Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetkeyname.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetKeyName</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetModState" | |
17 HREF="sdlsetmodstate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_EnableUNICODE" | |
20 HREF="sdlenableunicode.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlsetmodstate.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlenableunicode.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETKEYNAME" | |
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74 ></A |
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75 >SDL_GetKeyName</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5780" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetKeyName -- Get the name of an SDL virtual keysym</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5783" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5784" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >char *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetKeyName</B | |
108 ></CODE | |
109 >(SDLKey key);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5790" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Returns the SDL-defined name of the <A | |
124 HREF="sdlkey.html" | |
125 ><SPAN | |
126 CLASS="STRUCTNAME" | |
127 >SDLKey</SPAN | |
128 ></A | |
129 > <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >key</I | |
133 ></TT | |
134 >.</P | |
135 ></DIV | |
136 ><DIV | |
137 CLASS="REFSECT1" | |
138 ><A | |
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139 NAME="AEN5796" |
0 | 140 ></A |
141 ><H2 | |
142 >See Also</H2 | |
143 ><P | |
144 ><A | |
145 HREF="sdlkey.html" | |
146 ><SPAN | |
147 CLASS="STRUCTNAME" | |
148 >SDLKey</SPAN | |
149 ></A | |
150 ></P | |
151 ></DIV | |
152 ><DIV | |
153 CLASS="NAVFOOTER" | |
154 ><HR | |
155 ALIGN="LEFT" | |
156 WIDTH="100%"><TABLE | |
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157 SUMMARY="Footer navigation table" |
0 | 158 WIDTH="100%" |
159 BORDER="0" | |
160 CELLPADDING="0" | |
161 CELLSPACING="0" | |
162 ><TR | |
163 ><TD | |
164 WIDTH="33%" | |
165 ALIGN="left" | |
166 VALIGN="top" | |
167 ><A | |
168 HREF="sdlsetmodstate.html" | |
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169 ACCESSKEY="P" |
0 | 170 >Prev</A |
171 ></TD | |
172 ><TD | |
173 WIDTH="34%" | |
174 ALIGN="center" | |
175 VALIGN="top" | |
176 ><A | |
177 HREF="index.html" | |
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178 ACCESSKEY="H" |
0 | 179 >Home</A |
180 ></TD | |
181 ><TD | |
182 WIDTH="33%" | |
183 ALIGN="right" | |
184 VALIGN="top" | |
185 ><A | |
186 HREF="sdlenableunicode.html" | |
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187 ACCESSKEY="N" |
0 | 188 >Next</A |
189 ></TD | |
190 ></TR | |
191 ><TR | |
192 ><TD | |
193 WIDTH="33%" | |
194 ALIGN="left" | |
195 VALIGN="top" | |
196 >SDL_SetModState</TD | |
197 ><TD | |
198 WIDTH="34%" | |
199 ALIGN="center" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="eventfunctions.html" | |
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203 ACCESSKEY="U" |
0 | 204 >Up</A |
205 ></TD | |
206 ><TD | |
207 WIDTH="33%" | |
208 ALIGN="right" | |
209 VALIGN="top" | |
210 >SDL_EnableUNICODE</TD | |
211 ></TR | |
212 ></TABLE | |
213 ></DIV | |
214 ></BODY | |
215 ></HTML | |
216 > |