annotate src/audio/disk/Makefile.am @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents ac6645260d31
children
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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2 ## Makefile.am for SDL audio "driver" that writes to a file.
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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4 noinst_LTLIBRARIES = libaudio_disk.la
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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5 libaudio_disk_la_SOURCES = $(SRCS)
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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7 # The SDL audio driver sources
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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8 SRCS = SDL_diskaudio.c \
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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9 SDL_diskaudio.h