annotate docs/man3/SDL_SemWait.3 @ 4286:9ea4413f0a9e SDL-1.2

Fixed bug #831 Andrey 2009-10-09 08:08:04 PDT gapi_hires_fix I made a mistake with the conclusions. And last time I as was mistaken with conclusions. Now I thought about in more detail the algorithm works. I have made it that the project fheroes2 well worked. The result of my work in attachment. I have a possibility to check up it on different models pocketpc. I checked various modes screen of 320x320, 320x240, 640x480, 800x400.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 02:03:53 +0000
parents 4e3b250c950e
children 1238da4a7112
rev   line source
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1 .TH "SDL_SemWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_SemWait \- Lock a semaphore and suspend the thread if the semaphore value is zero\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 #include "SDL_thread\&.h"
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8 .sp
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9 \fBint \fBSDL_SemWait\fP\fR(\fBSDL_sem *sem\fR);
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10 .SH "DESCRIPTION"
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11 .PP
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12 \fBSDL_SemWait()\fP suspends the calling thread until either the semaphore pointed to by \fBsem\fR has a positive value, the call is interrupted by a signal or error\&. If the call is successful it will atomically decrement the semaphore value\&.
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13 .PP
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14 After \fBSDL_SemWait()\fP is successful, the semaphore can be released and its count atomically incremented by a successful call to \fISDL_SemPost\fR\&.
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15 .SH "RETURN VALUE"
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16 .PP
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17 Returns \fB0\fR if successful or \fB-1\fR if there was an error (leaving the semaphore unchanged)\&.
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18 .SH "EXAMPLES"
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19 .PP
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20 .PP
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21 .nf
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22 \f(CWif (SDL_SemWait(my_sem) == -1) {
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23 return WAIT_FAILED;
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24 }
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25
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26 \&.\&.\&.
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27
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28 SDL_SemPost(my_sem);\fR
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29 .fi
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30 .PP
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31 .SH "SEE ALSO"
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32 .PP
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33 \fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
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34 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00