Mercurial > sdl-ios-xcode
annotate docs/html/sdleventstate.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_EventState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetEventFilter" | |
17 HREF="sdlgeteventfilter.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetKeyState" | |
20 HREF="sdlgetkeystate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgeteventfilter.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetkeystate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLEVENTSTATE" | |
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74 ></A |
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75 >SDL_EventState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5646" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_EventState -- This function allows you to set the state of processing certain events.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5649" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5650" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_EventState</B | |
108 ></CODE | |
109 >(Uint8 type, int state);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5656" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >This function allows you to set the state of processing certain event <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >type</I | |
127 ></TT | |
128 >'s.</P | |
129 ><P | |
130 >If <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >state</I | |
134 ></TT | |
135 > is set to <TT | |
136 CLASS="LITERAL" | |
137 >SDL_IGNORE</TT | |
138 >, | |
139 that event <TT | |
140 CLASS="PARAMETER" | |
141 ><I | |
142 >type</I | |
143 ></TT | |
144 > will be automatically dropped from the event queue and will | |
145 not be filtered.</P | |
146 ><P | |
147 >If <TT | |
148 CLASS="PARAMETER" | |
149 ><I | |
150 >state</I | |
151 ></TT | |
152 > is set to <TT | |
153 CLASS="LITERAL" | |
154 >SDL_ENABLE</TT | |
155 >, | |
156 that event <TT | |
157 CLASS="PARAMETER" | |
158 ><I | |
159 >type</I | |
160 ></TT | |
161 > will be processed normally.</P | |
162 ><P | |
163 >If <TT | |
164 CLASS="PARAMETER" | |
165 ><I | |
166 >state</I | |
167 ></TT | |
168 > is set to <TT | |
169 CLASS="LITERAL" | |
170 >SDL_QUERY</TT | |
171 >, | |
172 <TT | |
173 CLASS="FUNCTION" | |
174 >SDL_EventState</TT | |
175 > will return the current processing | |
176 state of the specified event <TT | |
177 CLASS="PARAMETER" | |
178 ><I | |
179 >type</I | |
180 ></TT | |
181 >.</P | |
182 ><P | |
183 >A list of event <TT | |
184 CLASS="PARAMETER" | |
185 ><I | |
186 >type</I | |
187 ></TT | |
188 >'s can be found in the <A | |
189 HREF="sdlevent.html" | |
190 ><SPAN | |
191 CLASS="STRUCTNAME" | |
192 >SDL_Event</SPAN | |
193 ></A | |
194 > section.</P | |
195 ></DIV | |
196 ><DIV | |
197 CLASS="REFSECT1" | |
198 ><A | |
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199 NAME="AEN5677" |
0 | 200 ></A |
201 ><H2 | |
202 >See Also</H2 | |
203 ><P | |
204 ><A | |
205 HREF="sdlevent.html" | |
206 ><SPAN | |
207 CLASS="STRUCTNAME" | |
208 >SDL_Event</SPAN | |
209 ></A | |
210 ></P | |
211 ></DIV | |
212 ><DIV | |
213 CLASS="NAVFOOTER" | |
214 ><HR | |
215 ALIGN="LEFT" | |
216 WIDTH="100%"><TABLE | |
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217 SUMMARY="Footer navigation table" |
0 | 218 WIDTH="100%" |
219 BORDER="0" | |
220 CELLPADDING="0" | |
221 CELLSPACING="0" | |
222 ><TR | |
223 ><TD | |
224 WIDTH="33%" | |
225 ALIGN="left" | |
226 VALIGN="top" | |
227 ><A | |
228 HREF="sdlgeteventfilter.html" | |
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229 ACCESSKEY="P" |
0 | 230 >Prev</A |
231 ></TD | |
232 ><TD | |
233 WIDTH="34%" | |
234 ALIGN="center" | |
235 VALIGN="top" | |
236 ><A | |
237 HREF="index.html" | |
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238 ACCESSKEY="H" |
0 | 239 >Home</A |
240 ></TD | |
241 ><TD | |
242 WIDTH="33%" | |
243 ALIGN="right" | |
244 VALIGN="top" | |
245 ><A | |
246 HREF="sdlgetkeystate.html" | |
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247 ACCESSKEY="N" |
0 | 248 >Next</A |
249 ></TD | |
250 ></TR | |
251 ><TR | |
252 ><TD | |
253 WIDTH="33%" | |
254 ALIGN="left" | |
255 VALIGN="top" | |
256 >SDL_GetEventFilter</TD | |
257 ><TD | |
258 WIDTH="34%" | |
259 ALIGN="center" | |
260 VALIGN="top" | |
261 ><A | |
262 HREF="eventfunctions.html" | |
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263 ACCESSKEY="U" |
0 | 264 >Up</A |
265 ></TD | |
266 ><TD | |
267 WIDTH="33%" | |
268 ALIGN="right" | |
269 VALIGN="top" | |
270 >SDL_GetKeyState</TD | |
271 ></TR | |
272 ></TABLE | |
273 ></DIV | |
274 ></BODY | |
275 ></HTML | |
276 > |