annotate src/SDL_fatal.h @ 4582:a17fbd25767b

It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 02 Jun 2010 11:55:40 +0530
parents f7b03b6838cb
children b530ef003506
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f7b03b6838cb Fixed bug #926
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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d910939febfa Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h"
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23
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24 /* General fatal signal handling code for SDL */
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25
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26 extern void SDL_InstallParachute(void);
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27 extern void SDL_UninstallParachute(void);
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28 /* vi: set ts=4 sw=4 expandtab: */