Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_Quit.3 @ 3950:9d9e15ab1697 SDL-1.2
Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0,
which is still common in Linux distros, and does in 0.6.0). Disable it if we
don't, attempting to fallback to using nasm. Thanks to Mike Frysinger for the
patch.
Fixes Bugzilla #393.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 04 Jun 2007 11:06:48 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_Quit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_Quit\- Shut down SDL | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_Quit\fP\fR(\fBvoid\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_Quit\fP shuts down all SDL subsystems and frees the resources allocated to them\&. This should always be called before you exit\&. For the sake of simplicity you can set \fBSDL_Quit\fP as your \fBatexit\fP call, like: | |
12 .PP | |
13 .nf | |
14 \f(CWSDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); | |
15 atexit(SDL_Quit); | |
16 \&. | |
17 \&.\fR | |
18 .fi | |
19 .PP | |
20 .PP | |
21 .RS | |
22 \fBNote: | |
23 .PP | |
24 While using \fBatexit\fP maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code\&. Plus, using \fBatexit\fP in a library is a sure way to crash dynamically loaded code | |
25 .RE | |
26 .SH "SEE ALSO" | |
27 .PP | |
28 \fI\fBSDL_QuitSubsystem\fP\fR, \fI\fBSDL_Init\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
29 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |