annotate README.AmigaOS @ 655:9c42ee1b7d77

Date: Thu, 24 Apr 2003 15:13:47 -0400 From: Shawn Kirst Subject: SDL-1.2.5 patch to add ARB_multisample support Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample support. I only have the X11 and Win32 video patched. The Win32 patch also adds support for WGL_ARB_pixel_format, as it was required for getting a multisample capable pixel format. No additional GL header files are required to compile on either platform (though you need an up-to-date glx.h for X11). Requesting a multisample pixel format is made possible using SDL_GL_SetAttribute with the two new SDL_GLattr's I've added (SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my projects for quite a while now, so I am happy to contribute back to the project. Now you can have and control FSAA in your SDL/GL apps at the application level!
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Jul 2003 15:10:06 +0000
parents 75a95f82bc1f
children 6d2e1961661a
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1 This is the porting of 1.2.0 version of SDL (the latest stable one)
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2 to AmigaOS/68k.
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3
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4 All the bugs known of the past version have been corrected. And I've
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5 added all the new SDL features.
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6
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7 This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4
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8 and AHI v3+. Probably it works also with P96 or CGXAga, but it's
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9 untested.
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10
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11 This version is available as linked library for SAS/C and GCC, only 68k this
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12 time, a powerup (ppcemu compatible) and a morphos version will be ready quite
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13 soon (i hope).
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14
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15 Implemented:
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16
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17 - 8/16/24/32bit video modes, both fullscreen and windowed.
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18 - Hardware surfaces.
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19 - CGX blitting acceleration.
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20 - CGX colorkey blitting acceleration.
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21 - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now.
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22 - Thread support (maybe not 100% compatible with other implementations)
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23 - Semaphores
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24 - Window resizing and backdrop windows (NEW)
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25 - Joystick/Joypad support.
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26
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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27 To do:
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28
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29 - CDRom audio playing support
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30 - OpenGL (A guy was working on it but I've lost his tracks :( )
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31
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32 The SAS/C library is distributed with debug info attached, to strip debug info
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33 simply add STRIPDEBUG argument to the linker.
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34
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35 NOTE: SDL includes debug output using kprintf, to disable it add to your
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36 project a function like this:
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37
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38 void kprintf(char *a,...)
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39 {
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40 }
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41
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42 Otherwise you can redirect the debug to a console window with sushi, sashimi or
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43 similar tools (the default output is the internal serial port).
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44
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45 For info, support, bugfix and other feel free to mail me:
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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46
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47 Gabriele Greco (gabriele.greco@aruba.it)
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48
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49 You can find also a small SDL Amiga page at:
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50 http://ggreco.interfree.it/sdl.html