Mercurial > sdl-ios-xcode
annotate src/thread/beos/SDL_systhread.c @ 2632:9e7f58b1b255 gsoc2008_force_feedback
Exposed the darwin joystick hardware data to the haptic subsystem.
author | Edgar Simo <bobbens@gmail.com> |
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date | Wed, 06 Aug 2008 11:08:29 +0000 |
parents | c121d94672cb |
children | 4436464c4f51 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* BeOS thread management routines for SDL */ | |
25 | |
26 #include <stdio.h> | |
27 #include <signal.h> | |
28 #include <be/kernel/OS.h> | |
29 | |
30 #include "SDL_mutex.h" | |
31 #include "SDL_thread.h" | |
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32 #include "../SDL_thread_c.h" |
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33 #include "../SDL_systhread.h" |
0 | 34 |
35 | |
36 static int sig_list[] = { | |
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37 SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0 |
0 | 38 }; |
39 | |
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40 void |
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41 SDL_MaskSignals(sigset_t * omask) |
0 | 42 { |
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43 sigset_t mask; |
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44 int i; |
0 | 45 |
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46 sigemptyset(&mask); |
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47 for (i = 0; sig_list[i]; ++i) { |
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48 sigaddset(&mask, sig_list[i]); |
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49 } |
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50 sigprocmask(SIG_BLOCK, &mask, omask); |
0 | 51 } |
52 | |
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53 void |
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54 SDL_UnmaskSignals(sigset_t * omask) |
0 | 55 { |
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56 sigprocmask(SIG_SETMASK, omask, NULL); |
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57 } |
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58 |
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59 static int32 |
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60 RunThread(void *data) |
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61 { |
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62 SDL_RunThread(data); |
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63 return (0); |
0 | 64 } |
65 | |
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66 int |
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67 SDL_SYS_CreateThread(SDL_Thread * thread, void *args) |
0 | 68 { |
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69 /* Create the thread and go! */ |
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70 thread->handle = spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); |
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71 if ((thread->handle == B_NO_MORE_THREADS) || |
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72 (thread->handle == B_NO_MEMORY)) { |
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73 SDL_SetError("Not enough resources to create thread"); |
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74 return (-1); |
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75 } |
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76 resume_thread(thread->handle); |
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77 return (0); |
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78 } |
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79 |
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80 void |
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81 SDL_SYS_SetupThread(void) |
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82 { |
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83 /* Mask asynchronous signals for this thread */ |
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84 SDL_MaskSignals(NULL); |
0 | 85 } |
86 | |
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87 Uint32 |
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88 SDL_ThreadID(void) |
0 | 89 { |
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90 return ((Uint32) find_thread(NULL)); |
0 | 91 } |
92 | |
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93 void |
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94 SDL_SYS_WaitThread(SDL_Thread * thread) |
0 | 95 { |
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96 status_t the_status; |
0 | 97 |
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98 wait_for_thread(thread->handle, &the_status); |
0 | 99 } |
100 | |
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101 void |
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102 SDL_SYS_KillThread(SDL_Thread * thread) |
0 | 103 { |
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104 kill_thread(thread->handle); |
0 | 105 } |
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106 |
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107 /* vi: set ts=4 sw=4 expandtab: */ |