Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_mouse.c @ 4504:9faebccfefb3
Amazingly the Windows code is almost identical to the Mac OS X code. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 08 Jul 2010 23:07:34 -0700 |
parents | f7b03b6838cb |
children | 25b9cd8bdc30 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_DirectFB_video.h" |
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25 |
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26 #include "../SDL_sysvideo.h" |
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27 #include "../../events/SDL_mouse_c.h" |
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28 |
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29 static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, |
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30 int hot_x, int hot_y); |
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31 static int DirectFB_ShowCursor(SDL_Cursor * cursor); |
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32 static void DirectFB_MoveCursor(SDL_Cursor * cursor); |
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33 static void DirectFB_FreeCursor(SDL_Cursor * cursor); |
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34 static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, |
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35 int x, int y); |
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36 static void DirectFB_FreeMouse(SDL_Mouse * mouse); |
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37 |
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38 static int id_mask; |
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39 |
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40 static DFBEnumerationResult |
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41 EnumMice(DFBInputDeviceID device_id, DFBInputDeviceDescription desc, |
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42 void *callbackdata) |
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43 { |
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44 DFB_DeviceData *devdata = callbackdata; |
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45 |
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46 if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) { |
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47 SDL_Mouse mouse; |
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48 |
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49 SDL_zero(mouse); |
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50 mouse.id = device_id; |
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51 mouse.CreateCursor = DirectFB_CreateCursor; |
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52 mouse.ShowCursor = DirectFB_ShowCursor; |
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53 mouse.MoveCursor = DirectFB_MoveCursor; |
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54 mouse.FreeCursor = DirectFB_FreeCursor; |
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55 mouse.WarpMouse = DirectFB_WarpMouse; |
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56 mouse.FreeMouse = DirectFB_FreeMouse; |
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57 mouse.cursor_shown = 1; |
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58 |
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59 SDL_AddMouse(&mouse, desc.name, 0, 0, 1); |
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60 devdata->mouse_id[devdata->num_mice++] = device_id; |
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61 } |
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62 return DFENUM_OK; |
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63 } |
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64 |
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65 void |
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66 DirectFB_InitMouse(_THIS) |
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67 { |
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68 SDL_DFB_DEVICEDATA(_this); |
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69 |
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70 devdata->num_mice = 0; |
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71 if (devdata->use_linux_input) { |
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72 /* try non-core devices first */ |
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73 id_mask = 0xF0; |
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74 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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75 if (devdata->num_mice == 0) { |
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76 /* try core devices */ |
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77 id_mask = 0x0F; |
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78 devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); |
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79 } |
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80 } |
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81 if (devdata->num_mice == 0) { |
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82 SDL_Mouse mouse; |
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83 |
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84 SDL_zero(mouse); |
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85 mouse.CreateCursor = DirectFB_CreateCursor; |
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86 mouse.ShowCursor = DirectFB_ShowCursor; |
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87 mouse.MoveCursor = DirectFB_MoveCursor; |
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88 mouse.FreeCursor = DirectFB_FreeCursor; |
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89 mouse.WarpMouse = DirectFB_WarpMouse; |
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90 mouse.FreeMouse = DirectFB_FreeMouse; |
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91 mouse.cursor_shown = 1; |
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92 |
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93 SDL_AddMouse(&mouse, "Mouse", 0, 0, 1); |
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94 devdata->num_mice = 1; |
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95 } |
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96 } |
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97 |
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98 void |
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99 DirectFB_QuitMouse(_THIS) |
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100 { |
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101 SDL_DFB_DEVICEDATA(_this); |
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102 |
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103 if (devdata->use_linux_input) { |
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104 SDL_MouseQuit(); |
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105 } else { |
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106 SDL_DelMouse(0); |
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107 } |
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108 } |
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109 |
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110 /* Create a cursor from a surface */ |
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111 static SDL_Cursor * |
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112 DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) |
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113 { |
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114 SDL_VideoDevice *dev = SDL_GetVideoDevice(); |
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115 |
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116 SDL_DFB_DEVICEDATA(dev); |
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117 DFB_CursorData *curdata; |
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118 DFBResult ret; |
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119 DFBSurfaceDescription dsc; |
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120 SDL_Cursor *cursor; |
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121 Uint32 *dest; |
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122 Uint32 *p; |
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123 int pitch, i; |
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124 |
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125 SDL_DFB_CALLOC(cursor, 1, sizeof(*cursor)); |
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126 SDL_DFB_CALLOC(curdata, 1, sizeof(*curdata)); |
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127 |
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128 dsc.flags = |
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129 DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; |
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130 dsc.caps = DSCAPS_VIDEOONLY; |
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131 dsc.width = surface->w; |
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132 dsc.height = surface->h; |
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133 dsc.pixelformat = DSPF_ARGB; |
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134 |
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135 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, |
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136 &curdata->surf)); |
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137 curdata->hotx = hot_x; |
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138 curdata->hoty = hot_y; |
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139 cursor->driverdata = curdata; |
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140 |
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141 SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, |
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142 (void *) &dest, &pitch)); |
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143 |
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144 /* Relies on the fact that this is only called with ARGB surface. */ |
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145 p = surface->pixels; |
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146 for (i = 0; i < surface->h; i++) |
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147 memcpy((char *) dest + i * pitch, |
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148 (char *) p + i * surface->pitch, 4 * surface->w); |
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149 |
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150 curdata->surf->Unlock(curdata->surf); |
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151 return cursor; |
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152 error: |
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153 return NULL; |
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154 } |
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155 |
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156 /* Show the specified cursor, or hide if cursor is NULL */ |
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157 static int |
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158 DirectFB_ShowCursor(SDL_Cursor * cursor) |
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159 { |
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160 SDL_DFB_CURSORDATA(cursor); |
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161 DFBResult ret; |
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162 SDL_Window *window; |
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163 |
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164 window = SDL_GetFocusWindow(); |
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165 if (!window) |
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166 return -1; |
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167 else { |
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168 SDL_VideoDisplay *display = window->display; |
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169 |
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170 if (display) { |
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171 DFB_DisplayData *dispdata = |
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172 (DFB_DisplayData *) display->driverdata; |
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173 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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174 |
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175 if (cursor) |
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176 SDL_DFB_CHECKERR(windata->window-> |
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177 SetCursorShape(windata->window, |
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178 curdata->surf, curdata->hotx, |
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179 curdata->hoty)); |
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180 |
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181 SDL_DFB_CHECKERR(dispdata->layer-> |
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182 SetCooperativeLevel(dispdata->layer, |
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183 DLSCL_ADMINISTRATIVE)); |
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184 SDL_DFB_CHECKERR(dispdata->layer-> |
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185 SetCursorOpacity(dispdata->layer, |
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186 cursor ? 0xC0 : 0x00)); |
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187 SDL_DFB_CHECKERR(dispdata->layer-> |
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188 SetCooperativeLevel(dispdata->layer, |
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189 DLSCL_SHARED)); |
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190 } |
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191 } |
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192 |
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193 return 0; |
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194 error: |
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195 return -1; |
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196 } |
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197 |
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198 /* This is called when a mouse motion event occurs */ |
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199 static void |
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200 DirectFB_MoveCursor(SDL_Cursor * cursor) |
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201 { |
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202 |
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203 } |
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204 |
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205 /* Free a window manager cursor */ |
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206 static void |
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207 DirectFB_FreeCursor(SDL_Cursor * cursor) |
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208 { |
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209 SDL_DFB_CURSORDATA(cursor); |
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210 |
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211 SDL_DFB_RELEASE(curdata->surf); |
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212 SDL_DFB_FREE(cursor->driverdata); |
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213 SDL_DFB_FREE(cursor); |
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214 } |
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215 |
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216 /* Warp the mouse to (x,y) */ |
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217 static void |
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218 DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y) |
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219 { |
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220 SDL_VideoDisplay *display = window->display; |
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221 DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; |
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222 DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; |
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223 DFBResult ret; |
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224 int cx, cy; |
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225 |
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226 SDL_DFB_CHECKERR(windata->window->GetPosition(windata->window, &cx, &cy)); |
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227 SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer, |
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228 cx + x + windata->client.x, |
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229 cy + y + windata->client.y)); |
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230 |
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231 error: |
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232 return; |
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233 } |
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234 |
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235 /* Free the mouse when it's time */ |
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236 static void |
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237 DirectFB_FreeMouse(SDL_Mouse * mouse) |
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238 { |
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239 /* nothing yet */ |
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240 } |
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241 |
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242 /* vi: set ts=4 sw=4 expandtab: */ |