Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetGamma.3 @ 4159:a1b03ba2fcd0 SDL-1.2
Updated copyright date
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 08 Dec 2008 00:25:42 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_SetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_SetGamma \- Sets the color gamma function for the display |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_SetGamma\fP\fR(\fBfloat redgamma, float greengamma, float bluegamma\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&. | |
12 .PP | |
13 This function adjusts the gamma based on the "gamma function" parameter, you can directly specify lookup tables for gamma adjustment with \fISDL_SetGammaRamp\fR\&. | |
14 .PP | |
15 Not all display hardware is able to change gamma\&. | |
16 .SH "RETURN VALUE" | |
17 .PP | |
18 Returns -1 on error (or if gamma adjustment is not supported)\&. | |
19 .SH "SEE ALSO" | |
20 .PP | |
21 \fISDL_GetGammaRamp\fR \fISDL_SetGammaRamp\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |