Mercurial > sdl-ios-xcode
annotate src/audio/openbsd/SDL_openbsdaudio.h @ 885:9f6ad2286011
Date: Wed, 28 Apr 2004 16:52:41 -0400
From: "Damien A"
Subject: testdyngl fix
The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 30 Apr 2004 18:33:30 +0000 |
parents | b8d311d90021 |
children | 19418e4422cb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
37
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifndef _SDL_openbsdaudio_h |
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24 #define _SDL_openbsdaudio_h |
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25 |
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26 #include "SDL_sysaudio.h" |
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27 |
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28 #define _THIS SDL_AudioDevice *this |
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29 |
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30 struct SDL_PrivateAudioData |
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31 { |
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32 /* The file descriptor for the audio device */ |
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33 int audio_fd; |
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34 |
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35 /* The parent process id, to detect when application quits */ |
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36 pid_t parent; |
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37 |
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38 /* Raw mixing buffer */ |
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39 Uint8 *mixbuf; |
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40 int mixlen; |
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41 |
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42 /* Support for audio timing using a timer, in addition to select() */ |
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43 float frame_ticks; |
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44 float next_frame; |
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45 }; |
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46 |
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47 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ |
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48 |
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49 /* Old variable names */ |
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50 #define audio_fd (this->hidden->audio_fd) |
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51 #define parent (this->hidden->parent) |
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52 #define mixbuf (this->hidden->mixbuf) |
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53 #define mixlen (this->hidden->mixlen) |
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54 #define frame_ticks (this->hidden->frame_ticks) |
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55 #define next_frame (this->hidden->next_frame) |
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56 |
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57 #endif /* _SDL_openbsdaudio_h */ |