annotate src/timer/win32/SDL_systimer.c @ 1244:a388f2b59044

More dynamic X11 work.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 13 Jan 2006 01:08:39 +0000
parents bdcb8bb4c831
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <windows.h>
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29 #include <mmsystem.h>
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30
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31 #include "SDL_timer.h"
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32 #include "SDL_timer_c.h"
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33 #include "SDL_error.h"
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34
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35 #ifdef _WIN32_WCE
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36 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
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37
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38 /* but if you really want to use this file, use these #defines... */
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39 #define USE_GETTICKCOUNT
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40 #define USE_SETTIMER
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41 #endif
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42
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43 #define TIME_WRAP_VALUE (~(DWORD)0)
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44
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45 /* The first (low-resolution) ticks value of the application */
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46 static DWORD start;
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47
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48 #ifndef USE_GETTICKCOUNT
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49 /* Store if a high-resolution performance counter exists on the system */
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50 static BOOL hires_timer_available;
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51 /* The first high-resolution ticks value of the application */
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52 static LARGE_INTEGER hires_start_ticks;
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53 /* The number of ticks per second of the high-resolution performance counter */
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54 static LARGE_INTEGER hires_ticks_per_second;
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55 #endif
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56
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57 void SDL_StartTicks(void)
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58 {
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59 /* Set first ticks value */
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60 #ifdef USE_GETTICKCOUNT
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61 start = GetTickCount();
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62 #else
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63 #if 0 /* Apparently there are problems with QPC on Win2K */
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64 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
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65 {
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66 hires_timer_available = TRUE;
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67 QueryPerformanceCounter(&hires_start_ticks);
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68 }
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69 else
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70 #endif
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71 {
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72 hires_timer_available = FALSE;
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73 timeBeginPeriod(1); /* use 1 ms timer precision */
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74 start = timeGetTime();
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75 }
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76 #endif
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77 }
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78
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79 Uint32 SDL_GetTicks(void)
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80 {
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81 DWORD now, ticks;
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82 #ifndef USE_GETTICKCOUNT
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83 LARGE_INTEGER hires_now;
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84 #endif
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85
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86 #ifdef USE_GETTICKCOUNT
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87 now = GetTickCount();
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88 #else
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89 if (hires_timer_available)
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90 {
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91 QueryPerformanceCounter(&hires_now);
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93 hires_now.QuadPart -= hires_start_ticks.QuadPart;
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94 hires_now.QuadPart *= 1000;
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95 hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
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96
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97 return (DWORD)hires_now.QuadPart;
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98 }
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99 else
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100 {
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101 now = timeGetTime();
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102 }
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103 #endif
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104
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105 if ( now < start ) {
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106 ticks = (TIME_WRAP_VALUE-start) + now;
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107 } else {
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108 ticks = (now - start);
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109 }
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110 return(ticks);
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111 }
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112
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113 void SDL_Delay(Uint32 ms)
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114 {
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115 Sleep(ms);
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116 }
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117
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118 #ifdef USE_SETTIMER
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119
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120 static UINT WIN_timer;
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121
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122 int SDL_SYS_TimerInit(void)
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123 {
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124 return(0);
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125 }
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126
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127 void SDL_SYS_TimerQuit(void)
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128 {
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129 return;
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130 }
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131
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132 /* Forward declaration because this is called by the timer callback */
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133 int SDL_SYS_StartTimer(void);
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134
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135 static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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136 {
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137 Uint32 ms;
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138
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139 ms = SDL_alarm_callback(SDL_alarm_interval);
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140 if ( ms != SDL_alarm_interval ) {
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141 KillTimer(NULL, idEvent);
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142 if ( ms ) {
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143 SDL_alarm_interval = ROUND_RESOLUTION(ms);
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144 SDL_SYS_StartTimer();
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145 } else {
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146 SDL_alarm_interval = 0;
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147 }
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148 }
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149 }
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150
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151 int SDL_SYS_StartTimer(void)
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152 {
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153 int retval;
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154
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155 WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
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156 if ( WIN_timer ) {
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157 retval = 0;
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158 } else {
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159 retval = -1;
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160 }
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161 return retval;
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162 }
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163
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164 void SDL_SYS_StopTimer(void)
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165 {
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166 if ( WIN_timer ) {
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167 KillTimer(NULL, WIN_timer);
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168 WIN_timer = 0;
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169 }
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170 }
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171
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172 #else /* !USE_SETTIMER */
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173
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174 /* Data to handle a single periodic alarm */
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175 static UINT timerID = 0;
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176
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177 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
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178 DWORD dw1, DWORD dw2)
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179 {
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180 SDL_ThreadedTimerCheck();
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181 }
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182
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183
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184 int SDL_SYS_TimerInit(void)
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185 {
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186 MMRESULT result;
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187
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188 /* Set timer resolution */
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189 result = timeBeginPeriod(TIMER_RESOLUTION);
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190 if ( result != TIMERR_NOERROR ) {
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191 SDL_SetError("Warning: Can't set %d ms timer resolution",
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192 TIMER_RESOLUTION);
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193 }
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194 /* Allow 10 ms of drift so we don't chew on CPU */
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195 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
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196 if ( ! timerID ) {
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197 SDL_SetError("timeSetEvent() failed");
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198 return(-1);
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199 }
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200 return(SDL_SetTimerThreaded(1));
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201 }
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202
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203 void SDL_SYS_TimerQuit(void)
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204 {
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205 if ( timerID ) {
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206 timeKillEvent(timerID);
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207 }
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208 timeEndPeriod(TIMER_RESOLUTION);
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209 }
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210
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211 int SDL_SYS_StartTimer(void)
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212 {
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213 SDL_SetError("Internal logic error: Win32 uses threaded timer");
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214 return(-1);
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215 }
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216
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217 void SDL_SYS_StopTimer(void)
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218 {
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219 return;
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220 }
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221
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222 #endif /* USE_SETTIMER */