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annotate docs/man3/SDL_MapRGB.3 @ 4159:a1b03ba2fcd0 SDL-1.2
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:25:42 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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1 .TH "SDL_MapRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_MapRGB \- Map a RGB color value to a pixel format\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBUint32 \fBSDL_MapRGB\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int\&. | |
12 .PP | |
13 If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&. | |
14 .PP | |
15 If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque)\&. | |
16 .SH "RETURN VALUE" | |
17 .PP | |
18 A pixel value best approximating the given RGB color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&. | |
19 .SH "SEE ALSO" | |
20 .PP | |
21 \fI\fBSDL_GetRGB\fP\fR, \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
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22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |