Mercurial > sdl-ios-xcode
annotate src/video/dummy/SDL_nullevents.c @ 4504:9faebccfefb3
Amazingly the Windows code is almost identical to the Mac OS X code. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 08 Jul 2010 23:07:34 -0700 |
parents | f7b03b6838cb |
children | dc0dfdd58f27 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Being a null driver, there's no event stream. We just define stubs for |
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25 most of the API. */ |
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26 |
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27 #include "../../events/SDL_sysevents.h" |
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28 #include "../../events/SDL_events_c.h" |
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29 |
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30 #include "SDL_nullvideo.h" |
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31 #include "SDL_nullevents_c.h" |
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32 |
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33 void |
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34 DUMMY_PumpEvents(_THIS) |
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35 { |
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36 /* do nothing. */ |
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37 } |
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38 |
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39 /* vi: set ts=4 sw=4 expandtab: */ |