annotate src/video/Xext/README @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents b87d8d4c205d
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eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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2 The reason these libraries are built outside of the standard XFree86
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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3 tree is so that they can be linked as shared object code directly into
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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4 SDL without causing any symbol collisions with code in the application.
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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5
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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6 You can't link static library code into shared libraries on non-x86
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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7 Linux platforms. Since these libraries haven't become standard yet,
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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8 we'll just include them directly.
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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9
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b87d8d4c205d Fixed use of SDL with XInitThreads()
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10 These sources are synchronized with XFree86 4.2.1