Mercurial > sdl-ios-xcode
annotate test/testkeys.c @ 1812:9c882e94b545
Fixed bug #208
So, here's a patch with a reimplementation of QZ_SetIcon() that does what I
described above. I apologize for the delay, I've been quite busy in the last
few days.
It appears to work here on 10.4.5 PPC in the limited testing that I've done;
I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another
week or so. Please test on i386.
Regarding alpha channels, per-surface alpha, and color keys, the same semantics
as for regular blits to an RGB surface should apply (for the final icon
composited onto the dock), unless I made a mistake - except in one pathological
case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not
set (i.e. it has been explicitly cleared, since it's on by default for RGBA
surfaces), and it has a color key, plus an explicit mask was specified (instead
of the one autogenerated from the colorkey), then the color-keyed areas appear
black instead of transparent. I found no elegant way of fixing this, was too
lazy to implement the inelegant one, and decided that it isn't worth the effort
(but if someone disagrees, I can do it).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 11 May 2006 03:45:55 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 |
2 /* Print out all the keysyms we have, just to verify them */ | |
3 | |
4 #include <stdio.h> | |
5 #include <ctype.h> | |
1154
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
6 #include <stdlib.h> |
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
7 #include <string.h> |
0 | 8 |
9 #include "SDL.h" | |
10 | |
11 int main(int argc, char *argv[]) | |
12 { | |
13 SDLKey key; | |
14 | |
15 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
16 fprintf(stderr, "Couldn't initialize SDL: %s\n", | |
17 SDL_GetError()); | |
18 exit(1); | |
19 } | |
20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { | |
21 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); | |
22 } | |
23 SDL_Quit(); | |
24 return(0); | |
25 } |