Mercurial > sdl-ios-xcode
annotate docs/html/sdlinit.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Init</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="General" | |
17 HREF="general.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_InitSubSystem" | |
20 HREF="sdlinitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="general.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlinitsubsystem.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLINIT" | |
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74 ></A |
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75 >SDL_Init</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN440" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_Init -- Initializes SDL</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN443" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN444" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_Init</B | |
108 ></CODE | |
109 >(Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN450" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Initializes SDL. This should be called before all other SDL functions. The <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >flags</I | |
127 ></TT | |
128 > parameter specifies what part(s) of SDL to initialize.</P | |
129 ><DIV | |
130 CLASS="INFORMALTABLE" | |
131 ><A | |
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132 NAME="AEN454" |
0 | 133 ></A |
134 ><P | |
135 ></P | |
136 ><TABLE | |
137 BORDER="1" | |
138 CLASS="CALSTABLE" | |
139 ><TBODY | |
140 ><TR | |
141 ><TD | |
142 ALIGN="LEFT" | |
143 VALIGN="TOP" | |
144 ><TT | |
145 CLASS="LITERAL" | |
146 >SDL_INIT_TIMER</TT | |
147 ></TD | |
148 ><TD | |
149 ALIGN="LEFT" | |
150 VALIGN="TOP" | |
151 >Initializes the <A | |
152 HREF="time.html" | |
153 >timer</A | |
154 > subsystem.</TD | |
155 ></TR | |
156 ><TR | |
157 ><TD | |
158 ALIGN="LEFT" | |
159 VALIGN="TOP" | |
160 ><TT | |
161 CLASS="LITERAL" | |
162 >SDL_INIT_AUDIO</TT | |
163 ></TD | |
164 ><TD | |
165 ALIGN="LEFT" | |
166 VALIGN="TOP" | |
167 >Initializes the <A | |
168 HREF="audio.html" | |
169 >audio</A | |
170 > subsystem.</TD | |
171 ></TR | |
172 ><TR | |
173 ><TD | |
174 ALIGN="LEFT" | |
175 VALIGN="TOP" | |
176 ><TT | |
177 CLASS="LITERAL" | |
178 >SDL_INIT_VIDEO</TT | |
179 ></TD | |
180 ><TD | |
181 ALIGN="LEFT" | |
182 VALIGN="TOP" | |
183 >Initializes the <A | |
184 HREF="video.html" | |
185 >video</A | |
186 > subsystem.</TD | |
187 ></TR | |
188 ><TR | |
189 ><TD | |
190 ALIGN="LEFT" | |
191 VALIGN="TOP" | |
192 ><TT | |
193 CLASS="LITERAL" | |
194 >SDL_INIT_CDROM</TT | |
195 ></TD | |
196 ><TD | |
197 ALIGN="LEFT" | |
198 VALIGN="TOP" | |
199 >Initializes the <A | |
200 HREF="cdrom.html" | |
201 >cdrom</A | |
202 > subsystem.</TD | |
203 ></TR | |
204 ><TR | |
205 ><TD | |
206 ALIGN="LEFT" | |
207 VALIGN="TOP" | |
208 ><TT | |
209 CLASS="LITERAL" | |
210 >SDL_INIT_JOYSTICK</TT | |
211 ></TD | |
212 ><TD | |
213 ALIGN="LEFT" | |
214 VALIGN="TOP" | |
215 >Initializes the <A | |
216 HREF="joystick.html" | |
217 >joystick</A | |
218 > subsystem.</TD | |
219 ></TR | |
220 ><TR | |
221 ><TD | |
222 ALIGN="LEFT" | |
