 0, window->w, window->h); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1057 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1058 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1059 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1060 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1061 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1062 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1063 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1064 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1065 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1066 int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1067 GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1068 |
2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
2246
diff
changeset
|
1069 if (texturedata->dirty.list) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1070 SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1071 void *pixels; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1072 int bpp = bytes_per_pixel(texture->format); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1073 int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1074 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1075 SetupTextureUpdate(data, texture, pitch); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1076 data->glBindTexture(texturedata->type, texturedata->texture); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1077 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1078 SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1079 pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1080 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1081 rect->x * bpp); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1082 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
1083 rect->w / texturedata->HACK_RYAN_FIXME, rect->h, texturedata->format, |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1084 texturedata->formattype, pixels); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1085 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1086 SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1087 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1088 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1089 minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1090 miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1091 maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1092 maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1093 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1094 minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1095 minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1096 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1097 maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1098 minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1099 minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1100 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1101 maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1102 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1103 data->glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1104 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1105 if (texture->modMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1106 data->glColor4f((GLfloat) texture->r * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1107 (GLfloat) texture->g * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1108 (GLfloat) texture->b * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1109 (GLfloat) texture->a * inv255f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1110 } else { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1111 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1112 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1113 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1114 if (texture->blendMode != data->blendMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1115 switch (texture->blendMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1116 case SDL_TEXTUREBLENDMODE_NONE: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1117 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1118 data->glDisable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1119 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1120 case SDL_TEXTUREBLENDMODE_MASK: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1121 case SDL_TEXTUREBLENDMODE_BLEND: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1122 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1123 data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1124 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1125 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1126 case SDL_TEXTUREBLENDMODE_ADD: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1127 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1128 data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1129 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1130 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1131 case SDL_TEXTUREBLENDMODE_MOD: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1132 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1133 data->glEnable(GL_BLEND); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1134 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1135 break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1136 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1137 data->blendMode = texture->blendMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1138 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1139 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1140 if (texture->scaleMode != data->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1141 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1142 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1143 case SDL_TEXTURESCALEMODE_FAST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1144 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1145 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1146 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1147 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1148 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1149 case SDL_TEXTURESCALEMODE_SLOW: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1150 case SDL_TEXTURESCALEMODE_BEST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1151 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1152 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1153 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1154 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1155 break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1156 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1157 data->scaleMode = texture->scaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1158 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1159 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1160 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1161 data->glEnable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1162 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, texturedata->shader); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1163 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1164 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1165 data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1166 data->glTexCoord2f(minu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1167 data->glVertex2i(minx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1168 data->glTexCoord2f(maxu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1169 data->glVertex2i(maxx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1170 data->glTexCoord2f(minu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1171 data->glVertex2i(minx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1172 data->glTexCoord2f(maxu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1173 data->glVertex2i(maxx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1174 data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1175 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1176 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1177 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1178 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1179 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1180 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1181 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1182 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1183 GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1184 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1185 SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1186 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1187 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1188 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1189 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1190 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1191 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1192 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1193 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1194 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1195 return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1196 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1197 if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1198 renderdata->glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1199 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1200 if (data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1201 SDL_free(data->palette); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1202 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1203 if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1204 SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1205 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1206 SDL_FreeDirtyRects(&data->dirty); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1207 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1208 texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1209 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1210 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1974
diff
changeset
|
1211 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1212 GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1213 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1214 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1215 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1216 if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1217 if (data->context) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1218 if (data->GL_ARB_fragment_program_supported) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1219 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1220 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1221 if (data->fragment_program_UYVY != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1222 data->glDeleteProgramsARB(1, &data->fragment_program_UYVY); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1223 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1224 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1225 |
2328
91e601d9df8b
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents:
2295
diff
changeset
|
1226 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1227 SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1228 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1229 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1230 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1231 SDL_free(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1232 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1233 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
1234 #endif /* SDL_VIDEO_RENDER_OGL */ |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1235 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 /* vi: set ts=4 sw=4 expandtab: */ |