Mercurial > sdl-ios-xcode
annotate docs/html/sdldestroymutex.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_DestroyMutex</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateMutex" | |
17 HREF="sdlcreatemutex.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_mutexP" | |
20 HREF="sdlmutexp.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatemutex.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlmutexp.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLDESTROYMUTEX" | |
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74 ></A |
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75 >SDL_DestroyMutex</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7849" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_DestroyMutex -- Destroy a mutex</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7852" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7853" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >void <B | |
107 CLASS="FSFUNC" | |
108 >SDL_DestroyMutex</B | |
109 ></CODE | |
110 >(SDL_mutex *mutex);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7859" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Destroy a previously <A | |
125 HREF="sdlcreatemutex.html" | |
126 >created</A | |
127 > mutex.</P | |
128 ></DIV | |
129 ><DIV | |
130 CLASS="REFSECT1" | |
131 ><A | |
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132 NAME="AEN7863" |
0 | 133 ></A |
134 ><H2 | |
135 >See Also</H2 | |
136 ><P | |
137 ><A | |
138 HREF="sdlcreatemutex.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_CreateMutex</TT | |
142 ></A | |
143 ></P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="NAVFOOTER" | |
147 ><HR | |
148 ALIGN="LEFT" | |
149 WIDTH="100%"><TABLE | |
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150 SUMMARY="Footer navigation table" |
0 | 151 WIDTH="100%" |
152 BORDER="0" | |
153 CELLPADDING="0" | |
154 CELLSPACING="0" | |
155 ><TR | |
156 ><TD | |
157 WIDTH="33%" | |
158 ALIGN="left" | |
159 VALIGN="top" | |
160 ><A | |
161 HREF="sdlcreatemutex.html" | |
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162 ACCESSKEY="P" |
0 | 163 >Prev</A |
164 ></TD | |
165 ><TD | |
166 WIDTH="34%" | |
167 ALIGN="center" | |
168 VALIGN="top" | |
169 ><A | |
170 HREF="index.html" | |
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171 ACCESSKEY="H" |
0 | 172 >Home</A |
173 ></TD | |
174 ><TD | |
175 WIDTH="33%" | |
176 ALIGN="right" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="sdlmutexp.html" | |
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180 ACCESSKEY="N" |
0 | 181 >Next</A |
182 ></TD | |
183 ></TR | |
184 ><TR | |
185 ><TD | |
186 WIDTH="33%" | |
187 ALIGN="left" | |
188 VALIGN="top" | |
189 >SDL_CreateMutex</TD | |
190 ><TD | |
191 WIDTH="34%" | |
192 ALIGN="center" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="thread.html" | |
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196 ACCESSKEY="U" |
0 | 197 >Up</A |
198 ></TD | |
199 ><TD | |
200 WIDTH="33%" | |
201 ALIGN="right" | |
202 VALIGN="top" | |
203 >SDL_mutexP</TD | |
204 ></TR | |
205 ></TABLE | |
206 ></DIV | |
207 ></BODY | |
208 ></HTML | |
209 > |