annotate test/testkeys.c @ 1812:9c882e94b545

Fixed bug #208 So, here's a patch with a reimplementation of QZ_SetIcon() that does what I described above. I apologize for the delay, I've been quite busy in the last few days. It appears to work here on 10.4.5 PPC in the limited testing that I've done; I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another week or so. Please test on i386. Regarding alpha channels, per-surface alpha, and color keys, the same semantics as for regular blits to an RGB surface should apply (for the final icon composited onto the dock), unless I made a mistake - except in one pathological case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not set (i.e. it has been explicitly cleared, since it's on by default for RGBA surfaces), and it has a color key, plus an explicit mask was specified (instead of the one autogenerated from the colorkey), then the color-keyed areas appear black instead of transparent. I found no elegant way of fixing this, was too lazy to implement the inelegant one, and decided that it isn't worth the effort (but if someone disagrees, I can do it).
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 May 2006 03:45:55 +0000
parents d93862a3d821
children 782fd950bd46 c121d94672cb
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2 /* Print out all the keysyms we have, just to verify them */
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4 #include <stdio.h>
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5 #include <ctype.h>
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6 #include <stdlib.h>
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7 #include <string.h>
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9 #include "SDL.h"
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11 int main(int argc, char *argv[])
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12 {
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13 SDLKey key;
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14
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15 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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16 fprintf(stderr, "Couldn't initialize SDL: %s\n",
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17 SDL_GetError());
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18 exit(1);
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19 }
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20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
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21 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key));
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22 }
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23 SDL_Quit();
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24 return(0);
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25 }