Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.h @ 508:9ff7e90aaa94
Fixed gamma correction in Atari video drivers (thanks Patrice!)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 05 Oct 2002 16:27:56 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_dgavideo_h | |
29 #define _SDL_dgavideo_h | |
30 | |
31 #include <X11/Xlib.h> | |
32 | |
33 #include "SDL_mouse.h" | |
34 #include "SDL_mutex.h" | |
35 #include "SDL_sysvideo.h" | |
36 | |
37 /* Hidden "this" pointer for the video functions */ | |
38 #define _THIS SDL_VideoDevice *this | |
39 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
40 /* Define this if you need the DGA driver to be thread-safe */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
41 #define LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
42 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
43 #define LOCK_DISPLAY() SDL_mutexP(event_lock) |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
44 #define UNLOCK_DISPLAY() SDL_mutexV(event_lock) |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
45 #else |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
46 #define LOCK_DISPLAY() |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
47 #define UNLOCK_DISPLAY() |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
48 #endif |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
49 |
0 | 50 |
51 /* This is the structure we use to keep track of video memory */ | |
52 typedef struct vidmem_bucket { | |
53 struct vidmem_bucket *prev; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
54 int used; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
55 int dirty; |
0 | 56 Uint8 *base; |
57 unsigned int size; | |
58 struct vidmem_bucket *next; | |
59 } vidmem_bucket; | |
60 | |
61 /* Private display data */ | |
62 struct SDL_PrivateVideoData { | |
63 Display *DGA_Display; | |
64 Colormap DGA_colormap; | |
65 int visualClass; | |
66 | |
67 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
68 int SDL_nummodes[NUM_MODELISTS]; | |
69 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
70 | |
71 /* Information for the video surface */ | |
72 Uint8 *memory_base; | |
73 int memory_pitch; | |
74 SDL_mutex *hw_lock; | |
75 int sync_needed; | |
76 int was_flipped; | |
77 | |
78 /* Information for hardware surfaces */ | |
79 vidmem_bucket surfaces; | |
80 int surfaces_memtotal; | |
81 int surfaces_memleft; | |
82 | |
83 /* Information for double-buffering */ | |
84 int flip_page; | |
85 int flip_yoffset[2]; | |
86 Uint8 *flip_address[2]; | |
87 | |
88 /* Used to handle DGA events */ | |
89 int event_base; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
90 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
91 SDL_mutex *event_lock; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
92 #endif |
0 | 93 }; |
94 /* Old variable names */ | |
95 #define DGA_Display (this->hidden->DGA_Display) | |
96 #define DGA_Screen DefaultScreen(DGA_Display) | |
97 #define DGA_colormap (this->hidden->DGA_colormap) | |
98 #define DGA_visualClass (this->hidden->visualClass) | |
99 #define memory_base (this->hidden->memory_base) | |
100 #define memory_pitch (this->hidden->memory_pitch) | |
101 #define flip_page (this->hidden->flip_page) | |
102 #define flip_yoffset (this->hidden->flip_yoffset) | |
103 #define flip_address (this->hidden->flip_address) | |
104 #define sync_needed (this->hidden->sync_needed) | |
105 #define was_flipped (this->hidden->was_flipped) | |
106 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
107 #define SDL_modelist (this->hidden->SDL_modelist) | |
108 #define surfaces (this->hidden->surfaces) | |
109 #define surfaces_memtotal (this->hidden->surfaces_memtotal) | |
110 #define surfaces_memleft (this->hidden->surfaces_memleft) | |
111 #define hw_lock (this->hidden->hw_lock) | |
112 #define DGA_event_base (this->hidden->event_base) | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
113 #define event_lock (this->hidden->event_lock) |
0 | 114 |
115 #endif /* _SDL_dgavideo_h */ |