Mercurial > sdl-ios-xcode
annotate src/loadso/dlopen/SDL_sysloadso.c @ 3435:9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
This code still doesn't quite work yet. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Nov 2009 07:13:07 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_LOADSO_DLOPEN |
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25 |
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26 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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27 /* System dependent library loading routines */ |
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28 |
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29 #include <stdio.h> |
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30 #include <dlfcn.h> |
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31 |
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32 #include "SDL_loadso.h" |
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33 |
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34 void * |
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35 SDL_LoadObject(const char *sofile) |
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36 { |
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37 void *handle = dlopen(sofile, RTLD_NOW); |
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38 const char *loaderror = (char *) dlerror(); |
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39 if (handle == NULL) { |
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40 SDL_SetError("Failed loading %s: %s", sofile, loaderror); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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41 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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42 return (handle); |
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43 } |
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New configure-based build system. Still work in progress, but much improved
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44 |
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45 void * |
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46 SDL_LoadFunction(void *handle, const char *name) |
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47 { |
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48 void *symbol = dlsym(handle, name); |
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49 if (symbol == NULL) { |
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50 /* append an underscore for platforms that need that. */ |
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51 size_t len = 1 + SDL_strlen(name) + 1; |
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52 char *_name = SDL_stack_alloc(char, len); |
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53 _name[0] = '_'; |
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54 SDL_strlcpy(&_name[1], name, len); |
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55 symbol = dlsym(handle, _name); |
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56 SDL_stack_free(_name); |
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57 if (symbol == NULL) { |
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58 SDL_SetError("Failed loading %s: %s", name, |
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59 (const char *) dlerror()); |
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60 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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61 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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62 return (symbol); |
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63 } |
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64 |
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65 void |
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66 SDL_UnloadObject(void *handle) |
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67 { |
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68 if (handle != NULL) { |
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69 dlclose(handle); |
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70 } |
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71 } |
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New configure-based build system. Still work in progress, but much improved
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72 |
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73 #endif /* SDL_LOADSO_DLOPEN */ |
2773 | 74 |
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Sam Lantinga <slouken@libsdl.org>
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75 /* vi: set ts=4 sw=4 expandtab: */ |