Mercurial > sdl-ios-xcode
annotate src/thread/SDL_thread.c @ 1471:9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Mar 2006 07:42:36 +0000 |
parents | d910939febfa |
children | ad887c988713 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* System independent thread management routines for SDL */ | |
25 | |
26 #include "SDL_mutex.h" | |
27 #include "SDL_thread.h" | |
28 #include "SDL_thread_c.h" | |
29 #include "SDL_systhread.h" | |
30 | |
31 #define ARRAY_CHUNKSIZE 32 | |
32 /* The array of threads currently active in the application | |
33 (except the main thread) | |
34 The manipulation of an array here is safer than using a linked list. | |
35 */ | |
36 static int SDL_maxthreads = 0; | |
37 static int SDL_numthreads = 0; | |
38 static SDL_Thread **SDL_Threads = NULL; | |
39 static SDL_mutex *thread_lock = NULL; | |
40 int _creating_thread_lock = 0; | |
41 | |
42 int SDL_ThreadsInit(void) | |
43 { | |
44 int retval; | |
45 | |
46 retval = 0; | |
47 /* Set the thread lock creation flag so that we can reuse an | |
48 existing lock on the system - since this mutex never gets | |
49 destroyed (see SDL_ThreadsQuit()), we want to reuse it. | |
50 */ | |
51 _creating_thread_lock = 1; | |
52 thread_lock = SDL_CreateMutex(); | |
53 _creating_thread_lock = 0; | |
54 if ( thread_lock == NULL ) { | |
55 retval = -1; | |
56 } | |
57 return(retval); | |
58 } | |
59 | |
60 /* This should never be called... | |
61 If this is called by SDL_Quit(), we don't know whether or not we should | |
62 clean up threads here. If any threads are still running after this call, | |
63 they will no longer have access to any per-thread data. | |
64 */ | |
65 void SDL_ThreadsQuit() | |
66 { | |
67 SDL_mutex *mutex; | |
68 | |
69 mutex = thread_lock; | |
70 thread_lock = NULL; | |
71 if ( mutex != NULL ) { | |
72 SDL_DestroyMutex(mutex); | |
73 } | |
74 } | |
75 | |
76 /* Routines for manipulating the thread list */ | |
77 static void SDL_AddThread(SDL_Thread *thread) | |
78 { | |
79 SDL_Thread **threads; | |
80 | |
81 /* WARNING: | |
82 If the very first threads are created simultaneously, then | |
83 there could be a race condition causing memory corruption. | |
84 In practice, this isn't a problem because by definition there | |
85 is only one thread running the first time this is called. | |
86 */ | |
87 if ( thread_lock == NULL ) { | |
88 if ( SDL_ThreadsInit() < 0 ) { | |
89 return; | |
90 } | |
91 } | |
92 SDL_mutexP(thread_lock); | |
93 | |
94 /* Expand the list of threads, if necessary */ | |
95 #ifdef DEBUG_THREADS | |
96 printf("Adding thread (%d already - %d max)\n", | |
97 SDL_numthreads, SDL_maxthreads); | |
98 #endif | |
99 if ( SDL_numthreads == SDL_maxthreads ) { | |
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100 threads=(SDL_Thread **)SDL_malloc((SDL_maxthreads+ARRAY_CHUNKSIZE)* |
0 | 101 (sizeof *threads)); |
102 if ( threads == NULL ) { | |
103 SDL_OutOfMemory(); | |
104 goto done; | |
105 } | |
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106 SDL_memcpy(threads, SDL_Threads, SDL_numthreads*(sizeof *threads)); |
0 | 107 SDL_maxthreads += ARRAY_CHUNKSIZE; |
108 if ( SDL_Threads ) { | |
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109 SDL_free(SDL_Threads); |
0 | 110 } |
111 SDL_Threads = threads; | |
112 } | |
113 SDL_Threads[SDL_numthreads++] = thread; | |
114 done: | |
115 SDL_mutexV(thread_lock); | |
116 } | |
117 | |
118 static void SDL_DelThread(SDL_Thread *thread) | |
119 { | |
120 int i; | |
121 | |
122 if ( thread_lock ) { | |
123 SDL_mutexP(thread_lock); | |
124 for ( i=0; i<SDL_numthreads; ++i ) { | |
125 if ( thread == SDL_Threads[i] ) { | |
126 break; | |
127 } | |
128 } | |
129 if ( i < SDL_numthreads ) { | |
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130 if ( --SDL_numthreads > 0 ) { |
b9f1ce709960
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131 while ( i < SDL_numthreads ) { |
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132 SDL_Threads[i] = SDL_Threads[i+1]; |
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133 ++i; |
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134 } |
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135 } else { |
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Fixed a minor memory leak in the SDL thread subsystem
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136 SDL_maxthreads = 0; |
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137 SDL_free(SDL_Threads); |
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138 SDL_Threads = NULL; |
0 | 139 } |
140 #ifdef DEBUG_THREADS | |
141 printf("Deleting thread (%d left - %d max)\n", | |
142 SDL_numthreads, SDL_maxthreads); | |
143 #endif | |
144 } | |
145 SDL_mutexV(thread_lock); | |
146 } | |
147 } | |
148 | |
149 /* The default (non-thread-safe) global error variable */ | |
150 static SDL_error SDL_global_error; | |
151 | |
152 /* Routine to get the thread-specific error variable */ | |
153 SDL_error *SDL_GetErrBuf(void) | |
154 { | |
155 SDL_error *errbuf; | |
156 | |
157 errbuf = &SDL_global_error; | |
158 if ( SDL_Threads ) { | |
