Mercurial > sdl-ios-xcode
annotate BUGS @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | b8bee470f737 |
children |
rev | line source |
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0 | 1 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
2 Bugs are now managed in the SDL bug tracker, here: |
0 | 3 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
4 http://bugzilla.libsdl.org/ |
0 | 5 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
6 You may report bugs there, and search to see if a given issue has already |
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
7 been reported, discussed, and maybe even fixed. |
0 | 8 |
9 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
10 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
11 You may also find help at the SDL mailing list. Subscription information: |
0 | 12 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
13 http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
250
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents:
172
diff
changeset
|
14 |
2091
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
15 Bug reports are welcome here, but we really appreciate if you use Bugzilla, as |
b8bee470f737
Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Ryan C. Gordon <icculus@icculus.org>
parents:
2062
diff
changeset
|
16 bugs discussed on the mailing list may be forgotten or missed. |
0 | 17 |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
18 |