Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_video.h @ 4504:9faebccfefb3
Amazingly the Windows code is almost identical to the Mac OS X code. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 08 Jul 2010 23:07:34 -0700 |
parents | f7b03b6838cb |
children | 25b9cd8bdc30 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_DirectFB_video_h |
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25 #define _SDL_DirectFB_video_h |
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26 |
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27 #include "../SDL_sysvideo.h" |
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28 |
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29 #include <directfb.h> |
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30 #include <directfb_version.h> |
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31 |
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32 #include "SDL_mouse.h" |
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33 |
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34 #define DEBUG 0 |
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35 #define LOG_CHANNEL stdout |
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36 |
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37 #define DFB_VERSIONNUM(X, Y, Z) \ |
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38 ((X)*1000 + (Y)*100 + (Z)) |
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39 |
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40 #define DFB_COMPILEDVERSION \ |
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41 DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION) |
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42 |
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43 #define DFB_VERSION_ATLEAST(X, Y, Z) \ |
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44 (DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z)) |
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45 |
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46 #if (DFB_VERSION_ATLEAST(1,0,0)) |
3040 | 47 #define SDL_DIRECTFB_OPENGL 1 |
48 #include <directfbgl.h> | |
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49 #else |
3040 | 50 #error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0" |
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51 #endif |
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52 |
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53 #if SDL_DIRECTFB_OPENGL |
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54 #include "SDL_loadso.h" |
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55 #endif |
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56 |
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57 #include "SDL_DirectFB_events.h" |
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58 /* |
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59 * #include "SDL_DirectFB_gamma.h" |
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60 * #include "SDL_DirectFB_keyboard.h" |
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61 */ |
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62 #include "SDL_DirectFB_modes.h" |
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63 #include "SDL_DirectFB_mouse.h" |
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64 #include "SDL_DirectFB_opengl.h" |
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65 #include "SDL_DirectFB_window.h" |
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66 #include "SDL_DirectFB_WM.h" |
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67 |
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68 #define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY" /* Default: off */ |
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69 #define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT" /* Default: off */ |
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70 #define DFBENV_USE_X11_CHECK "SDL_DIRECTFB_X11_CHECK" /* Default: on */ |
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71 #define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */ |
3040 | 72 #define DFBENV_USE_WM "SDL_DIRECTFB_WM" /* Default: off */ |
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73 |
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74 #define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { x->Release(x); x = NULL; } } while (0) |
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75 #define SDL_DFB_FREE(x) do { if ( (x) != NULL ) { SDL_free(x); x = NULL; } } while (0) |
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76 #define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0) |
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77 |
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78 #if DEBUG |
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79 #define SDL_DFB_DEBUG(x...) do { fprintf(LOG_CHANNEL, "%s:", __FUNCTION__); fprintf(LOG_CHANNEL, x); } while (0) |
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80 #define SDL_DFB_DEBUGC(x...) do { fprintf(LOG_CHANNEL, x); } while (0) |
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81 #else |
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82 #define SDL_DFB_DEBUG(x...) do { } while (0) |
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83 #define SDL_DFB_DEBUGC(x...) do { } while (0) |
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84 #endif |
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85 |
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86 #define SDL_DFB_CONTEXT "SDL_DirectFB" |
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87 |
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88 #define SDL_DFB_ERR(x...) \ |
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89 do { \ |
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90 fprintf(LOG_CHANNEL, "%s: %s <%d>:\n\t", \ |
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91 SDL_DFB_CONTEXT, __FILE__, __LINE__ ); \ |
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92 fprintf(LOG_CHANNEL, x ); \ |
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93 } while (0) |
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94 |
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95 #define SDL_DFB_CHECK(x...) \ |
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96 do { \ |
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97 ret = x; \ |
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98 if (ret != DFB_OK) { \ |
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99 fprintf(LOG_CHANNEL, "%s <%d>:\n\t", __FILE__, __LINE__ ); \ |
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100 fprintf(LOG_CHANNEL, "\t%s\n", #x ); \ |
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101 fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) ); \ |
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102 SDL_SetError( #x, DirectFBErrorString (ret) ); \ |
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103 } \ |
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104 } while (0) |
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105 |
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106 #define SDL_DFB_CHECKERR(x...) \ |
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107 do { \ |
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108 ret = x; \ |
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109 if (ret != DFB_OK) { \ |
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110 fprintf(LOG_CHANNEL, "%s <%d>:\n", __FILE__, __LINE__ ); \ |
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111 fprintf(LOG_CHANNEL, "\t%s\n", #x ); \ |
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112 fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) ); \ |
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113 SDL_SetError( #x, DirectFBErrorString (ret) ); \ |
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114 goto error; \ |
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115 } \ |
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116 } while (0) |
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117 |
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118 #define SDL_DFB_CALLOC(r, n, s) \ |
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119 do { \ |
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120 r = SDL_calloc (n, s); \ |
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121 if (!(r)) { \ |
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122 fprintf( LOG_CHANNEL, "%s <%d>:\n\t", __FILE__, __LINE__ ); \ |
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123 SDL_OutOfMemory(); \ |
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124 goto error; \ |
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125 } \ |
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126 } while (0) |
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127 |
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128 /* Private display data */ |
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129 |
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130 #define SDL_DFB_DEVICEDATA(dev) DFB_DeviceData *devdata = (dev ? (DFB_DeviceData *) ((dev)->driverdata) : NULL) |
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131 |
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132 #define DFB_MAX_SCREENS 10 |
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133 |
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134 typedef struct _DFB_DeviceData DFB_DeviceData; |
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135 struct _DFB_DeviceData |
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136 { |
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137 int initialized; |
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138 |
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139 IDirectFB *dfb; |
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140 int num_mice; |
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141 int mouse_id[0x100]; |
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142 int num_keyboard; |
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143 struct |
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144 { |
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145 int is_generic; |
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146 int id; |
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147 } keyboard[10]; |
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148 DFB_WindowData *firstwin; |
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149 |
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150 int use_yuv_underlays; |
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151 int use_linux_input; |
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152 int has_own_wm; |
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153 |
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154 /* OpenGL */ |
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155 void (*glFinish) (void); |
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156 void (*glFlush) (void); |
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157 |
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158 /* global events */ |
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159 IDirectFBEventBuffer *events; |
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160 }; |
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161 |
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162 #endif /* _SDL_DirectFB_video_h */ |