159 int i; | |
160 Uint32 this_thread; | |
161 | |
162 this_thread = SDL_ThreadID(); | |
163 SDL_mutexP(thread_lock); | |
164 for ( i=0; i<SDL_numthreads; ++i ) { | |
165 if ( this_thread == SDL_Threads[i]->threadid ) { | |
166 errbuf = &SDL_Threads[i]->errbuf; | |
167 break; | |
168 } | |
169 } | |
170 SDL_mutexV(thread_lock); | |
171 } | |
172 return(errbuf); | |
173 } | |
174 | |
175 | |
176 /* Arguments and callback to setup and run the user thread function */ | |
177 typedef struct { | |
178 int (*func)(void *); | |
179 void *data; | |
180 SDL_Thread *info; | |
181 SDL_sem *wait; | |
182 } thread_args; | |
183 | |
184 void SDL_RunThread(void *data) | |
185 { | |
186 thread_args *args; | |
187 int (*userfunc)(void *); | |
188 void *userdata; | |
189 int *statusloc; | |
190 | |
191 /* Perform any system-dependent setup | |
192 - this function cannot fail, and cannot use SDL_SetError() | |
193 */ | |
194 SDL_SYS_SetupThread(); | |
195 | |
196 /* Get the thread id */ | |
197 args = (thread_args *)data; | |
198 args->info->threadid = SDL_ThreadID(); | |
199 | |
200 /* Figure out what function to run */ | |
201 userfunc = args->func; | |
202 userdata = args->data; | |
203 statusloc = &args->info->status; | |
204 | |
205 /* Wake up the parent thread */ | |
206 SDL_SemPost(args->wait); | |
207 | |
208 /* Run the function */ | |
209 *statusloc = userfunc(userdata); | |
210 } | |
211 | |
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9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
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212 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
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213 #undef SDL_CreateThread |
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214 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) |
1190 | 215 #else |
216 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data) | |
217 #endif | |
0 | 218 { |
219 SDL_Thread *thread; | |
220 thread_args *args; | |
221 int ret; | |
222 | |
223 /* Allocate memory for the thread info structure */ | |
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224 thread = (SDL_Thread *)SDL_malloc(sizeof(*thread)); |
0 | 225 if ( thread == NULL ) { |
226 SDL_OutOfMemory(); | |
227 return(NULL); | |
228 } | |
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229 SDL_memset(thread, 0, (sizeof *thread)); |
0 | 230 thread->status = -1; |
231 | |
232 /* Set up the arguments for the thread */ | |
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233 args = (thread_args *)SDL_malloc(sizeof(*args)); |
0 | 234 if ( args == NULL ) { |
235 SDL_OutOfMemory(); | |
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236 SDL_free(thread); |
0 | 237 return(NULL); |
238 } | |
239 args->func = fn; | |
240 args->data = data; | |
241 args->info = thread; | |
242 args->wait = SDL_CreateSemaphore(0); | |
243 if ( args->wait == NULL ) { | |
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244 SDL_free(thread); |
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parents:
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245 SDL_free(args); |
0 | 246 return(NULL); |
247 } | |
248 | |
249 /* Add the thread to the list of available threads */ | |
250 SDL_AddThread(thread); | |
251 | |
252 /* Create the thread and go! */ | |
1471
9fb0eee04dd9
Enabled libc support on Win32, so we don't break binary compatibility in 1.2
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
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253 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
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254 ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread); |
1190 | 255 #else |
0 | 256 ret = SDL_SYS_CreateThread(thread, args); |
1190 | 257 #endif |
0 | 258 if ( ret >= 0 ) { |
259 /* Wait for the thread function to use arguments */ | |
260 SDL_SemWait(args->wait); | |
261 } else { | |
262 /* Oops, failed. Gotta free everything */ | |
263 SDL_DelThread(thread); | |
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264 SDL_free(thread); |
0 | 265 thread = NULL; |
266 } | |
267 SDL_DestroySemaphore(args->wait); | |
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268 SDL_free(args); |
0 | 269 |
270 /* Everything is running now */ | |
271 return(thread); | |
272 } | |
273 | |
274 void SDL_WaitThread(SDL_Thread *thread, int *status) | |
275 { | |
276 if ( thread ) { | |
277 SDL_SYS_WaitThread(thread); | |
278 if ( status ) { | |
279 *status = thread->status; | |
280 } | |
281 SDL_DelThread(thread); | |
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282 SDL_free(thread); |
0 | 283 } |
284 } | |
285 | |
286 Uint32 SDL_GetThreadID(SDL_Thread *thread) | |
287 { | |
288 Uint32 id; | |
289 | |
290 if ( thread ) { | |
291 id = thread->threadid; | |
292 } else { | |
293 id = SDL_ThreadID(); | |
294 } | |
295 return(id); | |
296 } | |
297 | |
298 void SDL_KillThread(SDL_Thread *thread) | |
299 { | |
300 if ( thread ) { | |
301 SDL_SYS_KillThread(thread); | |
302 SDL_WaitThread(thread, NULL); | |
303 } | |
304 } | |
305 |