Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_sysjoystick.h @ 871:9cc9e2462d9a
Avoid FPE with Linux 2.6
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 05 Mar 2004 15:09:18 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This is the system specific header for the SDL joystick API */ | |
29 | |
30 #include "SDL_joystick.h" | |
31 | |
32 /* The SDL joystick structure */ | |
33 struct _SDL_Joystick { | |
34 Uint8 index; /* Device index */ | |
35 const char *name; /* Joystick name - system dependent */ | |
36 | |
37 int naxes; /* Number of axis controls on the joystick */ | |
38 Sint16 *axes; /* Current axis states */ | |
39 | |
40 int nhats; /* Number of hats on the joystick */ | |
41 Uint8 *hats; /* Current hat states */ | |
42 | |
43 int nballs; /* Number of trackballs on the joystick */ | |
44 struct balldelta { | |
45 int dx; | |
46 int dy; | |
47 } *balls; /* Current ball motion deltas */ | |
48 | |
49 int nbuttons; /* Number of buttons on the joystick */ | |
50 Uint8 *buttons; /* Current button states */ | |
51 | |
52 struct joystick_hwdata *hwdata; /* Driver dependent information */ | |
53 | |
54 int ref_count; /* Reference count for multiple opens */ | |
55 }; | |
56 | |
57 /* Function to scan the system for joysticks. | |
58 * Joystick 0 should be the system default joystick. | |
59 * This function should return the number of available joysticks, or -1 | |
60 * on an unrecoverable fatal error. | |
61 */ | |
62 extern int SDL_SYS_JoystickInit(void); | |
63 | |
64 /* Function to get the device-dependent name of a joystick */ | |
65 extern const char *SDL_SYS_JoystickName(int index); | |
66 | |
67 /* Function to open a joystick for use. | |
68 The joystick to open is specified by the index field of the joystick. | |
69 This should fill the nbuttons and naxes fields of the joystick structure. | |
70 It returns 0, or -1 if there is an error. | |
71 */ | |
72 extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick); | |
73 | |
74 /* Function to update the state of a joystick - called as a device poll. | |
75 * This function shouldn't update the joystick structure directly, | |
76 * but instead should call SDL_PrivateJoystick*() to deliver events | |
77 * and update joystick device state. | |
78 */ | |
79 extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick); | |
80 | |
81 /* Function to close a joystick after use */ | |
82 extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick); | |
83 | |
84 /* Function to perform any system-specific joystick related cleanup */ | |
85 extern void SDL_SYS_JoystickQuit(void); | |
86 |