annotate src/video/bwindow/SDL_sysmouse_c.h @ 3435:9f62f47d989b

You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels() This code still doesn't quite work yet. :)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 Nov 2009 07:13:07 +0000
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children f7b03b6838cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_lowvideo.h"
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25
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26 /* Functions to be exported */
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27 extern void BE_FreeWMCursor(_THIS, WMcursor * cursor);
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28 extern WMcursor *BE_CreateWMCursor(_THIS,
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29 Uint8 * data, Uint8 * mask, int w, int h,
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30 int hot_x, int hot_y);
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31 extern int BE_ShowWMCursor(_THIS, WMcursor * cursor);
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32 extern void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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33 /* vi: set ts=4 sw=4 expandtab: */