Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GetRelativeMouseState.3 @ 4234:9cb722ce769c SDL-1.2
Added some extra headers
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Sep 2009 05:16:54 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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1 .TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_GetRelativeMouseState \- Retrieve the current state of the mouse |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_GetMouseState\fP\fR | |
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |