Mercurial > sdl-ios-xcode
annotate test/testnativex11.c @ 5222:9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
This is easier for people to set up and work with, and is more conformant to the way desktop OpenGL works.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 09:23:01 -0800 |
parents | 089a77aebb7d |
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1 |
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2 #include "testnative.h" |
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3 |
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4 #ifdef TEST_NATIVE_X11 |
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5 |
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6 static void *CreateWindowX11(int w, int h); |
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7 static void DestroyWindowX11(void *window); |
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8 |
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9 NativeWindowFactory X11WindowFactory = { |
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10 "x11", |
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11 CreateWindowX11, |
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12 DestroyWindowX11 |
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13 }; |
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14 |
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15 static Display *dpy; |
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16 |
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17 static void * |
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18 CreateWindowX11(int w, int h) |
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19 { |
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20 Window window = 0; |
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21 |
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22 dpy = XOpenDisplay(NULL); |
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23 if (dpy) { |
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24 window = |
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25 XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 0, 0, w, h, 0, 0, |
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26 0); |
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27 XMapRaised(dpy, window); |
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28 XSync(dpy, False); |
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29 } |
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30 return (void *) window; |
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31 } |
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32 |
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33 static void |
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34 DestroyWindowX11(void *window) |
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35 { |
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36 if (dpy) { |
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37 XDestroyWindow(dpy, (Window) window); |
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38 XCloseDisplay(dpy); |
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39 } |
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40 } |
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41 |
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42 #endif |