annotate docs/man3/SDL_CDPlayTracks.3 @ 897:9e27fdb98eab

Date: Tue, 11 May 2004 22:05:32 -0400 From: Bob Ippolito Subject: [SDL] SDL_QuartzWM patches I've sent in two small patches to SDL_QuartzWM directly to Sam over the past few months (well, I think I sent both anyway) and neither of them have been implemented. I didn't receive a response, so I'm sure he was just busy and/or they got lost, so I decided to sign up to the list and post them here. This patch rolls both of them together: - Mouse cursor becomes visible if hidden when it moves outside of the game window. If you want it to stay invisible you should warp it because if it's not warped a user might click some random other application! Commercial games behave in this way (or at least Warcraft III does, which is the only one that uses a custom mouse cursor and no warping that I've played in recent memory). - Right mouse button emulation is changed from Command-Click to Control-Click, which is how OS X behaves. Consider copyright assigned to whomever needs it under whichever license it needs to be under.. yadda yadda yadda.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 May 2004 00:16:24 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_CDPlayTracks" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_CDPlayTracks\- Play the given CD track(s)
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_CDPlayTracks\fP\fR(\fBSDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes)\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 \fBSDL_CDPlayTracks\fP plays the given CD starting at track \fBstart_track\fR, for \fBntracks\fR tracks\&.
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12 .PP
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13 \fBstart_frame\fR is the frame offset, from the beginning of the \fBstart_track\fR, at which to start\&. \fBnframes\fR is the frame offset, from the beginning of the last track (\fBstart_track\fR+\fBntracks\fR), at which to end playing\&.
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14 .PP
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15 \fBSDL_CDPlayTracks\fP should only be called after calling \fI\fBSDL_CDStatus\fP\fR to get track information about the CD\&.
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16 .PP
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17 .RS
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18 \fBNote:
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19 .PP
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20 Data tracks are ignored\&.
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21 .RE
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22 .SH "RETURN VALUE"
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23 .PP
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24 Returns \fB0\fR, or \fB-1\fR if there was an error\&.
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25 .SH "EXAMPLES"
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26 .PP
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27 .PP
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28 .nf
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29 \f(CW/* assuming cdrom is a previously opened device */
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30 /* Play the entire CD */
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31 if(CD_INDRIVE(SDL_CDStatus(cdrom)))
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32 SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
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33
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34 /* Play the first track */
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35 if(CD_INDRIVE(SDL_CDStatus(cdrom)))
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36 SDL_CDPlayTracks(cdrom, 0, 0, 1, 0);
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37
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38 /* Play first 15 seconds of the 2nd track */
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39 if(CD_INDRIVE(SDL_CDStatus(cdrom)))
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40 SDL_CDPlayTracks(cdrom, 1, 0, 0, CD_FPS*15);\fR
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41 .fi
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42 .PP
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43
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44 .SH "SEE ALSO"
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45 .PP
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46 \fI\fBSDL_CDPlay\fP\fR, \fI\fBSDL_CDStatus\fP\fR, \fI\fBSDL_CD\fP\fR
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47 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58