Mercurial > sdl-ios-xcode
annotate test/.cvsignore @ 655:9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
From: Shawn Kirst
Subject: SDL-1.2.5 patch to add ARB_multisample support
Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample
support. I only have the X11 and Win32 video patched. The Win32 patch also
adds support for WGL_ARB_pixel_format, as it was required for getting a
multisample capable pixel format. No additional GL header files are required
to compile on either platform (though you need an up-to-date glx.h for X11).
Requesting a multisample pixel format is made possible using
SDL_GL_SetAttribute with the two new SDL_GLattr's I've added
(SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my
projects for quite a while now, so I am happy to contribute back to the
project. Now you can have and control FSAA in your SDL/GL apps at the
application level!
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 22 Jul 2003 15:10:06 +0000 |
parents | 6b0363ceaba2 |
children | 8b58eeef4576 |
rev | line source |
---|---|
416 | 1 Makefile.in |
2 Makefile | |
3 configure | |
4 config.cache | |
5 config.log | |
6 config.status | |
7 aclocal.m4 | |
8 checkkeys | |
9 graywin | |
10 loopwave | |
11 testalpha | |
12 testbitmap | |
13 testcdrom | |
14 testerror | |
15 testgamma | |
16 testgl | |
17 testhread | |
18 testjoystick | |
19 testkeys | |
20 testlock | |
21 testoverlay | |
22 testpalette | |
23 testsem | |
24 testsprite | |
25 testtimer | |
26 testtypes | |
27 testver | |
28 testvidinfo | |
29 testwin | |
30 testwm | |
31 threadwin |