Mercurial > sdl-ios-xcode
annotate docs/html/sdlcdplay.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CDPlay</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="CD-ROM" | |
14 HREF="cdrom.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CDStatus" | |
17 HREF="sdlcdstatus.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CDPlayTracks" | |
20 HREF="sdlcdplaytracks.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcdstatus.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcdplaytracks.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCDPLAY" | |
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74 ></A |
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75 >SDL_CDPlay</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7343" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CDPlay -- Play a CD</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7346" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7347" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_CDPlay</B | |
108 ></CODE | |
109 >(SDL_CD *cdrom, int start, int length);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN7353" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Plays the given <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >cdrom</I | |
127 ></TT | |
128 >, starting a frame <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >start</I | |
132 ></TT | |
133 > for <TT | |
134 CLASS="PARAMETER" | |
135 ><I | |
136 >length</I | |
137 ></TT | |
138 > frames.</P | |
139 ></DIV | |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
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143 NAME="AEN7359" |
0 | 144 ></A |
145 ><H2 | |
146 >Return Values</H2 | |
147 ><P | |
148 >Returns <SPAN | |
149 CLASS="RETURNVALUE" | |
150 >0</SPAN | |
151 > on success, or <SPAN | |
152 CLASS="RETURNVALUE" | |
153 >-1</SPAN | |
154 > on an error.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN7364" |
0 | 160 ></A |
161 ><H2 | |
162 >See Also</H2 | |
163 ><P | |
164 ><A | |
165 HREF="sdlcdplaytracks.html" | |
166 ><TT | |
167 CLASS="FUNCTION" | |
168 >SDL_CDPlayTracks</TT | |
169 ></A | |
170 >, | |
171 <A | |
172 HREF="sdlcdstop.html" | |
173 ><TT | |
174 CLASS="FUNCTION" | |
175 >SDL_CDStop</TT | |
176 ></A | |
177 ></P | |
178 ></DIV | |
179 ><DIV | |
180 CLASS="NAVFOOTER" | |
181 ><HR | |
182 ALIGN="LEFT" | |
183 WIDTH="100%"><TABLE | |
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184 SUMMARY="Footer navigation table" |
0 | 185 WIDTH="100%" |
186 BORDER="0" | |
187 CELLPADDING="0" | |
188 CELLSPACING="0" | |
189 ><TR | |
190 ><TD | |
191 WIDTH="33%" | |
192 ALIGN="left" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="sdlcdstatus.html" | |
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196 ACCESSKEY="P" |
0 | 197 >Prev</A |
198 ></TD | |
199 ><TD | |
200 WIDTH="34%" | |
201 ALIGN="center" | |
202 VALIGN="top" | |
203 ><A | |
204 HREF="index.html" | |
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205 ACCESSKEY="H" |
0 | 206 >Home</A |
207 ></TD | |
208 ><TD | |
209 WIDTH="33%" | |
210 ALIGN="right" | |
211 VALIGN="top" | |
212 ><A | |
213 HREF="sdlcdplaytracks.html" | |
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214 ACCESSKEY="N" |
0 | 215 >Next</A |
216 ></TD | |
217 ></TR | |
218 ><TR | |
219 ><TD | |
220 WIDTH="33%" | |
221 ALIGN="left" | |
222 VALIGN="top" | |
223 >SDL_CDStatus</TD | |
224 ><TD | |
225 WIDTH="34%" | |
226 ALIGN="center" | |
227 VALIGN="top" | |
228 ><A | |
229 HREF="cdrom.html" | |
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230 ACCESSKEY="U" |
0 | 231 >Up</A |
232 ></TD | |
233 ><TD | |
234 WIDTH="33%" | |
235 ALIGN="right" | |
236 VALIGN="top" | |
237 >SDL_CDPlayTracks</TD | |
238 ></TR | |
239 ></TABLE | |
240 ></DIV | |
241 ></BODY | |
242 ></HTML | |
243 > |