223 VALIGN="TOP" | |
224 ><TT | |
225 CLASS="LITERAL" | |
226 >SDL_INIT_EVERYTHING</TT | |
227 ></TD | |
228 ><TD | |
229 ALIGN="LEFT" | |
230 VALIGN="TOP" | |
231 >Initialize all of the above.</TD | |
232 ></TR | |
233 ><TR | |
234 ><TD | |
235 ALIGN="LEFT" | |
236 VALIGN="TOP" | |
237 ><TT | |
238 CLASS="LITERAL" | |
239 >SDL_INIT_NOPARACHUTE</TT | |
240 ></TD | |
241 ><TD | |
242 ALIGN="LEFT" | |
243 VALIGN="TOP" | |
244 >Prevents SDL from catching fatal signals.</TD | |
245 ></TR | |
246 ><TR | |
247 ><TD | |
248 ALIGN="LEFT" | |
249 VALIGN="TOP" | |
250 ><TT | |
251 CLASS="LITERAL" | |
252 >SDL_INIT_EVENTTHREAD</TT | |
253 ></TD | |
254 ><TD | |
255 ALIGN="LEFT" | |
256 VALIGN="TOP" | |
257 > </TD | |
258 ></TR | |
259 ></TBODY | |
260 ></TABLE | |
261 ><P | |
262 ></P | |
263 ></DIV | |
264 ></DIV | |
265 ><DIV | |
266 CLASS="REFSECT1" | |
267 ><A | |
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268 NAME="AEN494" |
0 | 269 ></A |
270 ><H2 | |
271 >Return Value</H2 | |
272 ><P | |
273 >Returns <SPAN | |
274 CLASS="RETURNVALUE" | |
275 >-1</SPAN | |
276 > on an error or <SPAN | |
277 CLASS="RETURNVALUE" | |
278 >0</SPAN | |
279 > on success.</P | |
280 ></DIV | |
281 ><DIV | |
282 CLASS="REFSECT1" | |
283 ><A | |
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284 NAME="AEN499" |
0 | 285 ></A |
286 ><H2 | |
287 >See Also</H2 | |
288 ><P | |
289 ><A | |
290 HREF="sdlquit.html" | |
291 ><TT | |
292 CLASS="FUNCTION" | |
293 >SDL_Quit</TT | |
294 ></A | |
295 >, | |
296 <A | |
297 HREF="sdlinitsubsystem.html" | |
298 ><TT | |
299 CLASS="FUNCTION" | |
300 >SDL_InitSubSystem</TT | |
301 ></A | |
302 ></P | |
303 ></DIV | |
304 ><DIV | |
305 CLASS="NAVFOOTER" | |
306 ><HR | |
307 ALIGN="LEFT" | |
308 WIDTH="100%"><TABLE | |
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309 SUMMARY="Footer navigation table" |
0 | 310 WIDTH="100%" |
311 BORDER="0" | |
312 CELLPADDING="0" | |
313 CELLSPACING="0" | |
314 ><TR | |
315 ><TD | |
316 WIDTH="33%" | |
317 ALIGN="left" | |
318 VALIGN="top" | |
319 ><A | |
320 HREF="general.html" | |
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321 ACCESSKEY="P" |
0 | 322 >Prev</A |
323 ></TD | |
324 ><TD | |
325 WIDTH="34%" | |
326 ALIGN="center" | |
327 VALIGN="top" | |
328 ><A | |
329 HREF="index.html" | |
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330 ACCESSKEY="H" |
0 | 331 >Home</A |
332 ></TD | |
333 ><TD | |
334 WIDTH="33%" | |
335 ALIGN="right" | |
336 VALIGN="top" | |
337 ><A | |
338 HREF="sdlinitsubsystem.html" | |
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339 ACCESSKEY="N" |
0 | 340 >Next</A |
341 ></TD | |
342 ></TR | |
343 ><TR | |
344 ><TD | |
345 WIDTH="33%" | |
346 ALIGN="left" | |
347 VALIGN="top" | |
348 >General</TD | |
349 ><TD | |
350 WIDTH="34%" | |
351 ALIGN="center" | |
352 VALIGN="top" | |
353 ><A | |
354 HREF="general.html" | |
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355 ACCESSKEY="U" |
0 | 356 >Up</A |
357 ></TD | |
358 ><TD | |
359 WIDTH="33%" | |
360 ALIGN="right" | |
361 VALIGN="top" | |
362 >SDL_InitSubSystem</TD | |
363 ></TR | |
364 ></TABLE | |
365 ></DIV | |
366 ></BODY | |
367 ></HTML | |
368 > |