Mercurial > sdl-ios-xcode
annotate .cvsignore @ 897:9e27fdb98eab
Date: Tue, 11 May 2004 22:05:32 -0400
From: Bob Ippolito
Subject: [SDL] SDL_QuartzWM patches
I've sent in two small patches to SDL_QuartzWM directly to Sam over the
past few months (well, I think I sent both anyway) and neither of them
have been implemented. I didn't receive a response, so I'm sure he was
just busy and/or they got lost, so I decided to sign up to the list and
post them here.
This patch rolls both of them together:
- Mouse cursor becomes visible if hidden when it moves outside of the
game window. If you want it to stay invisible you should warp it
because if it's not warped a user might click some random other
application! Commercial games behave in this way (or at least Warcraft
III does, which is the only one that uses a custom mouse cursor and no
warping that I've played in recent memory).
- Right mouse button emulation is changed from Command-Click to
Control-Click, which is how OS X behaves.
Consider copyright assigned to whomever needs it under whichever
license it needs to be under.. yadda yadda yadda.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 May 2004 00:16:24 +0000 |
parents | 623b453a3219 |
children | 70bfe658442c |
rev | line source |
---|---|
0 | 1 Makefile.in |
2 configure | |
3 aclocal.m4 | |
4 config.log | |
5 config.cache | |
754
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
703
diff
changeset
|
6 autom4te* |
596
475f969e8c01
CVS should ignore files automatically generated by building on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
7 depcomp |
0 | 8 libtool |
9 config.status | |
10 Makefile | |
11 sdl-config | |
12 SDL.spec | |
703
ca809c1b41ca
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
596
diff
changeset
|
13 SDL.qpg |
596
475f969e8c01
CVS should ignore files automatically generated by building on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
14 .DS_Store |