Mercurial > sdl-ios-xcode
annotate sdl-config.in @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 62debeaac5e9 |
children |
rev | line source |
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0 | 1 #!/bin/sh |
2 | |
3 prefix=@prefix@ | |
4 exec_prefix=@exec_prefix@ | |
5 exec_prefix_set=no | |
2100
62debeaac5e9
Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
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6 libdir=@libdir@ |
0 | 7 |
1647
2af911d41a08
Date: Thu, 20 Apr 2006 10:13:34 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
1548
diff
changeset
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8 @ENABLE_STATIC_FALSE@usage="\ |
2af911d41a08
Date: Thu, 20 Apr 2006 10:13:34 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
1548
diff
changeset
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9 @ENABLE_STATIC_FALSE@Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]" |
2af911d41a08
Date: Thu, 20 Apr 2006 10:13:34 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
1548
diff
changeset
|
10 @ENABLE_STATIC_TRUE@usage="\ |
2af911d41a08
Date: Thu, 20 Apr 2006 10:13:34 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
1548
diff
changeset
|
11 @ENABLE_STATIC_TRUE@Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]" |
0 | 12 |
13 if test $# -eq 0; then | |
14 echo "${usage}" 1>&2 | |
15 exit 1 | |
16 fi | |
17 | |
18 while test $# -gt 0; do | |
19 case "$1" in | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1856
diff
changeset
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20 -*=*) optarg=`echo "$1" | sed 's/[-_a-zA-Z0-9]*=//'` ;; |
0 | 21 *) optarg= ;; |
22 esac | |
23 | |
24 case $1 in | |
25 --prefix=*) | |
26 prefix=$optarg | |
27 if test $exec_prefix_set = no ; then | |
28 exec_prefix=$optarg | |
29 fi | |
30 ;; | |
31 --prefix) | |
32 echo $prefix | |
33 ;; | |
34 --exec-prefix=*) | |
35 exec_prefix=$optarg | |
36 exec_prefix_set=yes | |
37 ;; | |
38 --exec-prefix) | |
39 echo $exec_prefix | |
40 ;; | |
41 --version) | |
42 echo @SDL_VERSION@ | |
43 ;; | |
44 --cflags) | |
490
7e53d17ec798
The portable way of including SDL is #include "SDL.h"
Sam Lantinga <slouken@libsdl.org>
parents:
296
diff
changeset
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45 echo -I@includedir@/SDL @SDL_CFLAGS@ |
0 | 46 ;; |
47 @ENABLE_SHARED_TRUE@ --libs) | |
1548
a77c022733fe
EXTRA_LDFLAGS are the linker flags and libraries needed to build SDL.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
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48 @ENABLE_SHARED_TRUE@ echo -L@libdir@ @SDL_RLD_FLAGS@ @SDL_LIBS@ |
0 | 49 @ENABLE_SHARED_TRUE@ ;; |
50 @ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@ --static-libs) | |
51 @ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@ --libs|--static-libs) | |
1548
a77c022733fe
EXTRA_LDFLAGS are the linker flags and libraries needed to build SDL.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
52 @ENABLE_STATIC_TRUE@ echo -L@libdir@ @SDL_RLD_FLAGS@ @SDL_STATIC_LIBS@ |
0 | 53 @ENABLE_STATIC_TRUE@ ;; |
54 *) | |
55 echo "${usage}" 1>&2 | |
56 exit 1 | |
57 ;; | |
58 esac | |
59 shift | |
60 done |